Player Matchup

Da Ji
Da Ji
DragonixNs
Da Ji
Level 18
God Stats
10W - 8L
1,750 SR
Queue Stats
66W - 49L
1,657 Elo+
Solo
Neith
Neith
GreenDawg
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,423 Elo+
Solo
Ymir
Ymir
Slowknif
Ymir
Level 15
God Stats
2W - 4L
1,264 SR
Queue Stats
13W - 22L
1,357 Elo+
Solo
Ra
Ra
ahamolu
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,679 Elo+
Solo
Achilles
Achilles
reimjesus
Achilles
Level 8
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 5L
1,366 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,497 Elo+

VS

Team Averages
Level 20
1,524 SR
1,415 Elo+
Set
Set
BrunoreaMM
Set
Level 7
God Stats
2W - 0L
1,775 SR
Queue Stats
11W - 22L
1,283 Elo+
Party 1
Olorun
Olorun
Eleamor
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,569 Elo+
Solo
Ares
Ares
INKRITAH
Ares
Level 27
God Stats
1W - 4L
1,282 SR
Queue Stats
123W - 114L
1,590 Elo+
Solo
Fafnir
Fafnir
VAR1T0-_-
Fafnir
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 19L
1,171 Elo+
Party 1
Cernunnos
Cernunnos
akaENVY
Cernunnos
Level 26
God Stats
34W - 31L
1,563 SR
Queue Stats
93W - 96L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 4 / 1
8,605
574
9,695
12,207
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
GreenDawg
Neith
10
3 / 2 / 0
6,989
466
2,960
4,198
1,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 5 / 4
6,715
448
2,775
10,861
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 2
7,571
505
7,613
10,365
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
reimjesus
Achilles
10
0 / 4 / 1
6,540
436
2,719
7,701
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
7,641
509
5,139
4,981
1,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Eleamor
Olorun
16
8 / 2 / 3
9,986
666
12,140
12,102
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
7 / 0 / 5
8,744
583
7,601
10,239
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
VAR1T0-_-
Fafnir
9
0 / 4 / 4
6,555
437
1,240
9,151
4,903
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
akaENVY
Cernunnos
13
1 / 3 / 6
8,128
542
5,408
8,264
2,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
21
21
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Da Ji
5
4
1
1.38
W
Olorun
Eleamor
Olorun
8
2
3
4.75
L
Neith
GreenDawg
Neith
3
2
0
1.5
W
Ares
7
0
5
9.5
L
Ymir
0
5
4
0.4
W
Fafnir
VAR1T0-_-
Fafnir
0
4
4
0.5
L
2
6
2
0.5
W
Cernunnos
akaENVY
Cernunnos
1
3
6
1.33
L
Achilles
reimjesus
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
31,528
45,332
Taken
44,737
21,400
Mitigated
19,462
10,991
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,139
2,665
0
416
4,981
1,959
0
39
4,942
0
34,530
L
Da Ji
9,695
2,174
0
3,890
12,207
4,697
1,323
4,167
8,040
0
57,549
W
Olorun
Eleamor
Olorun
12,140
8,729
462
8,002
12,102
4,344
1,756
3,273
8,829
80,187
0
L
Neith
GreenDawg
Neith
2,960
1,391
0
1,404
4,198
1,119
1,130
1,593
2,605
0
24,897
W
Ares
7,601
1,636
0
4,374
10,239
5,623
0
1,294
8,945
40,343
3,183
L
Ymir
2,775
666
0
1,044
10,861
6,836
503
3,756
7,105
19,478
0
W
Fafnir
VAR1T0-_-
Fafnir
1,240
355
0
746
9,151
4,903
395
5,278
3,873
11,416
0
L
7,613
590
634
2,443
10,365
3,911
0
8,043
2,322
42,845
0
W
Cernunnos
akaENVY
Cernunnos
5,408
3,012
0
2,504
8,264
2,633
756
852
7,412
0
41,815
L
Achilles
reimjesus
Achilles
2,719
1,108
0
1,576
7,701
4,837
630
3,104
4,597
1,089
20,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
41,054
317
Minions Killed
379
0
Camps Cleared
0
1,178,089
Distance Traveled
1,322,186
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,641
509
64
4
0
272,419
0
L
Da Ji
8,605
574
99
7
0
277,912
1
W
Olorun
9,986
666
146
10
0
259,357
2
L
Neith
6,989
466
65
4
0
185,449
0
W
Ares
8,744
583
73
5
0
269,425
1
L
Ymir
6,715
448
34
2
0
275,261
3
W
Fafnir
6,555
437
17
1
0
290,982
2
L
Ra
7,571
505
75
5
0
296,652
5
W
Cernunnos
8,128
542
79
5
0
230,003
2
L
Achilles
6,540
436
44
3
0
142,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role