Player Matchup

Thor
Thor
RatattuiGud
Thor
Level 5
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2
Neith
Neith
SyrenkaArielka
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,657 Elo+
Party 2
Medusa
Medusa
bonku
Medusa
Level 18
God Stats
61W - 45L
1,600 SR
Queue Stats
193W - 172L
1,413 Elo+
Solo
Loki
Loki
gleubeskefeu
Loki
Level 4
God Stats
4W - 2L
1,707 SR
Queue Stats
4W - 3L
1,686 Elo+
Solo
Ares
Ares
iocvs1
Ares
Level 12
God Stats
6W - 2L
1,720 SR
Queue Stats
31W - 46L
1,441 Elo+
Solo
Team Averages
Level 9
1,570 SR
1,571 Elo+

VS

Team Averages
Level 10
1,517 SR
1,467 Elo+
Hun Batz
Hun Batz
KozmoszBetyar
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
OfTheBizzell
Gilgamesh
Level 8
God Stats
7W - 5L
1,685 SR
Queue Stats
17W - 14L
1,528 Elo+
Solo
Izanami
Izanami
PetyoKun
Izanami
Level 23
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 2L
1,591 Elo+
Party 1
Neith
Neith
bluexberryameena
Neith
Level 12
God Stats
2W - 9L
1,134 SR
Queue Stats
5W - 14L
1,125 Elo+
Solo
Nemesis
Nemesis
vaskoponya
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 21
13,814
1,063
19,918
14,422
7,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
7 / 1 / 23
14,184
1,091
22,133
12,189
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
bonku
Medusa
20
6 / 5 / 19
13,705
1,054
18,033
17,628
8,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 5 / 22
15,002
1,154
25,952
17,259
8,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
iocvs1
Ares
19
6 / 4 / 25
13,389
1,030
10,103
21,882
22,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KozmoszBetyar
Hun Batz
19
3 / 13 / 9
12,104
931
12,744
23,305
14,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
OfTheBizzell
Gilgamesh
19
3 / 6 / 11
13,026
1,002
16,493
22,720
17,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
PetyoKun
Izanami
20
12 / 6 / 6
15,974
1,229
31,583
18,602
7,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 12 / 11
11,778
906
8,956
22,360
9,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
vaskoponya
Nemesis
19
1 / 8 / 12
12,124
933
8,607
17,095
6,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
69
45
Kills
20
20
Deaths
45
110
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
KozmoszBetyar
Hun Batz
3
13
9
0.58
L
Gilgamesh
OfTheBizzell
Gilgamesh
3
6
11
1.42
L
Izanami
PetyoKun
Izanami
12
6
6
2.5
W
10
5
21
4.1
W
7
1
23
18.5
L
1
12
11
0.54
W
Medusa
bonku
Medusa
6
5
19
3.1
W
16
5
22
5.4
W
Ares
iocvs1
Ares
6
4
25
4.63
L
Nemesis
vaskoponya
Nemesis
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,139
Damage
78,383
83,380
Taken
104,082
53,596
Mitigated
54,955
9,275
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
KozmoszBetyar
Hun Batz
12,744
3,247
0
135
23,305
14,016
0
4,365
18,940
0
35,772
L
Gilgamesh
OfTheBizzell
Gilgamesh
16,493
4,212
0
2,717
22,720
17,827
0
2,500
20,220
0
44,976
L
Izanami
PetyoKun
Izanami
31,583
25,827
0
3,242
18,602
7,333
0
1,178
17,424
0
70,837
W
19,918
6,054
0
500
14,422
7,351
0
0
14,422
0
35,957
W
22,133
13,783
0
2,704
12,189
6,114
0
0
12,189
0
45,505
L
8,956
4,597
0
2,776
22,360
9,012
0
911
21,449
0
29,330
W
Medusa
bonku
Medusa
18,033
9,572
0
1,110
17,628
8,714
0
0
17,628
0
47,625
W
25,952
5,705
1,011
972
17,259
8,726
0
0
17,259
0
44,635
W
Ares
iocvs1
Ares
10,103
679
1,749
1,229
21,882
22,691
0
0
21,882
15,979
0
L
Nemesis
vaskoponya
Nemesis
8,607
3,597
0
1,450
17,095
6,767
0
1,149
15,946
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,094
Gold Earned
65,006
218
Minions Killed
263
10
Camps Cleared
8
1,053,657
Distance Traveled
1,113,889
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,104
931
56
4
1
226,853
2
L
Gilgamesh
13,026
1,002
51
4
5
273,888
0
L
Izanami
15,974
1,229
97
7
1
205,985
1
W
Thor
13,814
1,063
32
2
2
191,063
2
W
Neith
14,184
1,091
61
5
3
187,670
1
L
Neith
11,778
906
33
3
0
156,834
0
W
Medusa
13,705
1,054
81
6
3
222,979
2
W
Loki
15,002
1,154
34
3
1
254,595
1
W
Ares
13,389
1,030
10
1
1
197,350
0
L
Nemesis
12,124
933
26
2
1
250,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role