Player Matchup

Ne Zha
Ne Zha
Blue Punker
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,242 Elo+
Party 2
Sylvanus
Sylvanus
I Doc Otto I
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 2
Zhong Kui
Zhong Kui
Wee Brian 16
Zhong Kui
Level 122
God Stats
1W - 3L
1,148 SR
Queue Stats
205W - 183L
1,531 Elo+
Solo
Team Averages
Level 88
1,383 SR
1,342 Elo+

VS

Team Averages
Level 28
1,472 SR
1,394 Elo+
Merlin
Merlin
ALUCARD__HELSING
Merlin
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 23L
1,486 Elo+
Solo
Chaac
Chaac
Cerriman07
Chaac
Level 28
God Stats
134W - 194L
1,464 SR
Queue Stats
154W - 254L
1,354 Elo+
Party 1
Fenrir
Fenrir
Rob_979
Fenrir
Level 40
God Stats
25W - 40L
1,451 SR
Queue Stats
178W - 288L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 3 / 7
14,269
649
19,923
17,444
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
I Doc Otto I
Sylvanus
17
1 / 5 / 8
12,369
562
3,134
20,771
23,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Wee Brian 16
Zhong Kui
19
6 / 2 / 5
14,306
650
18,441
24,266
17,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 3
14,186
645
26,503
8,049
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
1 / 5 / 9
12,706
578
13,001
24,516
19,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Rob_979
Fenrir
18
2 / 5 / 7
13,388
609
9,278
22,857
16,253
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
10
10
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
2
3
4.25
W
Ne Zha
5
3
7
2.83
L
Chaac
1
5
9
1.1
W
Sylvanus
I Doc Otto I
Sylvanus
1
5
8
1
L
Fenrir
Rob_979
Fenrir
2
5
7
1.1
W
Zhong Kui
Wee Brian 16
Zhong Kui
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
48,782
62,481
Taken
55,422
48,616
Mitigated
38,689
25,014
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,503
259
0
0
8,049
3,218
532
3,906
4,143
92,673
0
W
Ne Zha
19,923
6,946
1,432
4,161
17,444
7,500
658
6,876
10,568
0
64,497
L
Chaac
13,001
303
1,616
11,112
24,516
19,218
1,003
9,722
14,794
0
43,464
W
Sylvanus
I Doc Otto I
Sylvanus
3,134
833
4,089
3,824
20,771
23,752
754
9,741
11,030
18,336
0
L
Fenrir
Rob_979
Fenrir
9,278
2,141
0
4,000
22,857
16,253
0
7,947
14,910
159
59,753
W
Zhong Kui
Wee Brian 16
Zhong Kui
18,441
1,151
0
11,508
24,266
17,364
0
10,020
14,246
71,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,944
Gold Earned
40,280
219
Minions Killed
258
0
Camps Cleared
0
1,127,823
Distance Traveled
1,184,049
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,186
645
135
6
0
361,869
2
W
Ne Zha
14,269
649
75
3
0
396,318
5
L
Chaac
12,706
578
52
2
0
408,543
2
W
Sylvanus
12,369
562
20
1
0
352,224
0
L
Fenrir
13,388
609
71
3
0
413,637
4
W
Zhong Kui
14,306
650
124
6
0
379,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role