Player Matchup

Olorun
Olorun
 
Olorun
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DonaldQuack
Achilles
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
88W - 85L
1,485 Elo+
Solo
Neith
Neith
KngNostik
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,806 Elo+
Solo
Ymir
Ymir
Racheel_Jh94
Ymir
Level 2
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Sobek
Sobek
VahinkoSkouppi
Sobek
Level 26
God Stats
3W - 1L
1,724 SR
Queue Stats
42W - 38L
1,473 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,542 Elo+

VS

Team Averages
Level 19
1,620 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
DevilGoat
Morgan Le Fay
Level 23
God Stats
9W - 2L
1,886 SR
Queue Stats
27W - 21L
1,620 Elo+
Solo
Ares
Ares
NGOELOKANTEEE
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,605 Elo+
Solo
Ullr
Ullr
ProfessorFan
Ullr
Level 4
God Stats
3W - 0L
1,757 SR
Queue Stats
26W - 7L
1,518 Elo+
Solo
Scylla
Scylla
SottishPride
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,557 Elo+
Solo
Ravana
Ravana
TubularClient12
Ravana
Level 29
God Stats
5W - 9L
1,458 SR
Queue Stats
108W - 110L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
2 / 1 / 0
3,287
657
1,337
3,184
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
DonaldQuack
Achilles
5
2 / 1 / 0
3,206
641
1,422
2,671
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
KngNostik
Neith
5
0 / 0 / 0
3,180
636
661
1,330
365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 2 / 0
2,496
499
0
1,321
410
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 2
3,007
601
534
2,719
929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DevilGoat
Morgan Le Fay
7
1 / 0 / 0
3,854
771
472
1,157
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 1
3,222
644
388
2,756
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 1 / 0
3,452
690
2,104
1,834
449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
5
2 / 1 / 0
3,584
717
2,034
1,801
392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 2
3,565
713
1,342
2,307
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
1
0
2
W
Morgan Le Fay
DevilGoat
Morgan Le Fay
1
0
0
1
L
Achilles
DonaldQuack
Achilles
2
1
0
2
L
Neith
KngNostik
Neith
0
0
0
0
W
0
2
1
0.25
W
1
1
0
1
L
0
2
0
0
W
Scylla
2
1
0
2
W
1
1
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,954
Damage
6,340
11,225
Taken
9,855
3,475
Mitigated
2,794
3,188
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,337
705
130
1,844
3,184
645
152
0
3,184
14,411
0
W
Morgan Le Fay
DevilGoat
Morgan Le Fay
472
16
0
611
1,157
280
635
0
1,157
16,747
0
L
Achilles
DonaldQuack
Achilles
1,422
306
0
548
2,671
1,126
0
1,436
1,235
0
6,053
L
Neith
KngNostik
Neith
661
504
0
85
1,330
365
0
1,090
240
0
9,940
W
388
0
0
276
2,756
1,121
349
0
2,756
3,701
0
W
2,104
629
0
420
1,834
449
0
974
860
0
11,442
L
0
0
0
0
1,321
410
0
368
953
172
0
W
Scylla
2,034
318
0
335
1,801
392
330
0
1,801
9,751
0
W
1,342
469
0
219
2,307
552
0
897
1,410
0
12,837
L
534
111
210
371
2,719
929
0
0
2,719
2,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,176
Gold Earned
17,677
71
Minions Killed
115
0
Camps Cleared
0
412,219
Distance Traveled
483,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,287
657
21
4
0
83,505
1
W
Morgan Le Fay
3,854
771
44
9
0
79,486
0
L
Achilles
3,206
641
13
3
0
101,320
1
L
Neith
3,180
636
26
5
0
79,657
0
W
Ares
3,222
644
9
2
0
100,325
2
W
Ullr
3,452
690
16
3
0
95,554
0
L
Ymir
2,496
499
0
0
0
46,926
0
W
Scylla
3,584
717
17
3
0
95,758
0
W
Ravana
3,565
713
29
6
0
112,646
0
L
Sobek
3,007
601
11
2
0
100,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role