Player Matchup

Ymir
Ymir
AkaAkura
Ymir
Level 29
God Stats
1W - 1L
1,918 SR
Queue Stats
84W - 68L
1,589 Elo+
Solo
Poseidon
Poseidon
BullyDirtMaguire
Poseidon
Level 28
God Stats
14W - 8L
1,668 SR
Queue Stats
156W - 107L
1,623 Elo+
Solo
Cerberus
Cerberus
Kurtbertil
Cerberus
Level 23
God Stats
2W - 4L
1,452 SR
Queue Stats
75W - 57L
1,618 Elo+
Solo
Neith
Neith
antoniopagola
Neith
Level 24
God Stats
4W - 5L
1,749 SR
Queue Stats
116W - 103L
1,735 Elo+
Solo
Hera
Hera
mazeRunner
Hera
Level 12
God Stats
4W - 5L
1,957 SR
Queue Stats
111W - 123L
1,519 Elo+
Solo
Team Averages
Level 23
1,749 SR
1,617 Elo+

VS

Team Averages
Level 20
1,559 SR
1,605 Elo+
Chiron
Chiron
AlexCarushow
Chiron
Level 13
God Stats
28W - 21L
1,572 SR
Queue Stats
47W - 34L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
AmarIcan55
Gilgamesh
Level 29
God Stats
34W - 27L
1,530 SR
Queue Stats
77W - 65L
1,521 Elo+
Solo
Yemoja
Yemoja
Kaplan 273758
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Scylla
Scylla
Papsixo
Scylla
Level 23
God Stats
26W - 17L
1,693 SR
Queue Stats
178W - 129L
1,654 Elo+
Solo
Bakasura
Bakasura
zCiclon
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 131L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 1 / 1
4,802
480
1,945
5,665
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 1 / 1
6,613
661
2,907
3,828
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kurtbertil
Cerberus
1
0 / 0 / 0
3,420
342
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 0
5,332
533
2,898
6,133
1,846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
4,870
487
1,580
3,971
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 1 / 3
5,369
537
5,190
5,322
1,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
AmarIcan55
Gilgamesh
11
4 / 2 / 1
6,558
656
4,414
6,634
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 2
5,009
501
316
1,236
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Papsixo
Scylla
13
1 / 1 / 0
7,026
703
371
3,211
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
zCiclon
Bakasura
10
4 / 2 / 1
6,344
634
3,533
6,233
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
9
9
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
1
0.5
W
Chiron
0
1
3
1.5
W
Gilgamesh
AmarIcan55
Gilgamesh
4
2
1
2.25
L
4
1
1
4.5
W
0
0
2
1
L
Cerberus
Kurtbertil
Cerberus
0
0
0
0
W
Scylla
Papsixo
Scylla
1
1
0
1
L
2
3
0
0.67
L
0
4
0
0
W
Bakasura
zCiclon
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,330
Damage
13,824
19,597
Taken
22,636
7,994
Mitigated
7,037
4,329
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,945
267
0
1,536
5,665
3,821
0
103
5,298
12,067
0
W
Chiron
5,190
2,162
233
1,796
5,322
1,154
0
589
4,733
0
37,391
W
Gilgamesh
AmarIcan55
Gilgamesh
4,414
1,519
0
2,484
6,634
2,338
388
2,519
3,839
0
36,029
L
2,907
174
0
1,071
3,828
1,193
0
371
3,457
40,605
0
W
316
56
615
515
1,236
504
0
441
795
3,190
0
L
Cerberus
Kurtbertil
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Papsixo
Scylla
371
0
0
1,290
3,211
903
486
282
2,795
48,008
0
L
2,898
1,235
0
1,360
6,133
1,846
0
213
5,880
0
30,898
L
1,580
389
0
362
3,971
1,134
600
0
3,971
16,542
0
W
Bakasura
zCiclon
Bakasura
3,533
2,909
0
1,418
6,233
2,138
0
2,101
4,042
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
30,306
230
Minions Killed
324
0
Camps Cleared
0
766,709
Distance Traveled
957,882
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,802
480
25
3
0
181,847
3
W
Chiron
5,369
537
76
8
0
174,780
4
W
Gilgamesh
6,558
656
66
7
0
195,644
3
L
Poseidon
6,613
661
90
9
0
220,662
4
W
Yemoja
5,009
501
3
0
0
165,034
0
L
Cerberus
3,420
342
0
0
0
9,454
0
W
Scylla
7,026
703
102
10
0
201,480
1
L
Neith
5,332
533
65
7
0
191,633
4
L
Hera
4,870
487
50
5
0
163,113
0
W
Bakasura
6,344
634
77
8
0
220,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role