Player Matchup

Ra
Ra
 
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Suba04
Neith
Level 26
God Stats
2W - 1L
1,750 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Loki
Loki
alyoshaedition
Loki
Level 24
God Stats
3W - 2L
1,828 SR
Queue Stats
146W - 128L
1,386 Elo+
Solo
Poseidon
Poseidon
nobinaaa44
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 2
Merlin
Merlin
thefleau
Merlin
Level 24
God Stats
4W - 7L
1,448 SR
Queue Stats
11W - 18L
1,441 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,462 Elo+

VS

Team Averages
Level 22
1,534 SR
1,516 Elo+
Gilgamesh
Gilgamesh
DrunkSquirell
Gilgamesh
Level 11
God Stats
5W - 3L
1,858 SR
Queue Stats
55W - 38L
1,642 Elo+
Party 1
Artemis
Artemis
VeinsІnTea
Artemis
Level 28
God Stats
2W - 1L
1,299 SR
Queue Stats
54W - 34L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
Yansit
Kukulkan
Level 24
God Stats
27W - 31L
1,387 SR
Queue Stats
326W - 365L
1,526 Elo+
Solo
Medusa
Medusa
bonku
Medusa
Level 18
God Stats
61W - 45L
1,626 SR
Queue Stats
193W - 172L
1,436 Elo+
Solo
King Arthur
King Arthur
愚蠢的凡人
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 10 / 10
11,700
1,064
12,747
22,105
11,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Suba04
Neith
18
3 / 2 / 12
11,678
1,062
12,583
12,007
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 15 / 6
11,781
1,071
9,067
22,518
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Poseidon
nobinaaa44
Poseidon
17
2 / 13 / 11
11,030
1,003
8,373
22,380
8,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
thefleau
Merlin
18
3 / 6 / 12
11,401
1,036
20,419
14,089
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrunkSquirell
Gilgamesh
20
15 / 2 / 20
14,261
1,296
16,111
12,037
6,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
VeinsІnTea
Artemis
20
19 / 3 / 21
14,869
1,352
39,935
18,785
8,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
Yansit
Kukulkan
19
5 / 0 / 23
12,477
1,134
14,621
5,114
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
bonku
Medusa
17
6 / 4 / 8
11,750
1,068
8,251
11,541
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
愚蠢的凡人
King Arthur
19
1 / 8 / 26
11,660
1,060
8,784
20,507
19,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
144
17
Kills
46
46
Deaths
17
51
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
10
10
0.8
W
Gilgamesh
DrunkSquirell
Gilgamesh
15
2
20
12.5
L
Neith
Suba04
Neith
3
2
12
4.5
W
Artemis
VeinsІnTea
Artemis
19
3
21
9.83
W
Kukulkan
Yansit
Kukulkan
5
0
23
16.5
L
6
15
6
0.6
W
Medusa
bonku
Medusa
6
4
8
2.5
L
Poseidon
nobinaaa44
Poseidon
2
13
11
0.58
L
Merlin
thefleau
Merlin
3
6
12
1.5
W
King Arthur
愚蠢的凡人
King Arthur
1
8
26
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,189
Damage
87,702
93,099
Taken
67,984
41,979
Mitigated
40,569
8,126
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,747
2,325
953
4,108
22,105
11,299
0
4,689
17,416
41,850
0
W
Gilgamesh
DrunkSquirell
Gilgamesh
16,111
4,544
0
178
12,037
6,978
0
7,526
4,511
0
24,301
L
Neith
Suba04
Neith
12,583
5,791
0
1,759
12,007
5,540
0
2,887
9,120
0
37,805
W
Artemis
VeinsІnTea
Artemis
39,935
21,702
894
6,841
18,785
8,140
0
13,089
5,696
0
58,954
W
Kukulkan
Yansit
Kukulkan
14,621
531
0
70
5,114
2,246
0
2,608
2,506
38,194
0
L
9,067
3,044
0
982
22,518
10,112
0
3,341
19,177
0
18,929
W
Medusa
bonku
Medusa
8,251
1,927
0
691
11,541
4,124
0
6,711
4,830
0
40,853
L
Poseidon
nobinaaa44
Poseidon
8,373
2,030
0
220
22,380
8,571
0
1,631
20,749
27,490
0
L
Merlin
thefleau
Merlin
20,419
451
0
104
14,089
6,457
0
2,073
12,016
41,821
0
W
King Arthur
愚蠢的凡人
King Arthur
8,784
721
0
916
20,507
19,081
0
11,605
8,902
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,590
Gold Earned
65,017
211
Minions Killed
219
9
Camps Cleared
6
993,274
Distance Traveled
1,094,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,700
1,064
76
7
1
187,919
1
W
Gilgamesh
14,261
1,296
21
2
1
252,067
1
L
Neith
11,678
1,062
49
4
0
210,498
3
W
Artemis
14,869
1,352
30
3
0
211,095
0
W
Kukulkan
12,477
1,134
65
6
1
235,022
1
L
Loki
11,781
1,071
13
1
7
208,328
0
W
Medusa
11,750
1,068
79
7
4
182,791
2
L
Poseidon
11,030
1,003
38
3
1
193,987
0
L
Merlin
11,401
1,036
35
3
0
192,542
0
W
King Arthur
11,660
1,060
24
2
0
213,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role