Player Matchup

Zeus
Zeus
TDmC CLOWN
Zeus
Level 29
God Stats
80W - 60L
1,552 SR
Queue Stats
187W - 169L
1,439 Elo+
Party 1
Ganesha
Ganesha
TDmC STAIN
Ganesha
Level 60
God Stats
0W - 3L
1,436 SR
Queue Stats
418W - 361L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
batareymen
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 35
1,496 SR
1,484 Elo+

VS

Team Averages
Level 97
1,330 SR
1,425 Elo+
Xbalanque
Xbalanque
Bailewy
Xbalanque
Level 129
God Stats
4W - 1L
1,342 SR
Queue Stats
840W - 893L
1,441 Elo+
Solo
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 148
God Stats
142W - 135L
1,451 SR
Queue Stats
178W - 190L
1,412 Elo+
Solo
Ymir
Ymir
ViciousKoa1a
Ymir
Level 14
God Stats
1W - 2L
1,197 SR
Queue Stats
13W - 23L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
10,727
670
12,869
10,216
3,633
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TDmC STAIN
Ganesha
17
3 / 0 / 9
11,602
725
7,991
14,839
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
batareymen
Heimdallr
10
2 / 16 / 5
9,985
624
4,359
17,381
5,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bailewy
Xbalanque
14
9 / 7 / 4
11,150
697
12,913
15,998
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 9
11,695
731
12,778
6,282
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 6 / 4
10,174
636
7,211
18,663
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
13
Kills
18
18
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bailewy
Xbalanque
9
7
4
1.57
W
5
0
9
9.5
L
8
2
1
4.25
L
Ganesha
TDmC STAIN
Ganesha
3
0
9
7.5
W
4
6
4
1
L
Heimdallr
batareymen
Heimdallr
2
16
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
32,902
42,436
Taken
40,943
26,070
Mitigated
19,398
7,251
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bailewy
Xbalanque
12,913
7,900
0
3,178
15,998
4,827
1,225
9,164
6,834
0
45,488
W
12,778
3,944
1,536
4,541
6,282
2,447
898
2,972
3,310
60,497
2,681
L
12,869
2,033
0
1,006
10,216
3,633
0
6,174
4,042
63,913
0
L
Ganesha
TDmC STAIN
Ganesha
7,991
616
0
5,051
14,839
16,671
0
7,226
7,613
40,555
0
W
7,211
2,106
0
0
18,663
12,124
24
8,724
9,939
15,125
0
L
Heimdallr
batareymen
Heimdallr
4,359
2,638
0
1,194
17,381
5,766
83
6,521
10,860
0
18,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
33,019
163
Minions Killed
167
0
Camps Cleared
0
755,777
Distance Traveled
787,986
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,150
697
70
4
0
256,485
1
W
Nu Wa
11,695
731
84
5
0
276,098
5
L
Zeus
10,727
670
122
8
0
228,236
5
L
Ganesha
11,602
725
18
1
0
286,772
3
W
Ymir
10,174
636
13
1
0
255,403
1
L
Heimdallr
9,985
624
23
1
0
240,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role