Player Matchup

Yemoja
Yemoja
Coun7
Yemoja
Level 40
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 23L
1,489 Elo+
Solo
Thor
Thor
Giomatic
Thor
Level 143
God Stats
0W - 1L
1,730 SR
Queue Stats
39W - 29L
1,564 Elo+
Party 2
Artemis
Artemis
K1NGshadow
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Kukulkan
Kukulkan
Tnb007
Kukulkan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 2
Tiamat
Tiamat
dinogrimlock
Tiamat
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Team Averages
Level 85
1,590 SR
1,375 Elo+

VS

Team Averages
Level 48
1,419 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lichwood
Loki
Level 49
God Stats
22W - 20L
1,388 SR
Queue Stats
167W - 176L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Superguard1
Heimdallr
Level 18
God Stats
4W - 2L
1,566 SR
Queue Stats
16W - 17L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
katy_areias
Cthulhu
Level 81
God Stats
6W - 5L
1,351 SR
Queue Stats
168W - 181L
1,444 Elo+
Party 1
Janus
Janus
rwbyonly
Janus
Level 60
God Stats
3W - 2L
1,290 SR
Queue Stats
115W - 130L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Coun7
Yemoja
12
0 / 5 / 10
8,441
422
4,764
15,922
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
15
8 / 7 / 7
10,314
516
13,960
17,832
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
K1NGshadow
Artemis
12
2 / 12 / 4
8,152
408
6,936
16,467
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Tnb007
Kukulkan
15
4 / 3 / 5
9,839
492
11,600
11,254
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
12
1 / 3 / 0
8,232
412
2,656
7,847
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 4 / 13
10,044
502
4,416
11,710
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
19
8 / 4 / 4
11,925
596
12,259
13,607
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Superguard1
Heimdallr
17
9 / 4 / 6
11,233
562
14,107
16,551
6,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
katy_areias
Cthulhu
17
5 / 0 / 6
11,156
558
12,943
18,056
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
rwbyonly
Janus
16
5 / 4 / 5
10,592
530
10,507
11,184
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
15
Kills
30
30
Deaths
16
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
4
13
2.38
L
Yemoja
Coun7
Yemoja
0
5
10
1
L
Thor
8
7
7
1.64
L
Artemis
K1NGshadow
Artemis
2
12
4
0.33
W
Loki
8
4
4
2.5
W
Heimdallr
Superguard1
Heimdallr
9
4
6
3
L
Kukulkan
Tnb007
Kukulkan
4
3
5
2.17
L
Tiamat
1
3
0
0.33
W
Cthulhu
katy_areias
Cthulhu
5
0
6
8
W
Janus
rwbyonly
Janus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
54,232
69,322
Taken
71,108
32,990
Mitigated
42,638
15,950
Healing
29,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,416
749
1,251
1,976
11,710
11,043
377
4,383
7,139
10,777
0
L
Yemoja
Coun7
Yemoja
4,764
1,163
3,642
4,519
15,922
12,816
0
6,789
8,759
22,499
0
L
Thor
13,960
3,769
0
1,771
17,832
6,703
0
6,486
10,888
0
57,077
L
Artemis
K1NGshadow
Artemis
6,936
4,427
0
1,285
16,467
4,937
322
4,648
11,633
0
30,747
W
Loki
12,259
5,006
0
6,278
13,607
5,492
0
3,549
9,910
0
100,256
W
Heimdallr
Superguard1
Heimdallr
14,107
7,201
0
7,480
16,551
6,786
4,885
4,386
12,063
0
71,046
L
Kukulkan
Tnb007
Kukulkan
11,600
741
0
2,114
11,254
4,653
146
5,256
5,678
55,407
0
L
Tiamat
2,656
308
0
2,619
7,847
3,881
0
3,012
4,498
37,722
0
W
Cthulhu
katy_areias
Cthulhu
12,943
572
181
9,080
18,056
15,320
808
3,138
14,827
71,852
0
W
Janus
rwbyonly
Janus
10,507
914
0
2,847
11,184
3,997
305
2,843
8,149
58,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
54,950
368
Minions Killed
500
0
Camps Cleared
0
1,739,806
Distance Traveled
1,960,805
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,044
502
14
1
0
406,233
0
L
Yemoja
8,441
422
27
1
0
409,106
2
L
Thor
10,314
516
74
4
0
369,842
4
L
Artemis
8,152
408
48
2
0
338,154
0
W
Loki
11,925
596
140
7
0
447,061
2
W
Heimdallr
11,233
562
128
6
0
330,405
1
L
Kukulkan
9,839
492
130
7
0
384,412
1
L
Tiamat
8,232
412
89
4
0
238,292
6
W
Cthulhu
11,156
558
112
6
0
423,414
4
W
Janus
10,592
530
106
5
0
353,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role