Player Matchup

Arachne
Arachne
DT Stag
Arachne
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 21L
1,539 Elo+
Solo
Ra
Ra
FrostdBlu4Life
Ra
Level 156
God Stats
365W - 345L
1,507 SR
Queue Stats
1,020W - 1,059L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LoGK Da SAVAGE
Ah Muzen Cab
Level 107
God Stats
14W - 8L
1,669 SR
Queue Stats
59W - 57L
1,441 Elo+
Solo
Nox
Nox
LuaSombria
Nox
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,535 Elo+
Solo
Bellona
Bellona
ktrina
Bellona
Level 64
God Stats
11W - 9L
1,563 SR
Queue Stats
339W - 388L
1,436 Elo+
Solo
Team Averages
Level 89
1,548 SR
1,476 Elo+

VS

Team Averages
Level 47
1,448 SR
1,460 Elo+
Chang'e
Chang'e
AndreMozer
Chang'e
Level 31
God Stats
8W - 14L
1,373 SR
Queue Stats
386W - 407L
1,489 Elo+
Solo
Discordia
Discordia
BloodBlake
Discordia
Level 53
God Stats
6W - 10L
1,584 SR
Queue Stats
38W - 42L
1,587 Elo+
Solo
Danzaburou
Danzaburou
LeeMcNutt
Danzaburou
Level 63
God Stats
9W - 11L
1,462 SR
Queue Stats
412W - 485L
1,469 Elo+
Solo
Set
Set
Thund3r Ph03nix
Set
Level 32
God Stats
15W - 29L
1,448 SR
Queue Stats
312W - 347L
1,377 Elo+
Solo
Ganesha
Ganesha
ViewedInk262316
Ganesha
Level 54
God Stats
13W - 18L
1,372 SR
Queue Stats
118W - 143L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DT Stag
Arachne
19
9 / 7 / 8
13,353
1,027
16,900
17,128
7,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 4 / 5
13,071
1,005
8,933
14,209
6,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
LoGK Da SAVAGE
Ah Muzen Cab
20
9 / 5 / 9
14,184
1,091
30,073
16,374
6,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 1 / 17
13,131
1,010
19,104
11,457
4,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ktrina
Bellona
19
1 / 0 / 11
11,786
907
13,287
21,659
23,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

153

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndreMozer
Chang'e
19
5 / 5 / 10
13,181
1,014
21,516
27,088
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
BloodBlake
Discordia
19
6 / 6 / 7
13,083
1,006
25,858
19,598
8,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LeeMcNutt
Danzaburou
18
1 / 0 / 9
12,204
939
10,485
6,079
2,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 10 / 8
12,827
987
13,295
20,863
12,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
0 / 5 / 9
11,428
879
4,532
23,382
25,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
60
26
Kills
17
17
Deaths
26
50
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AndreMozer
Chang'e
5
5
10
2
L
Discordia
BloodBlake
Discordia
6
6
7
1.58
W
Arachne
DT Stag
Arachne
9
7
8
1.86
W
4
4
5
1.63
L
Danzaburou
LeeMcNutt
Danzaburou
1
0
9
5.5
W
Ah Muzen Cab
LoGK Da SAVAGE
Ah Muzen Cab
9
5
9
2.7
W
3
1
17
11.5
L
5
10
8
0.9
L
0
5
9
0.9
W
Bellona
ktrina
Bellona
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,297
Damage
75,686
80,827
Taken
97,010
49,026
Mitigated
61,503
18,572
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AndreMozer
Chang'e
21,516
2,935
3,391
6,866
27,088
11,446
0
7,512
19,576
45,086
0
L
Discordia
BloodBlake
Discordia
25,858
1,632
0
1,323
19,598
8,558
0
7,068
12,530
42,430
0
W
Arachne
DT Stag
Arachne
16,900
13,101
0
2,921
17,128
7,275
0
11,235
5,893
0
20,484
W
8,933
389
2,807
5,746
14,209
6,193
0
7,823
6,386
64,366
0
L
Danzaburou
LeeMcNutt
Danzaburou
10,485
1,649
0
600
6,079
2,855
0
2,050
4,029
0
50,807
W
Ah Muzen Cab
LoGK Da SAVAGE
Ah Muzen Cab
30,073
18,460
0
3,948
16,374
6,912
0
9,722
6,652
0
56,489
W
19,104
1,195
681
1,235
11,457
4,809
0
7,476
3,981
38,931
0
L
13,295
6,360
0
1,282
20,863
12,833
0
6,081
14,782
0
39,030
L
4,532
317
1,025
958
23,382
25,811
0
5,326
18,056
20,809
0
W
Bellona
ktrina
Bellona
13,287
2,174
462
772
21,659
23,837
0
15,650
6,009
0
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,525
Gold Earned
62,723
277
Minions Killed
285
10
Camps Cleared
8
1,261,951
Distance Traveled
1,089,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,181
1,014
73
6
0
232,081
0
L
Discordia
13,083
1,006
63
5
3
220,765
0
W
Arachne
13,353
1,027
6
0
0
236,880
0
W
Ra
13,071
1,005
128
10
5
252,352
3
L
Danzaburou
12,204
939
90
7
5
219,449
0
W
Ah Muzen Cab
14,184
1,091
64
5
2
240,044
0
W
Nox
13,131
1,010
60
5
2
248,008
0
L
Set
12,827
987
57
4
0
220,088
0
L
Ganesha
11,428
879
2
0
0
197,341
0
W
Bellona
11,786
907
19
1
1
284,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role