Player Matchup

Bellona
Bellona
Desmond4532
Bellona
Level 27
God Stats
4W - 4L
1,550 SR
Queue Stats
79W - 66L
1,574 Elo+
Party 1
Ullr
Ullr
KENSHI999
Ullr
Level 22
God Stats
13W - 9L
1,769 SR
Queue Stats
73W - 70L
1,634 Elo+
Solo
Ares
Ares
Makaksinkas
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,539 Elo+
Party 1
Sol
Sol
Morteoscura
Sol
Level 18
God Stats
3W - 6L
1,386 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo
Thanatos
Thanatos
TG00
Thanatos
Level 27
God Stats
6W - 2L
1,821 SR
Queue Stats
79W - 59L
1,677 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,604 Elo+

VS

Team Averages
Level 17
1,445 SR
1,635 Elo+
Medusa
Medusa
Drolletjes
Medusa
Level 22
God Stats
2W - 2L
1,265 SR
Queue Stats
148W - 103L
1,726 Elo+
Solo
Gilgamesh
Gilgamesh
Lorgnarr
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Kumbhakarna
Kumbhakarna
REKXSAI
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 102L
1,577 Elo+
Party 2
Janus
Janus
Vnjrx
Janus
Level 11
God Stats
1W - 1L
1,372 SR
Queue Stats
52W - 48L
1,616 Elo+
Solo
Serqet
Serqet
YNMXII
Serqet
Level 24
God Stats
5W - 4L
1,589 SR
Queue Stats
123W - 104L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Desmond4532
Bellona
12
3 / 2 / 1
6,794
523
5,516
7,339
4,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
2 / 3 / 1
6,610
508
3,449
7,127
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 2
5,388
414
2,141
7,645
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 1
7,052
542
3,405
7,125
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
TG00
Thanatos
12
4 / 4 / 3
7,353
566
5,555
11,458
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drolletjes
Medusa
15
10 / 2 / 1
9,137
703
10,912
6,553
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Lorgnarr
Gilgamesh
12
2 / 2 / 2
7,528
579
5,850
8,534
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
REKXSAI
Kumbhakarna
10
1 / 4 / 5
6,716
517
2,335
10,563
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Vnjrx
Janus
12
1 / 0 / 3
7,097
546
5,626
3,124
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
YNMXII
Serqet
12
3 / 3 / 0
7,041
542
3,125
8,052
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
17
17
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Desmond4532
Bellona
3
2
1
1.75
W
Medusa
Drolletjes
Medusa
10
2
1
5.25
L
Ullr
2
3
1
0.83
W
Gilgamesh
Lorgnarr
Gilgamesh
2
2
2
1.5
L
0
6
2
0.17
L
2
2
1
1.25
W
Kumbhakarna
REKXSAI
Kumbhakarna
1
4
5
0.88
L
Thanatos
TG00
Thanatos
4
4
3
1.38
W
Janus
Vnjrx
Janus
1
0
3
2.5
W
Serqet
YNMXII
Serqet
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
27,848
40,694
Taken
36,826
14,892
Mitigated
13,114
13,364
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Desmond4532
Bellona
5,516
1,365
0
1,577
7,339
4,037
112
0
7,147
0
33,507
W
Medusa
Drolletjes
Medusa
10,912
5,840
0
1,200
6,553
2,164
0
502
6,051
0
65,745
L
Ullr
3,449
1,102
0
602
7,127
1,762
0
721
6,366
0
32,093
W
Gilgamesh
Lorgnarr
Gilgamesh
5,850
1,902
0
2,543
8,534
3,537
0
926
7,608
0
27,472
L
2,141
170
0
998
7,645
3,647
76
745
6,738
12,387
0
L
3,405
815
0
2,525
7,125
2,071
0
3,776
3,031
36,817
0
W
Kumbhakarna
REKXSAI
Kumbhakarna
2,335
501
0
2,155
10,563
4,068
0
2,240
8,323
14,314
0
L
Thanatos
TG00
Thanatos
5,555
778
0
7,662
11,458
3,375
0
2,195
8,795
0
42,882
W
Janus
Vnjrx
Janus
5,626
230
0
1,187
3,124
687
39
1,110
2,014
38,683
0
W
Serqet
YNMXII
Serqet
3,125
653
0
780
8,052
2,658
0
768
7,284
0
44,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
37,519
326
Minions Killed
375
0
Camps Cleared
0
1,121,263
Distance Traveled
1,217,621
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,794
523
75
6
0
242,928
4
W
Medusa
9,137
703
116
9
0
237,110
2
L
Ullr
6,610
508
62
5
0
196,889
4
W
Gilgamesh
7,528
579
59
5
0
262,135
2
L
Ares
5,388
414
20
2
0
216,958
2
L
Sol
7,052
542
88
7
0
216,857
0
W
Kumbhakarna
6,716
517
24
2
0
250,210
8
L
Thanatos
7,353
566
81
6
0
247,631
4
W
Janus
7,097
546
92
7
0
228,698
1
W
Serqet
7,041
542
84
6
0
239,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role