Player Matchup

Set
Set
Ameno25
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,780 Elo+
Party 1
Nemesis
Nemesis
Claraaaaaxy
Nemesis
Level 18
God Stats
1W - 2L
1,822 SR
Queue Stats
119W - 191L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Ejes
Cthulhu
Level 25
God Stats
6W - 6L
1,718 SR
Queue Stats
32W - 33L
1,346 Elo+
Solo
Medusa
Medusa
abes7
Medusa
Level 83
God Stats
8W - 12L
1,510 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 1
Scylla
Scylla
calvo1x
Scylla
Level 17
God Stats
11W - 11L
1,403 SR
Queue Stats
234W - 238L
1,323 Elo+
Solo
Team Averages
Level 29
1,591 SR
1,421 Elo+

VS

Team Averages
Level 16
1,487 SR
1,372 Elo+
Kukulkan
Kukulkan
GeoffreyG07
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,500 Elo+
Solo
Chernobog
Chernobog
Lorgnarr
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Scotty040903
Mercury
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 40L
1,340 Elo+
Solo
Sobek
Sobek
bedom
Sobek
Level 23
God Stats
9W - 6L
1,434 SR
Queue Stats
67W - 68L
1,345 Elo+
Solo
Set
Set
вульфик
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 208L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
4 / 9 / 1
11,351
437
5,158
17,984
10,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Claraaaaaxy
Nemesis
14
0 / 4 / 1
9,150
352
1,397
13,082
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ejes
Cthulhu
20
5 / 2 / 2
12,557
483
12,033
19,684
19,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
abes7
Medusa
18
3 / 10 / 3
12,234
471
12,384
20,557
7,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
calvo1x
Scylla
16
1 / 5 / 0
10,481
403
4,350
11,685
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeoffreyG07
Kukulkan
20
5 / 0 / 4
13,351
514
10,104
6,335
4,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
Lorgnarr
Chernobog
20
10 / 5 / 6
14,205
546
19,299
16,208
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Scotty040903
Mercury
20
8 / 3 / 8
13,841
532
19,304
19,951
9,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
bedom
Sobek
18
2 / 0 / 1
12,043
463
4,839
14,208
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 2
10,664
410
4,878
16,893
8,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
26
30
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
4
9
1
0.5
L
Nemesis
Claraaaaaxy
Nemesis
0
4
1
0.13
L
Cthulhu
Ejes
Cthulhu
5
2
2
3
W
Kukulkan
GeoffreyG07
Kukulkan
5
0
4
7
W
Chernobog
Lorgnarr
Chernobog
10
5
6
2.6
W
Mercury
Scotty040903
Mercury
8
3
8
4
L
Medusa
abes7
Medusa
3
10
3
0.45
W
Sobek
bedom
Sobek
2
0
1
2.5
L
Scylla
calvo1x
Scylla
1
5
0
0.2
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,322
Damage
58,424
82,992
Taken
73,595
48,271
Mitigated
40,014
15,946
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
5,158
2,833
0
2,960
17,984
10,958
508
2,111
15,873
0
39,622
L
Nemesis
Claraaaaaxy
Nemesis
1,397
0
0
2,020
13,082
5,096
740
3,142
9,940
0
16,820
L
Cthulhu
Ejes
Cthulhu
12,033
264
136
3,213
19,684
19,801
192
4,298
15,386
73,729
0
W
Kukulkan
GeoffreyG07
Kukulkan
10,104
226
0
809
6,335
4,297
240
1,939
4,396
82,477
0
W
Chernobog
Lorgnarr
Chernobog
19,299
13,194
0
250
16,208
7,734
4,571
1,714
14,434
0
90,587
W
Mercury
Scotty040903
Mercury
19,304
7,313
243
5,372
19,951
9,360
1,336
2,621
17,300
0
129,484
L
Medusa
abes7
Medusa
12,384
4,429
362
4,965
20,557
7,974
2,825
3,685
16,872
0
75,178
W
Sobek
bedom
Sobek
4,839
519
1,213
7,212
14,208
9,782
2,051
4,738
8,958
57,112
0
L
Scylla
calvo1x
Scylla
4,350
431
0
2,290
11,685
4,442
511
1,707
9,978
57,109
0
W
4,878
2,733
0
4,632
16,893
8,841
144
4,439
12,124
0
67,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,773
Gold Earned
64,104
461
Minions Killed
662
0
Camps Cleared
0
2,032,315
Distance Traveled
2,344,233
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,351
437
63
2
0
418,983
3
L
Nemesis
9,150
352
34
1
0
404,850
0
L
Cthulhu
12,557
483
144
6
0
497,137
7
W
Kukulkan
13,351
514
151
6
0
490,628
4
W
Chernobog
14,205
546
146
6
0
402,570
3
W
Mercury
13,841
532
183
7
0
580,215
2
L
Medusa
12,234
471
131
5
0
425,352
3
W
Sobek
12,043
463
81
3
0
481,581
5
L
Scylla
10,481
403
89
3
0
285,993
0
W
Set
10,664
410
101
4
0
389,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role