Player Matchup

Hun Batz
Hun Batz
MesniBurek420
Hun Batz
Level 17
God Stats
1W - 3L
1,723 SR
Queue Stats
24W - 23L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheJoseles05
Cu Chulainn
Level 25
God Stats
6W - 13L
1,429 SR
Queue Stats
58W - 57L
1,523 Elo+
Solo
Chang'e
Chang'e
bracs
Chang'e
Level 29
God Stats
12W - 11L
1,490 SR
Queue Stats
45W - 48L
1,486 Elo+
Solo
Ra
Ra
影丶St
Ra
Level 25
God Stats
14W - 9L
1,748 SR
Queue Stats
72W - 61L
1,422 Elo+
Party 1
Odin
Odin
御风灬随枫
Odin
Level 22
God Stats
58W - 45L
1,516 SR
Queue Stats
65W - 55L
1,425 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,462 Elo+

VS

Team Averages
Level 20
1,463 SR
1,400 Elo+
Freya
Freya
BuddahOnLotuss
Freya
Level 28
God Stats
7W - 8L
1,396 SR
Queue Stats
50W - 73L
1,310 Elo+
Solo
Anubis
Anubis
GreenDawg
Anubis
Level 27
God Stats
2W - 1L
1,476 SR
Queue Stats
4W - 7L
1,301 Elo+
Solo
Tiamat
Tiamat
LeapingKitty
Tiamat
Level 13
God Stats
3W - 1L
1,029 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
iMakeSlagsSquirt
Gilgamesh
Level 26
God Stats
16W - 1L
1,915 SR
Queue Stats
114W - 35L
1,789 Elo+
Solo
Tsukuyomi
Tsukuyomi
izarbegic
Tsukuyomi
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
10W - 11L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MesniBurek420
Hun Batz
10
3 / 4 / 3
6,324
527
6,101
9,231
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
TheJoseles05
Cu Chulainn
8
3 / 4 / 2
5,531
461
3,259
6,652
1,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
bracs
Chang'e
11
1 / 3 / 0
6,329
527
4,010
7,524
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,327
611
2,429
4,586
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
1 / 0 / 0
4,862
405
146
824
272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,770
481
2,008
3,803
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
GreenDawg
Anubis
13
2 / 0 / 4
7,396
616
5,057
5,604
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
9
2 / 2 / 1
5,678
473
1,944
3,016
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
14
9 / 1 / 0
8,447
704
7,622
8,537
3,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
izarbegic
Tsukuyomi
8
0 / 6 / 1
5,457
455
1,136
8,455
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
14
14
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Anubis
GreenDawg
Anubis
2
0
4
4
W
Tiamat
2
2
1
1.25
L
Hun Batz
MesniBurek420
Hun Batz
3
4
3
1.13
L
Cu Chulainn
TheJoseles05
Cu Chulainn
3
4
2
1
L
Chang'e
bracs
Chang'e
1
3
0
0.33
W
Gilgamesh
9
1
0
9
W
Tsukuyomi
izarbegic
Tsukuyomi
0
6
1
0.08
L
2
3
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,945
Damage
17,767
28,817
Taken
29,415
7,656
Mitigated
10,958
6,690
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,008
530
0
1,523
3,803
1,148
798
183
3,620
22,739
0
W
Anubis
GreenDawg
Anubis
5,057
788
0
3,651
5,604
2,657
285
1,916
3,458
42,568
0
W
Tiamat
1,944
192
50
564
3,016
1,585
548
344
2,672
13,518
0
L
Hun Batz
MesniBurek420
Hun Batz
6,101
1,929
0
2,286
9,231
2,452
0
2,805
6,210
0
28,157
L
Cu Chulainn
TheJoseles05
Cu Chulainn
3,259
1,401
0
431
6,652
1,804
0
1,997
4,561
0
17,835
L
Chang'e
bracs
Chang'e
4,010
616
0
2,160
7,524
1,941
50
3,392
4,132
34,384
0
W
Gilgamesh
7,622
3,575
0
3,020
8,537
3,467
0
3,266
5,203
0
48,713
W
Tsukuyomi
izarbegic
Tsukuyomi
1,136
695
0
2,738
8,455
2,101
0
420
8,023
0
25,640
L
2,429
209
132
1,561
4,586
1,187
212
365
4,221
41,438
0
L
146
0
0
120
824
272
0
140
684
0
6,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
32,748
270
Minions Killed
323
0
Camps Cleared
0
898,693
Distance Traveled
1,053,214
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,770
481
49
4
0
183,433
2
W
Anubis
7,396
616
100
8
0
192,981
0
W
Tiamat
5,678
473
36
3
0
216,324
5
L
Hun Batz
6,324
527
51
4
0
224,531
1
L
Cu Chulainn
5,531
461
27
2
0
162,739
4
L
Chang'e
6,329
527
79
7
0
204,258
0
W
Gilgamesh
8,447
704
87
7
0
237,911
0
W
Tsukuyomi
5,457
455
51
4
0
222,565
0
L
Ra
7,327
611
95
8
0
216,720
2
L
Odin
4,862
405
18
2
0
90,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role