Player Matchup

Gilgamesh
Gilgamesh
AmarIcan55
Gilgamesh
Level 29
God Stats
34W - 27L
1,581 SR
Queue Stats
77W - 65L
1,547 Elo+
Solo
Zeus
Zeus
Rakdos2000
Zeus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,490 Elo+
Solo
Nemesis
Nemesis
WildFoxie
Nemesis
Level 13
God Stats
3W - 1L
1,747 SR
Queue Stats
18W - 11L
1,710 Elo+
Solo
Medusa
Medusa
Xentexux
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
legatl
Ymir
Level 19
God Stats
12W - 7L
1,801 SR
Queue Stats
76W - 70L
1,640 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,577 Elo+

VS

Team Averages
Level 20
1,702 SR
1,505 Elo+
Ymir
Ymir
Creyben
Ymir
Level 17
God Stats
2W - 1L
1,971 SR
Queue Stats
7W - 8L
1,699 Elo+
Solo
Apollo
Apollo
Pawciu321
Apollo
Level 26
God Stats
1W - 2L
1,802 SR
Queue Stats
19W - 12L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eagers
Tsukuyomi
Level 16
God Stats
0W - 1L
1,429 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 1
Chaac
Chaac
marcelgej123
Chaac
Level 20
God Stats
1W - 1L
1,790 SR
Queue Stats
17W - 14L
1,471 Elo+
Party 1
Hades
Hades
twojstaryorzel
Hades
Level 19
God Stats
10W - 10L
1,519 SR
Queue Stats
39W - 47L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmarIcan55
Gilgamesh
12
2 / 1 / 2
6,761
676
4,935
6,597
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
6,338
634
3,035
3,791
1,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
WildFoxie
Nemesis
12
11 / 0 / 1
7,449
745
6,382
4,770
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Xentexux
Medusa
9
1 / 1 / 7
5,787
579
5,128
5,320
1,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
legatl
Ymir
9
4 / 0 / 7
6,274
627
3,070
3,459
1,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Creyben
Ymir
8
0 / 5 / 0
5,214
521
2,103
9,101
3,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Pawciu321
Apollo
8
1 / 5 / 0
4,764
476
3,641
6,427
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
eagers
Tsukuyomi
8
0 / 4 / 2
5,080
508
1,601
7,586
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
4,936
494
2,957
5,781
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 0
5,067
507
2,360
4,584
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmarIcan55
Gilgamesh
2
1
2
3
L
Ymir
Creyben
Ymir
0
5
0
0
L
Apollo
Pawciu321
Apollo
1
5
0
0.2
W
0
2
2
0.5
W
Nemesis
WildFoxie
Nemesis
11
0
1
11.5
W
Medusa
Xentexux
Medusa
1
1
7
4.5
L
Tsukuyomi
eagers
Tsukuyomi
0
4
2
0.25
W
Ymir
legatl
Ymir
4
0
7
7.5
L
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
12,662
23,937
Taken
33,479
9,282
Mitigated
12,024
8,150
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmarIcan55
Gilgamesh
4,935
1,300
0
2,937
6,597
3,772
0
631
5,606
0
33,396
L
Ymir
Creyben
Ymir
2,103
315
0
525
9,101
3,434
0
1,671
7,430
17,384
0
L
Apollo
Pawciu321
Apollo
3,641
1,968
0
1,148
6,427
1,697
0
951
5,476
0
16,198
W
3,035
787
0
1,043
3,791
1,373
902
1,729
2,002
31,423
0
W
Nemesis
WildFoxie
Nemesis
6,382
3,244
0
3,170
4,770
1,342
0
440
4,330
0
39,418
W
Medusa
Xentexux
Medusa
5,128
2,004
0
500
5,320
1,445
690
610
4,710
0
22,388
L
Tsukuyomi
eagers
Tsukuyomi
1,601
508
0
2,081
7,586
1,837
0
448
7,078
0
22,950
W
Ymir
legatl
Ymir
3,070
1,189
0
500
3,459
1,350
0
1,053
2,406
12,616
0
L
2,957
350
0
2,390
5,781
2,997
0
748
4,703
0
13,945
L
2,360
233
68
1,206
4,584
2,059
37
2,287
2,237
12,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
25,061
272
Minions Killed
166
0
Camps Cleared
0
958,569
Distance Traveled
945,422
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,761
676
65
7
0
199,280
2
L
Ymir
5,214
521
25
3
0
189,234
3
L
Apollo
4,764
476
30
3
0
185,052
2
W
Zeus
6,338
634
65
7
0
166,099
2
W
Nemesis
7,449
745
88
9
0
220,404
3
W
Medusa
5,787
579
40
4
0
208,156
0
L
Tsukuyomi
5,080
508
52
5
0
217,385
0
W
Ymir
6,274
627
14
1
0
164,630
4
L
Chaac
4,936
494
30
3
0
192,320
2
L
Hades
5,067
507
29
3
0
161,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role