Player Matchup

Hera
Hera
OverhandHen70
Hera
Level 28
God Stats
7W - 4L
1,608 SR
Queue Stats
108W - 123L
1,382 Elo+
Party 1
Anubis
Anubis
PleasedPower92
Anubis
Level 28
God Stats
11W - 12L
1,309 SR
Queue Stats
238W - 300L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
Suhail-yoho
Cernunnos
Level 25
God Stats
1W - 1L
1,168 SR
Queue Stats
157W - 160L
1,400 Elo+
Solo
Athena
Athena
WishnWashn
Athena
Level 28
God Stats
25W - 36L
1,402 SR
Queue Stats
84W - 98L
1,329 Elo+
Solo
Loki
Loki
Zeldoor
Loki
Level 15
God Stats
3W - 9L
1,293 SR
Queue Stats
31W - 45L
1,332 Elo+
Party 1
Team Averages
Level 25
1,356 SR
1,365 Elo+

VS

Team Averages
Level 15
1,366 SR
1,313 Elo+
Anhur
Anhur
ARKrunnerZ
Anhur
Level 18
God Stats
6W - 12L
1,361 SR
Queue Stats
33W - 37L
1,417 Elo+
Solo
Fenrir
Fenrir
Diegomiceli
Fenrir
Level 29
God Stats
4W - 4L
1,554 SR
Queue Stats
31W - 43L
1,414 Elo+
Solo
Bellona
Bellona
LeJoOkErdu54
Bellona
Level 4
God Stats
1W - 3L
1,160 SR
Queue Stats
3W - 6L
1,155 Elo+
Solo
Sylvanus
Sylvanus
bingbong56014
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,424 Elo+
Solo
Kukulkan
Kukulkan
fernizalo
Kukulkan
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 2 / 10
11,882
699
23,136
7,652
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 7
10,813
636
11,662
7,445
3,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Suhail-yoho
Cernunnos
16
2 / 5 / 4
10,211
601
5,412
10,559
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
WishnWashn
Athena
12
2 / 4 / 6
8,810
518
2,125
15,120
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
Zeldoor
Loki
14
6 / 0 / 9
9,960
586
4,450
7,187
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
7 / 6 / 0
8,633
508
9,062
14,998
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
2 / 3 / 0
7,936
467
2,150
10,424
3,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
LeJoOkErdu54
Bellona
8
0 / 8 / 2
6,118
360
1,238
9,666
4,730
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Sylvanus
bingbong56014
Sylvanus
11
0 / 8 / 0
6,104
359
2,671
13,569
3,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
fernizalo
Kukulkan
11
2 / 14 / 3
7,509
442
5,556
12,641
3,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
38
Kills
11
12
Deaths
39
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
6
0
1.17
L
Fenrir
2
3
0
0.67
L
Bellona
LeJoOkErdu54
Bellona
0
8
2
0.13
W
20
2
10
12.5
W
8
1
7
11.5
W
Cernunnos
Suhail-yoho
Cernunnos
2
5
4
0.8
W
Athena
WishnWashn
Athena
2
4
6
1.25
W
Loki
Zeldoor
Loki
6
0
9
10.5
L
Sylvanus
bingbong56014
Sylvanus
0
8
0
0
L
Kukulkan
fernizalo
Kukulkan
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
20,677
47,963
Taken
61,298
23,094
Mitigated
19,947
12,873
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
9,062
4,742
0
4,508
14,998
4,361
1,166
7,484
7,374
0
50,235
L
Fenrir
2,150
290
0
3,004
10,424
3,390
0
4,415
5,955
0
32,975
L
Bellona
LeJoOkErdu54
Bellona
1,238
476
0
387
9,666
4,730
143
5,173
4,107
0
9,492
W
23,136
6,772
500
1,020
7,652
2,349
2,282
1,522
6,130
47,095
0
W
11,662
1,186
534
2,999
7,445
3,634
2,712
2,610
4,835
68,382
0
W
Cernunnos
Suhail-yoho
Cernunnos
5,412
2,371
598
1,974
10,559
3,760
6,338
337
10,222
0
66,596
W
Athena
WishnWashn
Athena
2,125
491
0
1,783
15,120
11,121
738
3,335
11,785
25,178
0
W
Loki
Zeldoor
Loki
4,450
598
0
3,465
7,187
2,230
966
423
6,764
0
38,941
L
Sylvanus
bingbong56014
Sylvanus
2,671
293
156
1,878
13,569
3,835
0
10,100
3,383
18,453
0
L
Kukulkan
fernizalo
Kukulkan
5,556
1,224
0
0
12,641
3,631
494
8,785
3,556
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
36,300
419
Minions Killed
248
0
Camps Cleared
0
1,626,370
Distance Traveled
1,220,821
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,633
508
87
5
0
250,351
1
L
Fenrir
7,936
467
76
4
0
309,558
1
L
Bellona
6,118
360
13
1
0
170,929
1
W
Hera
11,882
699
60
4
0
366,358
1
W
Anubis
10,813
636
123
7
0
276,689
1
W
Cernunnos
10,211
601
119
7
0
288,399
4
W
Athena
8,810
518
36
2
0
340,606
0
W
Loki
9,960
586
81
5
0
354,318
1
L
Sylvanus
6,104
359
28
2
0
216,407
4
L
Kukulkan
7,509
442
44
3
0
273,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role