Player Matchup

Anhur
Anhur
EberGustavo
Anhur
Level 11
God Stats
2W - 1L
1,720 SR
Queue Stats
8W - 17L
1,322 Elo+
Solo
Tyr
Tyr
Ketsuy7
Tyr
Level 28
God Stats
4W - 5L
1,680 SR
Queue Stats
64W - 49L
1,486 Elo+
Solo
Fenrir
Fenrir
MoguL7
Fenrir
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
39W - 25L
1,515 Elo+
Solo
Aphrodite
Aphrodite
vinil71
Aphrodite
Level 27
God Stats
10W - 9L
1,539 SR
Queue Stats
69W - 77L
1,406 Elo+
Solo
Susano
Susano
zDaRkZiiM
Susano
Level 18
God Stats
2W - 3L
1,317 SR
Queue Stats
65W - 67L
1,359 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,417 Elo+

VS

Team Averages
Level 20
1,402 SR
1,415 Elo+
Hel
Hel
Gabgo327
Hel
Level 29
God Stats
16W - 14L
981 SR
Queue Stats
89W - 102L
1,340 Elo+
Party 1
Ra
Ra
SANTOS_JPL
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,362 Elo+
Solo
Amaterasu
Amaterasu
anadecampos
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,345 Elo+
Party 1
Neith
Neith
jonhmonster
Neith
Level 29
God Stats
28W - 23L
1,530 SR
Queue Stats
117W - 114L
1,511 Elo+
Solo
Kali
Kali
lBRSlScreamthief
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,129
342
476
8,051
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tyr
12
1 / 2 / 2
7,273
485
4,093
7,622
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
MoguL7
Fenrir
13
3 / 5 / 0
7,594
506
5,138
11,964
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
vinil71
Aphrodite
13
1 / 6 / 2
7,155
477
5,141
9,849
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
zDaRkZiiM
Susano
12
2 / 6 / 1
7,273
485
4,244
9,880
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,697
513
4,984
5,735
1,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 5
7,042
469
3,566
7,463
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
anadecampos
Amaterasu
11
0 / 2 / 2
6,386
426
1,266
8,447
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
5 / 1 / 3
7,754
517
6,842
7,102
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 1 / 2
9,463
631
8,159
9,423
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
21
22
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
2
5
2.75
L
Tyr
1
2
2
1
L
Fenrir
MoguL7
Fenrir
3
5
0
0.6
W
2
3
5
1.5
W
Amaterasu
anadecampos
Amaterasu
0
2
2
0.5
W
5
1
3
6.5
W
11
1
2
12
L
Aphrodite
vinil71
Aphrodite
1
6
2
0.33
L
Susano
zDaRkZiiM
Susano
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
24,817
47,366
Taken
38,170
16,670
Mitigated
16,506
11,804
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
476
283
0
250
8,051
1,921
34
911
7,140
0
16,411
W
4,984
802
1,953
2,410
5,735
1,776
684
195
5,540
33,027
0
L
Tyr
4,093
845
0
1,660
7,622
3,161
0
2,424
5,198
0
28,231
L
Fenrir
MoguL7
Fenrir
5,138
495
0
2,596
11,964
5,075
0
2,316
9,648
0
43,246
W
3,566
1,016
805
2,998
7,463
2,596
643
3,613
3,850
26,376
0
W
Amaterasu
anadecampos
Amaterasu
1,266
540
0
1,523
8,447
4,431
289
0
8,447
0
14,753
W
6,842
3,755
0
3,327
7,102
2,662
1,249
1,228
5,874
0
49,653
W
8,159
3,868
0
2,879
9,423
5,041
0
105
9,318
0
59,289
L
Aphrodite
vinil71
Aphrodite
5,141
1,133
470
4,524
9,849
3,318
126
2,683
7,166
36,586
0
L
Susano
zDaRkZiiM
Susano
4,244
1,407
0
2,304
9,880
3,195
0
216
9,664
0
39,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
38,342
325
Minions Killed
325
0
Camps Cleared
0
1,336,109
Distance Traveled
1,396,370
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,129
342
32
2
0
232,103
2
W
Hel
7,697
513
63
4
0
312,836
0
L
Tyr
7,273
485
60
4
0
320,140
2
L
Fenrir
7,594
506
86
6
0
273,233
3
W
Ra
7,042
469
47
3
0
258,635
0
W
Amaterasu
6,386
426
30
2
0
280,199
0
W
Neith
7,754
517
81
5
0
251,380
2
W
Kali
9,463
631
104
7
0
293,320
2
L
Aphrodite
7,155
477
73
5
0
253,240
3
L
Susano
7,273
485
74
5
0
257,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role