Player Matchup

Da Ji
Da Ji
AquaHolic67
Da Ji
Level 28
God Stats
9W - 9L
1,492 SR
Queue Stats
170W - 187L
1,415 Elo+
Solo
Neith
Neith
Comandfrezzer
Neith
Level 23
God Stats
7W - 3L
1,525 SR
Queue Stats
57W - 51L
1,420 Elo+
Solo
Thor
Thor
KngNostik
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,753 Elo+
Solo
Arachne
Arachne
Simp4daddy9138
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,624 Elo+
Solo
Kukulkan
Kukulkan
ZKing_LichZ
Kukulkan
Level 7
God Stats
3W - 3L
1,256 SR
Queue Stats
11W - 6L
1,087 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,460 Elo+

VS

Team Averages
Level 11
1,520 SR
1,502 Elo+
Skadi
Skadi
Crypticstop
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,581 Elo+
Solo
Neith
Neith
Katsumotoeryk
Neith
Level 18
God Stats
5W - 4L
1,486 SR
Queue Stats
14W - 18L
1,357 Elo+
Solo
Loki
Loki
LIL Chu Chu8426
Loki
Level 22
God Stats
8W - 11L
1,640 SR
Queue Stats
50W - 56L
1,488 Elo+
Solo
Freya
Freya
ProfessorFan
Freya
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 7L
1,582 Elo+
Solo
Artemis
Artemis
Warlordson
Artemis
Level 6
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 4
6,450
538
6,977
8,964
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 0 / 1
7,471
623
4,773
5,211
1,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
10
0 / 3 / 2
5,809
484
225
6,204
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
9 / 3 / 1
7,602
634
7,338
10,110
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ZKing_LichZ
Kukulkan
12
6 / 1 / 1
7,344
612
6,738
4,156
1,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
4,677
390
2,514
7,222
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 2
6,410
534
5,269
6,324
2,004
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

9
3 / 3 / 1
5,997
500
3,618
8,893
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 4 / 5
6,441
537
7,373
9,239
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Warlordson
Artemis
7
0 / 8 / 0
4,636
386
1,360
6,734
1,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
25
Kills
11
11
Deaths
26
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
W
6
0
1
6.5
L
0
7
2
0.14
L
4
4
2
1.25
W
Thor
0
3
2
0.33
L
3
3
1
1.17
L
4
4
5
1.63
W
9
3
1
3.17
L
Artemis
Warlordson
Artemis
0
8
0
0
W
Kukulkan
ZKing_LichZ
Kukulkan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
20,134
34,645
Taken
38,412
12,952
Mitigated
11,246
8,840
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
2,366
0
3,124
8,964
3,440
0
1,506
7,458
0
24,047
W
4,773
1,893
111
1,674
5,211
1,759
1,293
0
5,211
0
40,090
L
2,514
1,099
0
367
7,222
2,306
0
4,419
2,803
0
13,658
L
5,269
2,886
0
408
6,324
2,004
0
932
5,392
0
18,451
W
Thor
225
135
0
616
6,204
2,059
0
2,758
3,446
0
22,548
L
3,618
1,122
0
1,315
8,893
2,422
0
856
8,037
0
27,540
L
7,373
2,699
0
2,909
9,239
3,060
0
0
9,239
27,606
0
W
7,338
4,267
0
3,228
10,110
4,282
0
3,109
7,001
0
39,975
L
Artemis
Warlordson
Artemis
1,360
770
0
304
6,734
1,454
0
531
6,203
0
12,879
W
Kukulkan
ZKing_LichZ
Kukulkan
6,738
816
0
87
4,156
1,412
1,898
0
4,156
40,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
28,161
332
Minions Killed
180
0
Camps Cleared
0
1,095,937
Distance Traveled
1,012,663
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,450
538
53
4
0
249,230
1
W
Neith
7,471
623
91
8
0
177,599
0
L
Skadi
4,677
390
28
2
0
231,132
0
L
Neith
6,410
534
36
3
0
196,948
0
W
Thor
5,809
484
41
3
0
175,842
1
L
Loki
5,997
500
49
4
0
241,178
0
L
Freya
6,441
537
44
4
0
207,339
1
W
Arachne
7,602
634
67
6
0
274,178
0
L
Artemis
4,636
386
23
2
0
136,066
0
W
Kukulkan
7,344
612
80
7
0
219,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role