Player Matchup

Sol
Sol
Jack No Chaser
Sol
Level 81
God Stats
2W - 6L
1,294 SR
Queue Stats
269W - 300L
1,347 Elo+
Solo
Neith
Neith
Mr_Sinai
Neith
Level 104
God Stats
13W - 21L
1,464 SR
Queue Stats
554W - 575L
1,523 Elo+
Solo
Xing Tian
Xing Tian
concepteffect
Xing Tian
Level 121
God Stats
1W - 1L
1,572 SR
Queue Stats
94W - 70L
1,663 Elo+
Solo
Bakasura
Bakasura
jonnwence
Bakasura
Level 117
God Stats
1W - 2L
1,648 SR
Queue Stats
77W - 79L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
jrp0405
Gilgamesh
Level 126
God Stats
0W - 5L
1,270 SR
Queue Stats
77W - 72L
1,498 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,501 Elo+

VS

Team Averages
Level 87
1,466 SR
1,479 Elo+
Bellona
Bellona
Shenron23
Bellona
Level 60
God Stats
11W - 10L
1,439 SR
Queue Stats
70W - 70L
1,406 Elo+
Solo
Merlin
Merlin
Swert5678
Merlin
Level 62
God Stats
92W - 89L
1,466 SR
Queue Stats
425W - 449L
1,477 Elo+
Solo
Geb
Geb
SwoleMc419
Geb
Level 116
God Stats
180W - 167L
1,547 SR
Queue Stats
207W - 194L
1,547 Elo+
Solo
Vamana
Vamana
Zarhime
Vamana
Level 149
God Stats
4W - 3L
1,400 SR
Queue Stats
70W - 60L
1,557 Elo+
Solo
Medusa
Medusa
rubencm_3
Medusa
Level 50
God Stats
6W - 7L
1,477 SR
Queue Stats
20W - 31L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
13,045
870
21,139
15,999
5,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Mr_Sinai
Neith
19
3 / 2 / 6
13,960
931
17,293
14,619
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
concepteffect
Xing Tian
20
2 / 7 / 11
13,531
902
21,484
34,215
35,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
jonnwence
Bakasura
20
8 / 16 / 5
14,960
997
23,503
33,001
17,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
jrp0405
Gilgamesh
20
0 / 5 / 7
14,359
957
15,132
40,058
26,867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shenron23
Bellona
20
5 / 5 / 14
13,820
921
23,114
29,922
26,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Swert5678
Merlin
20
6 / 1 / 22
15,768
1,051
31,956
11,008
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 27
14,251
950
14,858
16,016
17,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Zarhime
Vamana
20
7 / 5 / 20
14,895
993
25,688
30,827
24,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
rubencm_3
Medusa
20
16 / 4 / 12
16,645
1,110
33,849
19,231
7,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
132
17
Kills
37
37
Deaths
17
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Neith
Mr_Sinai
Neith
3
2
6
3
W
Bellona
Shenron23
Bellona
5
5
14
2.4
W
Merlin
Swert5678
Merlin
6
1
22
17
W
3
2
27
8.25
W
Vamana
Zarhime
Vamana
7
5
20
3.4
L
Xing Tian
concepteffect
Xing Tian
2
7
11
1.07
L
Bakasura
jonnwence
Bakasura
8
16
5
0.66
L
Gilgamesh
jrp0405
Gilgamesh
0
5
7
0.7
W
Medusa
rubencm_3
Medusa
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,551
Damage
129,465
137,892
Taken
107,004
94,539
Mitigated
79,834
17,915
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,139
5,219
0
2,108
15,999
5,920
0
6,339
9,381
40,590
0
L
Neith
Mr_Sinai
Neith
17,293
7,506
1,434
4,251
14,619
8,438
0
3,761
10,784
0
57,666
W
Bellona
Shenron23
Bellona
23,114
6,343
0
1,560
29,922
26,215
0
12,043
16,967
2,943
30,632
W
Merlin
Swert5678
Merlin
31,956
1,612
0
2,153
11,008
4,495
0
4,533
6,221
68,047
0
W
14,858
361
2,286
1,398
16,016
17,666
0
7,062
8,294
33,287
0
W
Vamana
Zarhime
Vamana
25,688
15,248
0
8,450
30,827
24,193
0
10,165
17,759
0
47,374
L
Xing Tian
concepteffect
Xing Tian
21,484
718
447
3,687
34,215
35,632
0
12,577
21,197
33,654
0
L
Bakasura
jonnwence
Bakasura
23,503
13,670
0
2,062
33,001
17,682
0
11,395
21,302
0
33,651
L
Gilgamesh
jrp0405
Gilgamesh
15,132
3,600
0
3,926
40,058
26,867
0
13,236
26,451
1,164
51,902
W
Medusa
rubencm_3
Medusa
33,849
23,684
0
2,485
19,231
7,265
0
9,173
9,026
0
69,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
75,379
304
Minions Killed
298
6
Camps Cleared
8
1,388,104
Distance Traveled
1,484,903
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,045
870
48
3
0
201,101
0
L
Neith
13,960
931
98
7
0
284,471
0
W
Bellona
13,820
921
15
1
0
282,033
1
W
Merlin
15,768
1,051
110
7
4
284,759
0
W
Geb
14,251
950
33
2
0
338,259
0
W
Vamana
14,895
993
45
3
3
295,286
0
L
Xing Tian
13,531
902
25
2
1
288,357
0
L
Bakasura
14,960
997
53
4
2
314,026
0
L
Gilgamesh
14,359
957
80
5
3
300,149
1
W
Medusa
16,645
1,110
95
6
1
284,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role