Player Matchup

Nu Wa
Nu Wa
Jeussarn
Nu Wa
Level 28
God Stats
9W - 5L
1,544 SR
Queue Stats
28W - 20L
1,516 Elo+
Party 1
Hades
Hades
Jonttoz
Hades
Level 21
God Stats
2W - 1L
1,876 SR
Queue Stats
6W - 4L
1,340 Elo+
Party 1
Ullr
Ullr
Ra3en
Ullr
Level 18
God Stats
1W - 3L
1,195 SR
Queue Stats
15W - 11L
1,513 Elo+
Party 1
Yemoja
Yemoja
Scoobyrat
Yemoja
Level 14
God Stats
1W - 0L
1,294 SR
Queue Stats
10W - 10L
1,444 Elo+
Party 1
Hun Batz
Hun Batz
xDominatorDannix
Hun Batz
Level 23
God Stats
7W - 2L
1,651 SR
Queue Stats
34W - 27L
1,473 Elo+
Party 1
Team Averages
Level 21
1,512 SR
1,457 Elo+

VS

Team Averages
Level 16
1,430 SR
1,508 Elo+
Ymir
Ymir
HappyThoughts_
Ymir
Level 8
God Stats
19W - 14L
1,466 SR
Queue Stats
32W - 27L
1,481 Elo+
Solo
Set
Set
NoSoyPaco
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
RicardoZH
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,541 Elo+
Solo
Neith
Neith
RusitoFlint
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
愚蠢的凡人
Sun Wukong
Level 27
God Stats
1W - 3L
1,182 SR
Queue Stats
49W - 36L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jeussarn
Nu Wa
17
9 / 5 / 17
11,408
543
21,540
9,225
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Jonttoz
Hades
18
12 / 2 / 16
12,194
581
19,296
17,008
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Ra3en
Ullr
16
8 / 6 / 12
10,710
510
12,254
14,072
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Scoobyrat
Yemoja
15
5 / 3 / 16
10,994
524
7,223
9,970
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 8
11,169
532
7,567
14,336
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,727
463
5,092
20,345
12,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 8 / 4
11,333
540
11,875
23,474
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
RicardoZH
Baron Samedi
15
3 / 10 / 1
10,033
478
7,222
17,913
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 9 / 7
9,311
443
6,184
14,741
3,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
愚蠢的凡人
Sun Wukong
15
2 / 8 / 4
10,144
483
8,398
20,061
17,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
40
Kills
18
20
Deaths
42
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Nu Wa
Jeussarn
Nu Wa
9
5
17
3.5
W
Hades
Jonttoz
Hades
12
2
16
10
L
9
8
4
1.38
W
Ullr
Ra3en
Ullr
8
6
12
2.33
L
Baron Samedi
RicardoZH
Baron Samedi
3
10
1
0.35
L
2
9
7
0.61
W
Yemoja
Scoobyrat
Yemoja
5
3
16
4.33
W
6
4
8
2.5
L
Sun Wukong
愚蠢的凡人
Sun Wukong
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,880
Damage
38,771
64,611
Taken
96,534
32,775
Mitigated
48,999
17,337
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
839
0
770
20,345
12,859
0
12,698
7,647
28,853
0
W
Nu Wa
Jeussarn
Nu Wa
21,540
5,887
0
0
9,225
3,355
1,374
1,161
8,008
65,344
0
W
Hades
Jonttoz
Hades
19,296
2,360
306
7,192
17,008
9,822
2,519
4,292
12,436
67,960
0
L
11,875
6,231
0
5,632
23,474
8,265
0
9,616
13,858
0
69,804
W
Ullr
Ra3en
Ullr
12,254
5,774
0
85
14,072
5,606
4,430
1,451
12,621
0
51,291
L
Baron Samedi
RicardoZH
Baron Samedi
7,222
772
634
2,730
17,913
6,652
0
12,339
5,574
42,508
0
L
6,184
2,372
0
1,372
14,741
3,799
0
8,130
6,611
0
43,652
W
Yemoja
Scoobyrat
Yemoja
7,223
1,419
4,561
1,492
9,970
8,108
1,102
3,953
5,873
25,963
0
W
7,567
2,613
0
3,701
14,336
5,884
159
1,138
13,176
0
63,106
L
Sun Wukong
愚蠢的凡人
Sun Wukong
8,398
1,448
0
1,249
20,061
17,424
331
10,118
9,943
183
68,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
50,548
409
Minions Killed
407
0
Camps Cleared
0
1,872,725
Distance Traveled
1,711,054
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,727
463
37
2
0
352,857
9
W
Nu Wa
11,408
543
86
4
0
384,472
8
W
Hades
12,194
581
107
5
0
375,592
3
L
Set
11,333
540
88
4
0
365,539
2
W
Ullr
10,710
510
80
4
0
346,241
5
L
Baron Samedi
10,033
478
78
4
0
315,765
0
L
Neith
9,311
443
69
3
0
327,309
0
W
Yemoja
10,994
524
27
1
0
366,331
0
W
Hun Batz
11,169
532
109
5
0
400,089
3
L
Sun Wukong
10,144
483
135
6
0
349,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role