Player Matchup

Bellona
Bellona
AlexTV-
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,301 Elo+
Solo
Fenrir
Fenrir
Justinien2677
Fenrir
Level 27
God Stats
8W - 11L
1,411 SR
Queue Stats
143W - 210L
1,423 Elo+
Party 1
Rama
Rama
SvelteBugle4867
Rama
Level 29
God Stats
9W - 11L
1,541 SR
Queue Stats
147W - 223L
1,392 Elo+
Party 1
Ymir
Ymir
smallchange010
Ymir
Level 28
God Stats
6W - 5L
1,615 SR
Queue Stats
83W - 86L
1,415 Elo+
Solo
Cthulhu
Cthulhu
thecnoplane
Cthulhu
Level 6
God Stats
3W - 0L
1,669 SR
Queue Stats
54W - 82L
1,151 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,337 Elo+

VS

Team Averages
Level 13
1,430 SR
1,299 Elo+
Medusa
Medusa
FnL Respect
Medusa
Level 8
God Stats
0W - 2L
1,750 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Merlin
Merlin
UIGokugooff
Merlin
Level 27
God Stats
31W - 38L
1,440 SR
Queue Stats
344W - 370L
1,418 Elo+
Solo
Nemesis
Nemesis
bobbyburnerred3
Nemesis
Level 6
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 7L
1,290 Elo+
Solo
Bacchus
Bacchus
itzFrxsh--2
Bacchus
Level 2
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo
Hades
Hades
klaklez
Hades
Level 23
God Stats
10W - 15L
1,451 SR
Queue Stats
43W - 43L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexTV-
Bellona
20
6 / 3 / 3
16,297
494
19,283
32,733
34,342
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 8 / 3
16,565
502
13,995
29,971
17,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 5 / 9
16,464
499
35,905
25,588
10,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 5 / 6
15,156
459
8,411
21,785
29,601
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
thecnoplane
Cthulhu
18
1 / 12 / 5
13,318
404
9,141
26,260
15,320
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 5 / 0
8,504
258
363
4,802
1,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
20
20 / 6 / 5
16,559
502
45,243
34,900
16,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 11 / 7
14,125
428
9,331
30,035
16,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
itzFrxsh--2
Bacchus
9
0 / 3 / 1
11,220
340
1,005
9,553
3,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
klaklez
Hades
20
10 / 5 / 8
15,716
476
27,235
31,679
32,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
54
29
Kills
33
33
Deaths
30
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexTV-
Bellona
6
3
3
2.5
L
Medusa
0
5
0
0
W
11
8
3
1.56
W
7
5
9
2.3
L
Merlin
20
6
5
3.75
L
3
11
7
0.59
L
Bacchus
itzFrxsh--2
Bacchus
0
3
1
0.17
L
Hades
klaklez
Hades
10
5
8
2.8
W
4
5
6
1.4
W
Cthulhu
thecnoplane
Cthulhu
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,735
Damage
83,177
136,337
Taken
110,969
107,313
Mitigated
70,943
35,472
Healing
36,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexTV-
Bellona
19,283
6,952
0
13,136
32,733
34,342
564
18,535
14,198
1,567
90,843
L
Medusa
363
214
0
100
4,802
1,120
0
107
4,695
0
5,104
W
13,995
4,608
0
7,954
29,971
17,281
3,808
12,809
17,162
0
115,806
W
35,905
30,833
0
12,439
25,588
10,769
5,417
10,757
14,831
0
155,968
L
Merlin
45,243
4,642
658
18,897
34,900
16,510
416
9,007
25,893
116,006
0
L
9,331
3,520
0
1,821
30,035
16,905
5,478
2,456
27,579
0
55,862
L
Bacchus
itzFrxsh--2
Bacchus
1,005
186
0
1,022
9,553
3,711
196
578
8,975
5,029
0
L
Hades
klaklez
Hades
27,235
4,020
473
13,715
31,679
32,697
1,110
6,537
25,142
91,370
0
W
8,411
1,430
0
961
21,785
29,601
710
9,968
11,817
72,752
0
W
Cthulhu
thecnoplane
Cthulhu
9,141
506
682
300
26,260
15,320
305
21,414
4,846
49,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,800
Gold Earned
66,124
674
Minions Killed
384
0
Camps Cleared
0
2,656,289
Distance Traveled
1,917,147
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,297
494
140
4
0
636,901
1
L
Medusa
8,504
258
8
0
0
63,911
1
W
Fenrir
16,565
502
142
4
0
603,161
0
W
Rama
16,464
499
209
6
0
514,238
0
L
Merlin
16,559
502
128
4
0
559,262
0
L
Nemesis
14,125
428
103
3
0
600,839
3
L
Bacchus
11,220
340
9
0
0
158,623
2
L
Hades
15,716
476
136
4
0
534,512
0
W
Ymir
15,156
459
112
3
0
490,311
1
W
Cthulhu
13,318
404
71
2
0
411,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role