Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver I
Agiiel
Horus
Silver I
Level 149
God Stats
4W - 3L
1,417 SR
Queue Stats
57W - 55L
1,343 MMR
Solo
Nemesis
Nemesis
Gold V
TrueRageCraft
Nemesis
Gold V
Level 114
God Stats
3W - 1L
1,525 SR
Queue Stats
445W - 430L
1,332 MMR
Solo
Rama
Rama
Silver II
ZakKensitXD
Rama
Silver II
Level 147
God Stats
1W - 0L
1,498 SR
Queue Stats
19W - 15L
1,574 MMR
Party 1
Chang'e
Chang'e
Silver IV
janiel-anubor
Chang'e
Silver IV
Level 83
God Stats
1W - 0L
1,570 SR
Queue Stats
2W - 5L
1,332 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,502 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,539 SR
1,420 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
KrikaDoce_Gonbi
Ymir
Gold IV
Level 123
God Stats
1W - 4L
1,530 SR
Queue Stats
223W - 229L
1,317 MMR
Solo
King Arthur
King Arthur
Gold V
Sbiavino
King Arthur
Gold V
Level 68
God Stats
20W - 17L
1,582 SR
Queue Stats
185W - 187L
1,378 MMR
Solo
Mercury
Mercury
Gold IV
juampe7789
Mercury
Gold IV
Level 108
God Stats
7W - 10L
1,585 SR
Queue Stats
179W - 172L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 0 / 3
9,405
523
3,343
13,130
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Agiiel
Horus
16
4 / 1 / 3
10,574
587
4,846
10,943
9,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
16
1 / 0 / 1
10,328
574
5,854
9,240
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 0
10,940
608
7,907
9,243
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
14
1 / 0 / 1
8,818
490
1,464
8,991
3,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatScyllaGilgameshPersephoneDanzaburou

VS

Bans
SetMerlinSerqetZhong KuiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 0 / 0
7,304
406
7,300
4,217
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
12
0 / 8 / 0
7,227
402
3,874
11,758
3,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 0 / 0
5,510
306
129
861
319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Sbiavino
King Arthur
10
1 / 5 / 0
6,672
371
4,516
9,201
4,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
juampe7789
Mercury
14
0 / 1 / 0
8,276
460
2,138
11,860
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
3
1.5
L
Vulcan
 
Vulcan
0
0
0
0
L
Anhur
 
Anhur
0
8
0
0
W
Horus
Agiiel
Horus
4
1
3
5.5
L
0
0
0
0
L
King Arthur
Sbiavino
King Arthur
1
5
0
0.2
W
Nemesis
1
0
1
1.5
W
8
0
0
8
W
Chang'e
1
0
1
1.5
L
Mercury
juampe7789
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
17,957
51,547
Taken
37,897
28,816
Mitigated
13,793
23,007
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,343
178
0
2,932
13,130
8,032
806
3,044
9,856
34,055
0
L
Vulcan
 
Vulcan
7,300
2,489
0
541
4,217
1,495
0
1,280
2,937
43,765
0
L
Anhur
 
Anhur
3,874
1,394
0
1,109
11,758
3,172
0
1,596
10,162
0
45,673
W
Horus
Agiiel
Horus
4,846
2,193
1,026
3,060
10,943
9,950
1,024
409
10,534
0
50,807
L
129
0
0
0
861
319
0
309
552
2,751
0
L
King Arthur
Sbiavino
King Arthur
4,516
655
0
1,681
9,201
4,147
0
930
8,271
0
23,490
W
Nemesis
5,854
1,728
0
942
9,240
3,991
612
1,198
7,948
0
80,064
W
7,907
6,208
0
6,235
9,243
3,216
10,020
0
9,243
0
74,248
W
Chang'e
1,464
53
2,388
6,424
8,991
3,627
2,580
2,236
6,537
47,988
0
L
Mercury
juampe7789
Mercury
2,138
982
0
500
11,860
4,660
0
692
11,168
0
66,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
34,989
533
Minions Killed
348
0
Camps Cleared
0
1,650,864
Distance Traveled
1,200,013
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,405
523
39
2
0
338,307
2
L
Vulcan
7,304
406
87
5
0
259,547
5
L
Anhur
7,227
402
86
5
0
250,755
3
W
Horus
10,574
587
95
5
0
337,616
5
L
Ymir
5,510
306
6
0
0
145,383
0
L
King Arthur
6,672
371
36
2
0
191,918
2
W
Nemesis
10,328
574
152
8
0
403,452
8
W
Rama
10,940
608
137
8
0
271,874
3
W
Chang'e
8,818
490
110
6
0
299,615
0
L
Mercury
8,276
460
133
7
0
352,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role