Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Delocraft
Anubis
Level 5
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 4L
1,191 Elo+
Party 2
Nemesis
Nemesis
Ksiaa
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
crokle
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
guillermo3142
Jormungandr
Level 8
God Stats
1W - 2L
1,052 SR
Queue Stats
9W - 16L
1,188 Elo+
Party 2
Team Averages
Level 14
1,387 SR
1,376 Elo+

VS

Team Averages
Level 21
1,377 SR
1,218 Elo+
Cu Chulainn
Cu Chulainn
BNiSco
Cu Chulainn
Level 16
God Stats
3W - 5L
1,535 SR
Queue Stats
10W - 23L
1,261 Elo+
Solo
Bakasura
Bakasura
ErrorCookies
Bakasura
Level 29
God Stats
2W - 2L
1,276 SR
Queue Stats
71W - 96L
1,442 Elo+
Solo
Danzaburou
Danzaburou
PoliticianMario
Danzaburou
Level 14
God Stats
3W - 11L
1,072 SR
Queue Stats
106W - 131L
1,074 Elo+
Solo
Yemoja
Yemoja
Purifia
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 1
Cthulhu
Cthulhu
Renian28
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 6 / 5
12,116
527
18,428
15,507
6,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Delocraft
Anubis
19
9 / 5 / 4
13,211
574
22,237
15,781
7,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ksiaa
Nemesis
17
2 / 2 / 8
11,164
485
4,685
16,321
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
18
9 / 2 / 4
12,377
538
23,693
14,513
9,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
guillermo3142
Jormungandr
18
4 / 5 / 3
11,554
502
6,568
12,995
9,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BNiSco
Cu Chulainn
18
7 / 6 / 1
12,047
524
11,237
17,550
13,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
ErrorCookies
Bakasura
15
6 / 5 / 4
10,767
468
13,340
23,302
8,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
PoliticianMario
Danzaburou
17
3 / 11 / 0
11,703
509
10,088
21,533
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Purifia
Yemoja
16
3 / 2 / 6
10,950
476
6,750
16,262
7,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Renian28
Cthulhu
13
0 / 10 / 3
8,582
373
6,253
25,127
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
34
Kills
19
20
Deaths
34
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
6
5
2.08
L
Cu Chulainn
BNiSco
Cu Chulainn
7
6
1
1.25
W
Anubis
Delocraft
Anubis
9
5
4
2.2
L
Bakasura
ErrorCookies
Bakasura
6
5
4
1.6
W
Nemesis
Ksiaa
Nemesis
2
2
8
3
L
Danzaburou
PoliticianMario
Danzaburou
3
11
0
0.27
L
Yemoja
Purifia
Yemoja
3
2
6
3
L
Cthulhu
Renian28
Cthulhu
0
10
3
0.15
W
Ra
9
2
4
5.5
W
Jormungandr
guillermo3142
Jormungandr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
47,668
75,117
Taken
103,774
40,621
Mitigated
56,134
20,428
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,428
5,414
0
1,269
15,507
6,875
1,771
2,792
12,358
0
45,495
L
Cu Chulainn
BNiSco
Cu Chulainn
11,237
3,637
0
3,312
17,550
13,989
2,868
9,620
7,930
6,438
68,749
W
Anubis
Delocraft
Anubis
22,237
1,958
0
6,048
15,781
7,282
2,546
921
13,612
84,240
0
L
Bakasura
ErrorCookies
Bakasura
13,340
9,936
259
5,644
23,302
8,078
0
10,594
12,708
0
40,152
W
Nemesis
Ksiaa
Nemesis
4,685
2,165
0
4,786
16,321
7,565
1,658
2,612
13,527
0
65,990
L
Danzaburou
PoliticianMario
Danzaburou
10,088
5,232
0
4,353
21,533
6,051
778
12,160
9,373
0
69,844
L
Yemoja
Purifia
Yemoja
6,750
906
2,955
4,700
16,262
7,777
549
6,782
9,480
32,390
0
L
Cthulhu
Renian28
Cthulhu
6,253
758
333
2,317
25,127
20,239
240
13,342
11,785
42,502
0
W
Ra
23,693
5,103
517
7,808
14,513
9,179
1,563
6,394
7,100
76,860
0
W
Jormungandr
guillermo3142
Jormungandr
6,568
1,875
0
0
12,995
9,720
1,384
1,162
11,444
47,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,422
Gold Earned
54,049
473
Minions Killed
440
0
Camps Cleared
0
2,031,457
Distance Traveled
1,822,630
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,116
527
79
3
0
481,167
0
L
Cu Chulainn
12,047
524
122
5
0
362,567
0
W
Anubis
13,211
574
124
5
0
412,743
4
L
Bakasura
10,767
468
78
3
0
412,117
0
W
Nemesis
11,164
485
104
5
0
365,338
4
L
Danzaburou
11,703
509
135
6
0
345,362
4
L
Yemoja
10,950
476
42
2
0
386,199
1
L
Cthulhu
8,582
373
63
3
0
316,385
0
W
Ra
12,377
538
109
5
0
399,655
0
W
Jormungandr
11,554
502
57
2
0
372,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role