Player Matchup

Horus
Horus
Gold I
Royal Gucc
Horus
Gold I
Level 103
God Stats
3W - 0L
1,499 SR
Queue Stats
115W - 90L
1,524 MMR
Party 1
Cerberus
Cerberus
Gold I
Ryan Woodman
Cerberus
Gold I
Level 114
God Stats
32W - 26L
1,666 SR
Queue Stats
115W - 91L
1,504 MMR
Party 1
Ra
Ra
Platinum V
TheLocalBM
Ra
Platinum V
Level 119
God Stats
2W - 1L
1,709 SR
Queue Stats
114W - 90L
1,574 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,625 SR
1,534 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,526 SR
1,533 MMR
Skadi
Skadi
Gold III
MistressOfDeat
Skadi
Gold III
Level 117
God Stats
32W - 33L
1,570 SR
Queue Stats
793W - 933L
1,516 MMR
Solo
Tiamat
Tiamat
Bronze III
Ukiarya
Tiamat
Bronze III
Level 84
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,541 MMR
Party 2
Artio
Artio
Bronze III
jojoker270
Artio
Bronze III
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 3L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
6 / 1 / 9
12,519
736
6,650
14,839
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
Ryan Woodman
Cerberus
17
2 / 1 / 16
11,658
686
16,572
18,284
15,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
10 / 1 / 7
12,792
752
16,068
10,802
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GilgameshYmirSobekHeimdallrAthena

VS

Bans
ZeusMedusaThanatosNeithLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,681
628
17,983
12,782
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Ukiarya
Tiamat
14
1 / 4 / 2
10,020
589
12,061
13,912
7,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
11
0 / 10 / 0
8,632
508
2,928
18,683
12,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Horus
6
1
9
10.5
W
Cerberus
Ryan Woodman
Cerberus
2
1
16
10
W
10
1
7
13.5
L
Tiamat
Ukiarya
Tiamat
1
4
2
0.5
L
Artio
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,290
Damage
32,972
43,925
Taken
45,377
35,328
Mitigated
23,337
15,886
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,983
8,273
0
708
12,782
4,205
0
9,111
3,387
0
78,398
W
Horus
6,650
3,368
1,791
4,273
14,839
14,980
162
4,679
10,160
0
25,661
W
Cerberus
Ryan Woodman
Cerberus
16,572
1,208
0
3,673
18,284
15,875
1,079
7,000
11,284
61,556
0
W
16,068
2,067
2,406
3,743
10,802
4,473
1,407
3,310
7,492
57,855
0
L
Tiamat
Ukiarya
Tiamat
12,061
493
292
4,201
13,912
7,028
146
9,805
3,861
28,693
0
L
Artio
2,928
146
770
2,311
18,683
12,104
0
12,670
5,489
10,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
29,333
258
Minions Killed
179
0
Camps Cleared
0
947,673
Distance Traveled
849,919
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,681
628
126
7
0
273,104
3
W
Horus
12,519
736
31
2
0
307,147
1
W
Cerberus
11,658
686
125
7
0
319,883
3
W
Ra
12,792
752
102
6
0
320,643
2
L
Tiamat
10,020
589
42
2
0
292,203
0
L
Artio
8,632
508
11
1
0
284,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role