Player Matchup

Hercules
Hercules
BIGPIGBIG1
Hercules
Level 30
God Stats
4W - 5L
1,302 SR
Queue Stats
363W - 406L
1,424 Elo+
Party 4
Persephone
Persephone
Dark梦想家
Persephone
Level 123
God Stats
17W - 19L
1,548 SR
Queue Stats
583W - 540L
1,548 Elo+
Party 1
Fenrir
Fenrir
alfa265
Fenrir
Level 43
God Stats
5W - 2L
1,546 SR
Queue Stats
47W - 47L
1,437 Elo+
Solo
Neith
Neith
iAnatoliy
Neith
Level 69
God Stats
358W - 373L
1,524 SR
Queue Stats
457W - 485L
1,460 Elo+
Party 4
Nemesis
Nemesis
念念爱笑
Nemesis
Level 43
God Stats
7W - 6L
1,550 SR
Queue Stats
197W - 175L
1,522 Elo+
Party 1
Team Averages
Level 62
1,494 SR
1,478 Elo+

VS

Team Averages
Level 38
1,613 SR
1,464 Elo+
The Morrigan
The Morrigan
MrAnders0nNeo
The Morrigan
Level 62
God Stats
0W - 4L
1,441 SR
Queue Stats
83W - 70L
1,549 Elo+
Party 2
Fafnir
Fafnir
Steffanh94
Fafnir
Level 39
God Stats
6W - 11L
1,663 SR
Queue Stats
131W - 149L
1,393 Elo+
Party 3
Osiris
Osiris
TheTangoNinja
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,365 Elo+
Party 3
Rama
Rama
iGromek
Rama
Level 38
God Stats
2W - 1L
1,826 SR
Queue Stats
48W - 54L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
rossisn00b
Ratatoskr
Level 21
God Stats
7W - 5L
1,634 SR
Queue Stats
72W - 57L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGPIGBIG1
Hercules
13
1 / 5 / 6
8,235
433
7,282
17,598
18,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Dark梦想家
Persephone
18
7 / 0 / 7
11,736
618
19,678
13,754
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
alfa265
Fenrir
16
9 / 4 / 6
11,613
611
12,128
15,642
11,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
iAnatoliy
Neith
18
11 / 4 / 9
11,608
611
21,376
15,551
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
念念爱笑
Nemesis
17
4 / 2 / 2
10,449
550
4,994
13,920
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MrAnders0nNeo
The Morrigan
14
3 / 9 / 2
9,098
479
11,381
13,416
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Steffanh94
Fafnir
12
1 / 7 / 8
9,152
482
7,408
16,781
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 6 / 3
9,258
487
11,463
16,600
9,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
iGromek
Rama
12
3 / 7 / 4
8,201
432
10,222
20,568
7,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
rossisn00b
Ratatoskr
15
5 / 4 / 5
9,608
506
10,728
13,298
7,242
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
32
Kills
15
15
Deaths
33
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIGPIGBIG1
Hercules
1
5
6
0.8
W
Persephone
Dark梦想家
Persephone
7
0
7
10.5
L
The Morrigan
MrAnders0nNeo
The Morrigan
3
9
2
0.44
L
Fafnir
Steffanh94
Fafnir
1
7
8
0.71
L
3
6
3
0.75
W
Fenrir
alfa265
Fenrir
9
4
6
3
W
Neith
iAnatoliy
Neith
11
4
9
3.88
L
Rama
iGromek
Rama
3
7
4
0.71
L
Ratatoskr
rossisn00b
Ratatoskr
5
4
5
1.88
W
Nemesis
念念爱笑
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,458
Damage
51,202
76,465
Taken
80,663
47,308
Mitigated
48,233
27,245
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIGPIGBIG1
Hercules
7,282
3,086
219
4,367
17,598
18,573
884
2,629
14,952
3,893
23,086
W
Persephone
Dark梦想家
Persephone
19,678
1,019
242
5,895
13,754
4,837
6
4,401
9,051
89,275
0
L
The Morrigan
MrAnders0nNeo
The Morrigan
11,381
2,089
0
1,688
13,416
5,156
0
6,534
6,802
54,303
1,688
L
Fafnir
Steffanh94
Fafnir
7,408
1,154
0
2,182
16,781
19,330
0
3,303
13,478
21,632
0
L
11,463
5,441
0
3,379
16,600
9,477
1,421
3,953
12,647
0
48,766
W
Fenrir
alfa265
Fenrir
12,128
1,175
0
3,640
15,642
11,658
0
3,023
12,599
2,004
41,327
W
Neith
iAnatoliy
Neith
21,376
8,246
0
7,878
15,551
6,030
3,436
4,646
10,791
0
80,902
L
Rama
iGromek
Rama
10,222
7,627
0
7,001
20,568
7,028
0
3,562
17,006
0
49,275
L
Ratatoskr
rossisn00b
Ratatoskr
10,728
2,954
0
1,469
13,298
7,242
18
3,563
9,735
0
55,475
W
Nemesis
念念爱笑
Nemesis
4,994
2,450
0
5,004
13,920
6,210
1,994
2,400
11,378
0
66,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,641
Gold Earned
45,317
527
Minions Killed
399
0
Camps Cleared
0
1,877,923
Distance Traveled
1,721,118
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,235
433
45
2
0
380,286
0
W
Persephone
11,736
618
155
8
0
405,063
0
L
The Morrigan
9,098
479
108
6
0
324,269
7
L
Fafnir
9,152
482
24
1
0
347,566
0
L
Osiris
9,258
487
80
4
0
327,385
0
W
Fenrir
11,613
611
64
3
0
373,764
1
W
Neith
11,608
611
118
6
0
320,251
3
L
Rama
8,201
432
84
4
0
308,711
3
L
Ratatoskr
9,608
506
103
5
0
413,187
0
W
Nemesis
10,449
550
145
8
0
398,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role