Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Butcђer
Rama
Diamond V
Level 156
God Stats
3W - 0L
1,486 SR
Queue Stats
148W - 151L
1,899 MMR
Solo
Sobek
Sobek
Platinum IV
Hoensbroek
Sobek
Platinum IV
Level 156
God Stats
7W - 8L
1,558 SR
Queue Stats
262W - 237L
1,916 MMR
Solo
Scylla
Scylla
Diamond IV
SkellyGB
Scylla
Diamond IV
Level 129
God Stats
3W - 5L
1,718 SR
Queue Stats
105W - 119L
1,938 MMR
Solo
Vamana
Vamana
Platinum II
rubion55555
Vamana
Platinum II
Level 119
God Stats
8W - 3L
1,738 SR
Queue Stats
80W - 70L
1,963 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,600 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,737 SR
1,919 MMR
Neith
Neith
Platinum I
Benjamin13
Neith
Platinum I
Level 149
God Stats
1W - 3L
1,607 SR
Queue Stats
164W - 155L
1,934 MMR
Solo
Hun Batz
Hun Batz
Platinum II
J0N4
Hun Batz
Platinum II
Level 126
God Stats
3W - 2L
1,786 SR
Queue Stats
256W - 229L
1,928 MMR
Solo
Raijin
Raijin
Platinum II
Mogril
Raijin
Platinum II
Level 160
God Stats
4W - 4L
1,753 SR
Queue Stats
135W - 123L
1,977 MMR
Solo
Terra
Terra
Platinum II
Shady9baby
Terra
Platinum II
Level 145
God Stats
1W - 1L
1,817 SR
Queue Stats
134W - 118L
1,892 MMR
Solo
Osiris
Osiris
Platinum II
sukarw
Osiris
Platinum II
Level 65
God Stats
7W - 9L
1,721 SR
Queue Stats
238W - 217L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
4 / 0 / 4
6,111
611
5,048
5,928
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
10
2 / 1 / 3
6,011
601
3,020
4,518
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
8
2 / 1 / 3
5,294
529
2,595
6,047
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
SkellyGB
Scylla
10
2 / 0 / 2
5,772
577
3,476
2,961
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
11
2 / 0 / 1
6,382
638
7,038
7,364
2,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GilgameshTsukuyomiAthenaTiamatApollo

VS

Bans
PersephoneNemesisCu ChulainnSetTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 1
5,031
503
3,821
5,534
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
J0N4
Hun Batz
10
0 / 2 / 0
5,422
542
1,654
6,245
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Mogril
Raijin
10
1 / 2 / 1
5,577
558
2,728
4,884
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
8
1 / 1 / 1
5,108
511
1,519
5,386
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
sukarw
Osiris
9
0 / 3 / 0
4,918
492
5,121
10,125
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
4
6
L
Neith
0
4
1
0.13
W
Rama
2
1
3
3.5
W
Sobek
2
1
3
3.5
L
Hun Batz
J0N4
Hun Batz
0
2
0
0
L
Raijin
Mogril
Raijin
1
2
1
0.75
L
Terra
1
1
1
1.5
W
Scylla
SkellyGB
Scylla
2
0
2
3
W
Vamana
2
0
1
2.5
L
Osiris
sukarw
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
14,843
26,818
Taken
32,174
9,477
Mitigated
14,158
11,913
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,048
1,957
0
2,502
5,928
1,775
0
417
5,475
0
30,793
L
Neith
3,821
1,589
0
708
5,534
1,275
0
199
5,335
0
28,531
W
Rama
3,020
2,435
0
1,549
4,518
1,156
352
572
3,900
0
33,398
W
Sobek
2,595
247
0
3,342
6,047
2,685
0
1,324
4,679
9,708
0
L
Hun Batz
J0N4
Hun Batz
1,654
402
0
2,766
6,245
1,884
0
1,061
5,184
0
35,250
L
Raijin
Mogril
Raijin
2,728
312
0
1,056
4,884
1,804
0
2,790
2,094
33,830
0
L
Terra
1,519
306
348
1,667
5,386
2,730
0
2,021
3,365
8,705
0
W
Scylla
SkellyGB
Scylla
3,476
379
0
1,338
2,961
862
0
1,698
1,153
35,390
0
W
Vamana
7,038
3,829
0
3,182
7,364
2,999
0
0
7,364
0
36,503
L
Osiris
sukarw
Osiris
5,121
3,209
0
4,008
10,125
6,465
0
0
10,125
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
26,056
306
Minions Killed
295
0
Camps Cleared
0
1,040,868
Distance Traveled
885,664
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,111
611
57
6
0
244,271
2
L
Neith
5,031
503
60
6
0
151,745
3
W
Rama
6,011
601
74
7
0
180,920
3
W
Sobek
5,294
529
11
1
0
202,917
2
L
Hun Batz
5,422
542
91
9
0
181,620
1
L
Raijin
5,577
558
80
8
0
176,498
6
L
Terra
5,108
511
14
1
0
190,335
2
W
Scylla
5,772
577
88
9
0
192,035
6
W
Vamana
6,382
638
76
8
0
220,725
2
L
Osiris
4,918
492
50
5
0
185,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role