Player Matchup

Scylla
Scylla
Gold V
AthleticBooster
Scylla
Gold V
Level 61
God Stats
2W - 1L
1,798 SR
Queue Stats
83W - 86L
1,413 MMR
Solo
Ymir
Ymir
Bronze III
Dule323
Ymir
Bronze III
Level 98
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 7L
1,357 MMR
Party 2
Neith
Neith
Gold V
GeorgianWild
Neith
Gold V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,390 MMR
Solo
Achilles
Achilles
Bronze III
ImagineWAGON434
Achilles
Bronze III
Level 96
God Stats
3W - 5L
1,535 SR
Queue Stats
4W - 5L
1,449 MMR
Party 2
Ne Zha
Ne Zha
Silver I
WJQuintens
Ne Zha
Silver I
Level 120
God Stats
6W - 6L
1,513 SR
Queue Stats
41W - 51L
1,358 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,581 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,575 SR
1,424 MMR
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
InvicT0
Merlin
Gold III
Level 158
God Stats
37W - 31L
1,646 SR
Queue Stats
402W - 411L
1,403 MMR
Solo
Apollo
Apollo
Gold V
PodaVaks
Apollo
Gold V
Level 67
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 7L
1,639 MMR
Party 1
Ravana
Ravana
Gold V
Spudimums
Ravana
Gold V
Level 128
God Stats
4W - 2L
1,484 SR
Queue Stats
122W - 119L
1,192 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
banda7
Cu Chulainn
Gold IV
Level 151
God Stats
8W - 10L
1,721 SR
Queue Stats
331W - 338L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,441
444
1,096
3,030
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Dule323
Ymir
8
0 / 2 / 1
4,821
482
1,090
7,067
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,798
480
2,953
4,492
699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
10
1 / 2 / 0
5,350
535
3,234
7,032
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
WJQuintens
Ne Zha
8
0 / 4 / 2
4,887
489
1,788
8,133
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
IzanamiLokiTiamatGilgameshBakasura

VS

Bans
AthenaKhepriCthulhuCabrakanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 2
6,717
672
5,396
5,074
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
InvicT0
Merlin
11
3 / 1 / 1
6,435
644
4,837
3,929
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
PodaVaks
Apollo
12
1 / 1 / 2
6,361
636
1,848
4,478
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Spudimums
Ravana
10
2 / 0 / 5
6,028
603
2,405
2,556
717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
banda7
Cu Chulainn
11
3 / 1 / 0
6,204
620
5,437
6,762
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
2
5
L
1
2
0
0.5
L
Ymir
Dule323
Ymir
0
2
1
0.25
L
1
3
0
0.33
L
Achilles
1
2
0
0.5
W
Merlin
InvicT0
Merlin
3
1
1
3.5
W
Apollo
PodaVaks
Apollo
1
1
2
2
W
Ravana
Spudimums
Ravana
2
0
5
4.5
L
Ne Zha
WJQuintens
Ne Zha
0
4
2
0.25
W
Cu Chulainn
banda7
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,161
Damage
19,923
29,754
Taken
22,799
10,032
Mitigated
7,463
6,333
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,396
3,050
0
3,096
5,074
1,286
875
361
4,713
0
33,507
L
1,096
412
0
300
3,030
661
0
304
2,726
9,086
0
L
Ymir
Dule323
Ymir
1,090
196
0
1,244
7,067
2,538
0
1,139
5,928
13,534
0
L
2,953
1,144
0
1,502
4,492
699
0
0
4,492
0
24,133
L
Achilles
3,234
1,009
0
2,523
7,032
3,665
0
0
7,032
0
27,029
W
Merlin
InvicT0
Merlin
4,837
42
0
1,161
3,929
1,144
50
721
3,130
41,254
0
W
Apollo
PodaVaks
Apollo
1,848
873
0
223
4,478
1,283
0
315
4,127
0
46,180
W
Ravana
Spudimums
Ravana
2,405
964
0
1,142
2,556
717
520
553
2,003
0
19,651
L
Ne Zha
WJQuintens
Ne Zha
1,788
715
0
764
8,133
2,469
0
3,394
4,739
0
25,135
W
Cu Chulainn
banda7
Cu Chulainn
5,437
322
0
2,314
6,762
3,033
0
102
6,640
0
31,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
31,745
214
Minions Killed
355
0
Camps Cleared
0
807,922
Distance Traveled
980,696
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,717
672
81
8
0
151,478
2
L
Scylla
4,441
444
22
2
0
113,438
1
L
Ymir
4,821
482
28
3
0
179,217
2
L
Neith
4,798
480
54
5
0
166,246
2
L
Achilles
5,350
535
52
5
0
167,380
1
W
Merlin
6,435
644
91
9
0
175,450
2
W
Apollo
6,361
636
97
10
0
230,312
3
W
Ravana
6,028
603
26
3
0
209,311
4
L
Ne Zha
4,887
489
58
6
0
181,641
3
W
Cu Chulainn
6,204
620
60
6
0
214,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role