Player Matchup

Baron Samedi
Baron Samedi
CrxmsonTsuki
Baron Samedi
Level 26
God Stats
5W - 4L
1,273 SR
Queue Stats
117W - 123L
1,302 Elo+
Solo
Olorun
Olorun
Dark_MoutainFPFS
Olorun
Level 21
God Stats
26W - 33L
1,431 SR
Queue Stats
330W - 374L
1,309 Elo+
Solo
Izanami
Izanami
Raj1907
Izanami
Level 28
God Stats
24W - 14L
1,714 SR
Queue Stats
74W - 79L
1,315 Elo+
Solo
Yemoja
Yemoja
black-haeven
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
magan7bonanza
Neith
Level 18
God Stats
70W - 79L
1,413 SR
Queue Stats
82W - 96L
1,267 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,338 Elo+

VS

Team Averages
Level 13
1,460 SR
1,302 Elo+
Rama
Rama
Atomiclobsta
Rama
Level 15
God Stats
5W - 4L
1,883 SR
Queue Stats
77W - 127L
1,257 Elo+
Solo
Merlin
Merlin
DylnBoye
Merlin
Level 15
God Stats
3W - 4L
1,144 SR
Queue Stats
17W - 33L
1,285 Elo+
Solo
Chang'e
Chang'e
Elite_BlueWolf8
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,180 Elo+
Solo
Sol
Sol
KnownID
Sol
Level 20
God Stats
2W - 8L
1,271 SR
Queue Stats
427W - 447L
1,286 Elo+
Solo
Set
Set
Oliv3r727
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrxmsonTsuki
Baron Samedi
20
18 / 7 / 11
16,686
575
38,174
22,108
11,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 7
15,895
548
14,337
21,720
11,748
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Raj1907
Izanami
20
16 / 5 / 4
19,216
663
21,524
20,625
9,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
4
0 / 3 / 1
8,335
287
57
2,161
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 5 / 8
11,591
400
5,558
9,091
3,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 3
11,503
397
6,488
12,732
4,266
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
DylnBoye
Merlin
20
6 / 6 / 4
13,606
469
10,066
17,528
6,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 6 / 2
13,096
452
12,270
24,218
13,886
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
19
11 / 12 / 3
14,046
484
19,197
31,417
11,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 14 / 0
11,180
386
1,878
18,957
7,097
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
43
Kills
24
25
Deaths
45
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Baron Samedi
CrxmsonTsuki
Baron Samedi
18
7
11
3.36
W
4
5
7
1.5
L
Merlin
DylnBoye
Merlin
6
6
4
1.33
L
5
6
2
1
L
Sol
11
12
3
1.04
L
2
14
0
0.14
W
Izanami
Raj1907
Izanami
16
5
4
3.6
W
Yemoja
0
3
1
0.17
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,650
Damage
49,899
75,705
Taken
104,852
36,860
Mitigated
43,115
27,195
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,488
2,930
0
355
12,732
4,266
818
5,415
7,127
0
62,891
W
Baron Samedi
CrxmsonTsuki
Baron Samedi
38,174
4,435
1,360
7,840
22,108
11,428
1,505
14,772
7,336
109,806
0
W
14,337
4,669
743
8,439
21,720
11,748
3,021
10,848
10,872
109,824
0
L
Merlin
DylnBoye
Merlin
10,066
812
0
2,426
17,528
6,621
958
7,904
9,324
93,465
0
L
12,270
1,520
1,753
4,482
24,218
13,886
768
12,545
11,523
65,149
0
L
Sol
19,197
6,339
0
10,059
31,417
11,245
1,512
16,775
13,980
71,716
0
L
1,878
1,348
0
0
18,957
7,097
0
8,311
10,330
0
30,582
W
Izanami
Raj1907
Izanami
21,524
16,123
0
7,898
20,625
9,278
10,323
7,737
12,888
0
152,466
W
Yemoja
57
57
0
12
2,161
745
0
754
1,407
510
0
W
5,558
2,296
0
903
9,091
3,661
1,270
7,422
1,669
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,723
Gold Earned
63,431
615
Minions Killed
534
0
Camps Cleared
0
1,802,896
Distance Traveled
2,167,576
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,503
397
117
4
0
394,718
1
W
Baron Samedi
16,686
575
151
5
0
473,083
1
W
Olorun
15,895
548
185
6
0
509,454
2
L
Merlin
13,606
469
141
5
0
494,350
6
L
Chang'e
13,096
452
112
4
0
443,513
1
L
Sol
14,046
484
109
4
0
438,817
1
L
Set
11,180
386
55
2
0
396,178
0
W
Izanami
19,216
663
243
8
0
503,687
0
W
Yemoja
8,335
287
2
0
0
76,613
0
W
Neith
11,591
400
34
1
0
240,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role