Player Matchup

Ra
Ra
Gersanian
Ra
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 17L
1,710 Elo+
Party 2
Serqet
Serqet
GotenKan
Serqet
Level 140
God Stats
1W - 2L
1,542 SR
Queue Stats
56W - 31L
1,704 Elo+
Party 2
Ymir
Ymir
Hulusay
Ymir
Level 68
God Stats
3W - 6L
1,388 SR
Queue Stats
138W - 141L
1,447 Elo+
Solo
Izanami
Izanami
Okama02
Izanami
Level 103
God Stats
7W - 10L
1,708 SR
Queue Stats
309W - 325L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
mithycos
Sun Wukong
Level 158
God Stats
5W - 1L
1,714 SR
Queue Stats
106W - 84L
1,599 Elo+
Party 2
Team Averages
Level 99
1,614 SR
1,588 Elo+

VS

Team Averages
Level 79
1,616 SR
1,548 Elo+
Cabrakan
Cabrakan
DON MA GLASS831
Cabrakan
Level 111
God Stats
22W - 10L
1,702 SR
Queue Stats
395W - 377L
1,534 Elo+
Party 1
Scylla
Scylla
Enes29SBK34
Scylla
Level 35
God Stats
7W - 8L
1,569 SR
Queue Stats
85W - 52L
1,648 Elo+
Solo
Tyr
Tyr
OhAkihiko
Tyr
Level 125
God Stats
6W - 2L
1,855 SR
Queue Stats
180W - 163L
1,550 Elo+
Party 1
Mercury
Mercury
axortagilla
Mercury
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 152L
1,597 Elo+
Solo
Medusa
Medusa
xwmxwm
Medusa
Level 83
God Stats
40W - 53L
1,452 SR
Queue Stats
73W - 103L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,089
478
5,482
8,487
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
GotenKan
Serqet
14
3 / 7 / 1
9,171
483
8,496
14,059
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Hulusay
Ymir
14
2 / 4 / 6
10,007
527
5,798
14,909
11,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Okama02
Izanami
16
5 / 6 / 1
10,145
534
10,128
15,218
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
mithycos
Sun Wukong
17
1 / 3 / 2
10,524
554
8,694
12,989
8,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
8 / 3 / 8
10,293
542
9,392
12,614
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
17
4 / 3 / 7
10,700
563
12,070
10,938
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 9
10,537
555
15,245
14,732
10,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
axortagilla
Mercury
18
8 / 2 / 7
10,802
569
6,683
10,970
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
xwmxwm
Medusa
15
3 / 5 / 3
9,604
505
6,380
14,262
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
8
3
8
4
W
Scylla
4
3
7
2.5
L
2
5
3
0.7
L
Serqet
GotenKan
Serqet
3
7
1
0.5
L
Ymir
Hulusay
Ymir
2
4
6
1.25
W
2
0
9
6.5
L
Izanami
Okama02
Izanami
5
6
1
0.92
W
Mercury
axortagilla
Mercury
8
2
7
5.75
L
Sun Wukong
mithycos
Sun Wukong
1
3
2
0.67
W
Medusa
xwmxwm
Medusa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
49,770
65,662
Taken
63,516
33,467
Mitigated
37,063
14,925
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
9,392
1,034
0
3,233
12,614
13,823
294
3,379
9,068
29,318
0
W
Scylla
12,070
1,538
0
3,140
10,938
3,478
468
1,656
8,672
75,151
0
L
5,482
793
540
1,673
8,487
2,980
0
3,529
4,733
45,176
0
L
Serqet
GotenKan
Serqet
8,496
593
0
590
14,059
5,121
0
4,758
9,079
0
57,223
L
Ymir
Hulusay
Ymir
5,798
841
0
1,458
14,909
11,133
0
6,830
7,380
16,193
0
W
15,245
4,583
0
8,219
14,732
10,749
567
1,201
13,309
0
76,814
L
Izanami
Okama02
Izanami
10,128
7,563
0
3,793
15,218
5,355
692
3,665
11,463
0
80,713
W
Mercury
axortagilla
Mercury
6,683
3,266
0
375
10,970
4,392
888
2,232
8,326
0
76,188
L
Sun Wukong
mithycos
Sun Wukong
8,694
2,354
0
6,871
12,989
8,878
0
1,444
11,545
0
70,734
W
Medusa
xwmxwm
Medusa
6,380
2,599
0
6,016
14,262
4,621
1,400
2,311
11,455
0
64,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
51,936
528
Minions Killed
540
0
Camps Cleared
0
1,623,322
Distance Traveled
1,846,923
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,293
542
31
2
0
346,134
5
W
Scylla
10,700
563
137
7
0
351,255
3
L
Ra
9,089
478
95
5
0
305,958
6
L
Serqet
9,171
483
96
5
0
346,548
1
L
Ymir
10,007
527
30
2
0
314,247
6
W
Tyr
10,537
555
147
8
0
407,050
8
L
Izanami
10,145
534
143
8
0
276,950
7
W
Mercury
10,802
569
129
7
0
432,671
3
L
Sun Wukong
10,524
554
164
9
0
379,619
5
W
Medusa
9,604
505
96
5
0
309,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role