Player Matchup

Medusa
Medusa
George_GAD
Medusa
Level 27
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Pennastars
Cthulhu
Level 26
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 6L
1,040 Elo+
Party 2
Izanami
Izanami
Sizanami
Izanami
Level 28
God Stats
82W - 26L
1,819 SR
Queue Stats
120W - 55L
1,668 Elo+
Solo
Thor
Thor
SmiteSmurfX
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,520 Elo+
Solo
Ra
Ra
uncommen1
Ra
Level 13
God Stats
3W - 5L
1,144 SR
Queue Stats
49W - 40L
1,526 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,450 Elo+

VS

Team Averages
Level 54
1,629 SR
1,667 Elo+
Serqet
Serqet
Oz-_Swiss
Serqet
Level 17
God Stats
17W - 5L
1,944 SR
Queue Stats
68W - 32L
1,720 Elo+
Party 1
King Arthur
King Arthur
Oz_Horror
King Arthur
Level 156
God Stats
6W - 1L
1,803 SR
Queue Stats
733W - 391L
1,698 Elo+
Party 1
Ra
Ra
Oz_Venir
Ra
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 57L
1,866 Elo+
Party 1
Loki
Loki
Y__a__Y__a__
Loki
Level 27
God Stats
3W - 3L
1,241 SR
Queue Stats
64W - 50L
1,364 Elo+
Solo
Bacchus
Bacchus
xXEx-kali-bureXx
Bacchus
Level 69
God Stats
80W - 48L
1,654 SR
Queue Stats
411W - 259L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
George_GAD
Medusa
6
2 / 6 / 0
4,803
480
2,056
5,978
1,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Pennastars
Cthulhu
7
0 / 2 / 1
4,659
466
1,690
3,608
2,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Sizanami
Izanami
9
2 / 2 / 0
5,806
581
4,214
6,690
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 1
5,530
553
3,915
8,655
3,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 7 / 1
5,560
556
4,436
8,829
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Oz-_Swiss
Serqet
10
6 / 1 / 1
6,322
632
3,191
5,077
1,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Oz_Horror
King Arthur
11
1 / 1 / 4
6,392
639
6,552
10,116
4,960
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 2 / 3
7,670
767
7,086
6,656
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 1
5,589
559
2,038
5,211
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 5
5,925
593
3,798
3,569
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
19
19
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
George_GAD
Medusa
2
6
0
0.33
W
Serqet
Oz-_Swiss
Serqet
6
1
1
6.5
W
King Arthur
Oz_Horror
King Arthur
1
1
4
3
W
8
2
3
4.75
L
Cthulhu
Pennastars
Cthulhu
0
2
1
0.25
L
Izanami
Sizanami
Izanami
2
2
0
1
L
0
2
1
0.25
W
1
2
1
0.75
L
2
7
1
0.36
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
22,665
33,760
Taken
30,629
12,266
Mitigated
12,457
7,967
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
George_GAD
Medusa
2,056
1,186
0
388
5,978
1,556
0
2,247
3,731
0
11,919
W
Serqet
Oz-_Swiss
Serqet
3,191
833
0
400
5,077
1,534
0
794
4,283
0
31,322
W
King Arthur
Oz_Horror
King Arthur
6,552
824
0
3,906
10,116
4,960
0
323
9,793
0
36,855
W
7,086
1,226
151
2,781
6,656
2,642
366
3,093
3,563
49,759
0
L
Cthulhu
Pennastars
Cthulhu
1,690
113
50
50
3,608
2,549
0
1,045
2,341
9,858
0
L
Izanami
Sizanami
Izanami
4,214
2,859
0
2,245
6,690
1,845
115
1,118
5,432
0
40,624
L
3,915
384
0
2,935
8,655
3,375
0
1,388
7,267
0
31,819
W
2,038
502
0
0
5,211
1,488
0
862
4,349
0
14,483
L
4,436
494
72
2,227
8,829
2,941
0
5,086
3,619
25,015
0
W
3,798
689
0
1,071
3,569
1,833
0
1,054
2,515
17,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
31,898
246
Minions Killed
296
0
Camps Cleared
0
924,332
Distance Traveled
1,126,162
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,803
480
29
3
0
188,079
0
W
Serqet
6,322
632
70
7
0
241,596
1
W
King Arthur
6,392
639
69
7
0
229,087
1
W
Ra
7,670
767
93
9
0
202,685
2
L
Cthulhu
4,659
466
11
1
0
197,211
0
L
Izanami
5,806
581
84
8
0
186,269
1
L
Thor
5,530
553
76
8
0
196,417
3
W
Loki
5,589
559
26
3
0
223,680
3
L
Ra
5,560
556
46
5
0
156,356
3
W
Bacchus
5,925
593
38
4
0
229,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role