Player Matchup

Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 45
God Stats
294W - 296L
1,519 SR
Queue Stats
337W - 347L
1,444 Elo+
Solo
Achilles
Achilles
GorstysNutz
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 67L
1,433 Elo+
Party 3
Athena
Athena
TytaBestiaCane
Athena
Level 39
God Stats
6W - 4L
1,684 SR
Queue Stats
122W - 127L
1,352 Elo+
Party 4
Thanatos
Thanatos
david_doblas
Thanatos
Level 49
God Stats
6W - 16L
1,240 SR
Queue Stats
344W - 373L
1,391 Elo+
Party 3
Olorun
Olorun
ySxre-_-
Olorun
Level 24
God Stats
4W - 6L
1,343 SR
Queue Stats
32W - 38L
1,264 Elo+
Party 4
Team Averages
Level 35
1,457 SR
1,377 Elo+

VS

Team Averages
Level 39
1,557 SR
1,379 Elo+
Odin
Odin
AMWkiller1
Odin
Level 28
God Stats
15W - 16L
1,783 SR
Queue Stats
113W - 155L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
Benstert
Gilgamesh
Level 57
God Stats
1W - 5L
1,514 SR
Queue Stats
82W - 90L
1,359 Elo+
Solo
Xbalanque
Xbalanque
Clac-_-
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,467 Elo+
Party 2
The Morrigan
The Morrigan
Mir1AL
The Morrigan
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 131L
1,335 Elo+
Party 1
Set
Set
ToRnaDo-_-NGS
Set
Level 24
God Stats
1W - 2L
1,489 SR
Queue Stats
13W - 22L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fiyah1477
Cernunnos
17
4 / 2 / 6
10,628
506
9,858
10,829
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
GorstysNutz
Achilles
16
5 / 4 / 9
11,079
528
8,205
19,078
20,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 5 / 3
8,582
409
3,520
14,530
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
david_doblas
Thanatos
18
8 / 2 / 6
11,104
529
12,786
12,495
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ySxre-_-
Olorun
17
6 / 4 / 2
10,630
506
15,761
15,275
8,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 6
9,457
450
7,971
11,737
5,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Benstert
Gilgamesh
16
5 / 4 / 7
10,421
496
18,705
17,762
18,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Clac-_-
Xbalanque
14
3 / 7 / 2
9,053
431
11,174
17,680
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Mir1AL
The Morrigan
15
2 / 6 / 6
9,480
451
7,440
14,655
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 1
8,994
428
3,850
13,069
4,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
24
Kills
17
17
Deaths
24
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
L
Gilgamesh
Benstert
Gilgamesh
5
4
7
2.13
L
Xbalanque
Clac-_-
Xbalanque
3
7
2
0.57
W
Cernunnos
Fiyah1477
Cernunnos
4
2
6
3.5
W
Achilles
GorstysNutz
Achilles
5
4
9
2.38
L
The Morrigan
Mir1AL
The Morrigan
2
6
6
0.83
L
1
2
1
0.75
W
1
5
3
0.5
W
Thanatos
david_doblas
Thanatos
8
2
6
5.5
W
Olorun
ySxre-_-
Olorun
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
49,140
72,207
Taken
74,903
47,233
Mitigated
38,381
31,836
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,971
3,535
1,052
2,880
11,737
5,204
1,302
3,119
8,618
894
17,941
L
Gilgamesh
Benstert
Gilgamesh
18,705
5,631
0
1,799
17,762
18,516
1,151
3,112
14,650
0
70,939
L
Xbalanque
Clac-_-
Xbalanque
11,174
4,555
0
2,141
17,680
5,414
0
4,037
13,643
0
56,800
W
Cernunnos
Fiyah1477
Cernunnos
9,858
5,192
0
4,231
10,829
4,015
1,461
0
10,829
0
72,809
W
Achilles
GorstysNutz
Achilles
8,205
1,899
486
4,288
19,078
20,813
413
2,750
16,328
0
24,148
L
The Morrigan
Mir1AL
The Morrigan
7,440
1,833
0
35
14,655
4,748
2,077
6,214
8,390
46,576
2,895
L
3,850
1,411
0
3,226
13,069
4,499
0
2,748
10,321
0
41,876
W
3,520
1,108
0
1,180
14,530
8,087
532
877
13,653
20,751
0
W
Thanatos
david_doblas
Thanatos
12,786
1,770
0
13,619
12,495
6,306
0
562
11,933
0
76,006
W
Olorun
ySxre-_-
Olorun
15,761
9,338
939
7,093
15,275
8,012
4,561
2,676
12,599
73,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
47,405
415
Minions Killed
356
0
Camps Cleared
0
1,909,403
Distance Traveled
1,791,290
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,457
450
17
1
0
341,429
0
L
Gilgamesh
10,421
496
82
4
0
378,244
2
L
Xbalanque
9,053
431
84
4
0
383,671
1
W
Cernunnos
10,628
506
115
5
0
354,531
1
W
Achilles
11,079
528
26
1
0
420,770
1
L
The Morrigan
9,480
451
96
5
0
332,072
0
L
Set
8,994
428
77
4
0
355,874
0
W
Athena
8,582
409
38
2
0
326,185
3
W
Thanatos
11,104
529
111
5
0
440,477
4
W
Olorun
10,630
506
125
6
0
367,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role