Player Matchup

Serqet
Serqet
Oz-_Swiss
Serqet
Level 17
God Stats
17W - 5L
1,884 SR
Queue Stats
68W - 32L
1,711 Elo+
Party 2
King Arthur
King Arthur
Oz_Horror
King Arthur
Level 156
God Stats
6W - 1L
1,500 SR
Queue Stats
733W - 391L
1,690 Elo+
Party 2
Bellona
Bellona
Oz_Venir
Bellona
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
188W - 57L
1,814 Elo+
Party 2
Artemis
Artemis
Sollony4
Artemis
Level 24
God Stats
2W - 2L
1,507 SR
Queue Stats
63W - 50L
1,520 Elo+
Solo
Anubis
Anubis
uncommen1
Anubis
Level 13
God Stats
14W - 8L
1,553 SR
Queue Stats
49W - 40L
1,504 Elo+
Solo
Team Averages
Level 42
1,589 SR
1,648 Elo+

VS

Team Averages
Level 19
1,631 SR
1,588 Elo+
Ymir
Ymir
Apes_King_69
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 29L
1,508 Elo+
Party 1
Da Ji
Da Ji
BlackFaceSam
Da Ji
Level 27
God Stats
1W - 4L
1,332 SR
Queue Stats
136W - 103L
1,488 Elo+
Solo
Poseidon
Poseidon
DikkeControleur
Poseidon
Level 25
God Stats
6W - 4L
1,717 SR
Queue Stats
67W - 70L
1,479 Elo+
Solo
Skadi
Skadi
MonKeY_Flip69
Skadi
Level 8
God Stats
1W - 1L
1,772 SR
Queue Stats
21W - 7L
1,784 Elo+
Party 1
Izanami
Izanami
Sizanami
Izanami
Level 28
God Stats
82W - 26L
1,837 SR
Queue Stats
120W - 55L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Oz-_Swiss
Serqet
18
4 / 2 / 9
11,587
579
7,041
12,704
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Oz_Horror
King Arthur
19
6 / 4 / 3
11,923
596
11,392
22,303
14,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Oz_Venir
Bellona
20
6 / 0 / 1
12,153
608
10,979
11,038
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Sollony4
Artemis
15
1 / 8 / 7
9,427
471
4,046
13,333
4,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
uncommen1
Anubis
17
7 / 3 / 2
11,549
577
13,165
16,622
8,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
8,197
410
4,186
10,619
4,982
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 5 / 4
10,150
508
13,621
18,473
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
14
1 / 10 / 2
8,272
414
4,907
12,313
3,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 3
7,184
359
3,564
4,637
976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Sizanami
Izanami
19
5 / 6 / 1
11,506
575
15,096
15,020
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
24
Kills
16
17
Deaths
25
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
7
5
4
1.8
L
Poseidon
1
10
2
0.2
L
1
1
3
2.5
W
Serqet
Oz-_Swiss
Serqet
4
2
9
4.25
W
King Arthur
Oz_Horror
King Arthur
6
4
3
1.88
W
Bellona
Oz_Venir
Bellona
6
0
1
6.5
L
Izanami
Sizanami
Izanami
5
6
1
0.92
W
Artemis
Sollony4
Artemis
1
8
7
0.56
W
Anubis
uncommen1
Anubis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,623
Damage
41,374
76,000
Taken
61,062
40,362
Mitigated
27,013
27,025
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
916
468
2,547
10,619
4,982
0
1,003
9,332
19,201
0
L
13,621
3,438
0
3,790
18,473
6,574
0
4,928
13,017
0
61,487
L
Poseidon
4,907
466
0
957
12,313
3,281
0
5,285
6,668
49,100
0
L
3,564
1,136
0
250
4,637
976
0
0
4,499
0
35,104
W
Serqet
Oz-_Swiss
Serqet
7,041
1,453
0
480
12,704
4,756
0
424
12,280
0
65,365
W
King Arthur
Oz_Horror
King Arthur
11,392
917
0
8,308
22,303
14,371
0
1,709
20,594
4,855
71,573
W
Bellona
Oz_Venir
Bellona
10,979
3,962
0
5,115
11,038
8,915
774
1,331
9,707
0
101,356
L
Izanami
Sizanami
Izanami
15,096
9,640
0
3,554
15,020
11,200
370
3,209
11,519
0
89,166
W
Artemis
Sollony4
Artemis
4,046
2,334
0
3,250
13,333
4,315
1,543
2,553
10,780
0
35,443
W
Anubis
uncommen1
Anubis
13,165
223
0
9,872
16,622
8,005
1,393
3,076
13,546
99,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
45,309
624
Minions Killed
439
0
Camps Cleared
0
1,884,918
Distance Traveled
1,607,352
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,197
410
29
1
0
348,074
2
L
Da Ji
10,150
508
102
5
0
383,392
0
L
Poseidon
8,272
414
84
4
0
308,140
1
L
Skadi
7,184
359
74
4
0
221,219
2
W
Serqet
11,587
579
112
6
0
436,651
1
W
King Arthur
11,923
596
146
7
0
405,203
4
W
Bellona
12,153
608
174
9
0
427,684
3
L
Izanami
11,506
575
150
8
0
346,527
4
W
Artemis
9,427
471
47
2
0
318,451
0
W
Anubis
11,549
577
145
7
0
296,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role