Player Matchup

Artemis
Artemis
GlockoCanvas
Artemis
Level 99
God Stats
1W - 0L
1,475 SR
Queue Stats
56W - 60L
1,474 Elo+
Party 2
Chiron
Chiron
Gorilla4194
Chiron
Level 41
God Stats
2W - 1L
1,434 SR
Queue Stats
78W - 73L
1,506 Elo+
Party 2
Chronos
Chronos
NikosMindTv
Chronos
Level 110
God Stats
6W - 7L
1,500 SR
Queue Stats
324W - 307L
1,472 Elo+
Solo
Hun Batz
Hun Batz
alejandroruiz98
Hun Batz
Level 88
God Stats
4W - 3L
1,561 SR
Queue Stats
235W - 209L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
joeyminati
Kumbhakarna
Level 40
God Stats
2W - 1L
1,478 SR
Queue Stats
9W - 11L
1,370 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,463 Elo+

VS

Team Averages
Level 94
1,500 SR
1,446 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CareBearUwU
Hades
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,534 Elo+
Party 1
He Bo
He Bo
Jaager19
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,478 Elo+
Party 1
Nemesis
Nemesis
maxiiii_0079
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,540 Elo+
Solo
Sobek
Sobek
yee_yee_dipper
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GlockoCanvas
Artemis
18
8 / 5 / 16
10,763
828
16,619
12,248
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
20
14 / 2 / 16
11,953
919
23,798
10,447
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
NikosMindTv
Chronos
18
9 / 4 / 18
11,355
873
20,237
11,458
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
19
5 / 4 / 26
10,942
842
10,508
12,268
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
joeyminati
Kumbhakarna
17
1 / 5 / 22
10,294
792
3,507
15,335
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 5 / 10
10,013
770
8,345
12,263
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 9 / 9
9,795
753
12,594
17,266
9,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Jaager19
He Bo
15
4 / 8 / 8
8,743
673
15,088
14,528
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
maxiiii_0079
Nemesis
17
6 / 6 / 7
9,735
749
6,975
16,318
6,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 9 / 9
9,907
762
4,458
20,716
22,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
63
37
Kills
20
20
Deaths
37
98
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
5
10
1.8
L
4
9
9
0.94
W
Artemis
GlockoCanvas
Artemis
8
5
16
3.2
W
Chiron
14
2
16
11
L
He Bo
Jaager19
He Bo
4
8
8
1
W
Chronos
NikosMindTv
Chronos
9
4
18
4.5
W
Hun Batz
5
4
26
4.5
W
Kumbhakarna
joeyminati
Kumbhakarna
1
5
22
2.4
L
Nemesis
maxiiii_0079
Nemesis
6
6
7
1.58
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,669
Damage
47,460
61,756
Taken
81,091
37,237
Mitigated
47,798
19,537
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,345
5,178
5,000
3,810
12,263
5,331
0
3,653
8,610
28,583
0
L
12,594
831
96
2,950
17,266
9,196
0
4,754
12,512
22,377
0
W
Artemis
GlockoCanvas
Artemis
16,619
7,082
1,439
1,997
12,248
4,854
340
7,319
4,929
0
24,043
W
Chiron
23,798
11,911
3,966
4,155
10,447
4,420
1,302
5,876
4,571
0
42,031
L
He Bo
Jaager19
He Bo
15,088
484
799
2,664
14,528
4,211
0
3,361
11,167
18,961
0
W
Chronos
NikosMindTv
Chronos
20,237
10,100
301
2,294
11,458
4,054
1,991
9,001
2,457
38,264
0
W
Hun Batz
10,508
1,322
1,094
1,589
12,268
5,164
1,342
9,199
3,069
0
25,076
W
Kumbhakarna
joeyminati
Kumbhakarna
3,507
0
801
1,901
15,335
18,745
79
9,090
6,245
10,385
0
L
Nemesis
maxiiii_0079
Nemesis
6,975
1,133
464
4,468
16,318
6,707
0
3,819
12,499
0
13,815
L
4,458
154
1,036
1,688
20,716
22,353
0
8,157
12,559
11,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
48,193
131
Minions Killed
104
0
Camps Cleared
0
1,092,765
Distance Traveled
969,790
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,013
770
39
3
0
179,670
0
L
Hades
9,795
753
26
2
0
182,458
2
W
Artemis
10,763
828
23
2
0
203,202
1
W
Chiron
11,953
919
35
3
0
216,735
0
L
He Bo
8,743
673
10
1
0
197,436
0
W
Chronos
11,355
873
45
3
0
207,398
0
W
Hun Batz
10,942
842
19
1
0
264,113
0
W
Kumbhakarna
10,294
792
9
1
0
201,317
1
L
Nemesis
9,735
749
13
1
0
220,462
0
L
Sobek
9,907
762
16
1
0
189,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role