Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
Arimaseth
Cupid
Platinum IV
Level 150
God Stats
80W - 62L
1,597 SR
Queue Stats
415W - 418L
1,653 MMR
Solo
Guan Yu
Guan Yu
Gold V
STKNG
Guan Yu
Gold V
Level 83
God Stats
4W - 4L
1,648 SR
Queue Stats
131W - 138L
1,323 MMR
Solo
Yemoja
Yemoja
Silver II
camcross52
Yemoja
Silver II
Level 136
God Stats
19W - 17L
1,639 SR
Queue Stats
249W - 253L
1,075 MMR
Solo
Ravana
Ravana
Silver II
oShaba
Ravana
Silver II
Level 34
God Stats
24W - 29L
1,816 SR
Queue Stats
187W - 192L
1,514 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,640 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,524 SR
1,418 MMR
Sylvanus
Sylvanus
Gold V
Ner0hs
Sylvanus
Gold V
Level 107
God Stats
2W - 3L
1,510 SR
Queue Stats
9W - 13L
1,517 MMR
Solo
Fenrir
Fenrir
Bronze III
Okami
Fenrir
Bronze III
Level 142
God Stats
1W - 5L
1,615 SR
Queue Stats
3W - 10L
1,451 MMR
Solo
Bastet
Bastet
Silver I
Semat
Bastet
Silver I
Level 158
God Stats
1W - 2L
1,574 SR
Queue Stats
386W - 395L
1,237 MMR
Solo
Apollo
Apollo
Silver II
cliffduggo
Apollo
Silver II
Level 44
God Stats
6W - 7L
1,281 SR
Queue Stats
354W - 349L
1,054 MMR
Solo
Anubis
Anubis
Platinum I
trashher
Anubis
Platinum I
Level 148
God Stats
510W - 404L
1,638 SR
Queue Stats
1,446W - 1,452L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 5 / 7
14,126
614
24,214
14,922
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Arimaseth
Cupid
20
4 / 1 / 6
13,839
602
13,820
11,044
5,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
STKNG
Guan Yu
19
1 / 6 / 7
12,402
539
7,274
23,747
21,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
camcross52
Yemoja
17
0 / 1 / 18
12,096
526
6,792
15,433
14,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
oShaba
Ravana
19
8 / 0 / 10
12,839
558
14,333
8,315
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneAthenaSetTsukuyomiGilgamesh

VS

Bans
TiamatSobekNemesisKhepriPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ner0hs
Sylvanus
16
1 / 4 / 4
10,817
470
7,276
16,354
15,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Okami
Fenrir
20
5 / 2 / 1
13,042
567
11,761
16,558
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Semat
Bastet
19
2 / 6 / 4
11,448
498
7,858
17,628
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
cliffduggo
Apollo
20
1 / 4 / 1
12,572
547
4,816
17,974
7,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
trashher
Anubis
19
4 / 7 / 1
12,240
532
16,762
21,733
10,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
23
Kills
13
13
Deaths
23
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
5
7
2.7
W
Cupid
Arimaseth
Cupid
4
1
6
7
L
Sylvanus
Ner0hs
Sylvanus
1
4
4
0.75
L
Fenrir
Okami
Fenrir
5
2
1
2.75
W
Guan Yu
STKNG
Guan Yu
1
6
7
0.75
L
Bastet
Semat
Bastet
2
6
4
0.67
W
Yemoja
camcross52
Yemoja
0
1
18
9
L
Apollo
cliffduggo
Apollo
1
4
1
0.38
W
Ravana
oShaba
Ravana
8
0
10
13
L
Anubis
trashher
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,433
Damage
48,473
73,461
Taken
90,247
51,263
Mitigated
50,736
30,271
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
24,214
2,621
168
4,063
14,922
5,186
1,164
8,383
6,509
105,008
0
W
Cupid
Arimaseth
Cupid
13,820
7,451
362
5,999
11,044
5,364
4,029
1,034
10,010
0
122,480
L
Sylvanus
Ner0hs
Sylvanus
7,276
1,263
2,715
3,342
16,354
15,998
0
7,895
8,459
20,938
0
L
Fenrir
Okami
Fenrir
11,761
2,402
0
5,837
16,558
10,171
842
4,683
11,875
0
108,960
W
Guan Yu
STKNG
Guan Yu
7,274
859
1,004
6,061
23,747
21,487
633
5,894
16,977
0
88,779
L
Bastet
Semat
Bastet
7,858
1,931
0
172
17,628
6,327
0
3,787
13,841
0
97,197
W
Yemoja
camcross52
Yemoja
6,792
1,064
5,849
3,700
15,433
14,892
446
6,774
8,569
26,393
0
L
Apollo
cliffduggo
Apollo
4,816
4,029
0
4,737
17,974
7,612
0
1,947
16,027
0
95,776
W
Ravana
oShaba
Ravana
14,333
3,578
0
3,065
8,315
4,334
1,579
1,677
6,608
62
90,101
L
Anubis
trashher
Anubis
16,762
632
0
8,692
21,733
10,628
0
12,736
8,997
103,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,302
Gold Earned
60,119
725
Minions Killed
768
0
Camps Cleared
0
2,229,689
Distance Traveled
2,221,601
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,126
614
174
8
0
433,576
6
W
Cupid
13,839
602
203
9
0
401,426
6
L
Sylvanus
10,817
470
41
2
0
441,489
11
L
Fenrir
13,042
567
198
9
0
486,237
2
W
Guan Yu
12,402
539
165
7
0
413,534
5
L
Bastet
11,448
498
146
6
0
508,144
3
W
Yemoja
12,096
526
34
1
0
435,827
5
L
Apollo
12,572
547
185
8
0
423,462
9
W
Ravana
12,839
558
149
6
0
545,326
10
L
Anubis
12,240
532
198
9
0
362,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role