Player Matchup

Ullr
Ullr
Frollic1127
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,741 Elo+
Solo
Cerberus
Cerberus
GreyNilX
Cerberus
Level 19
God Stats
1W - 3L
1,648 SR
Queue Stats
250W - 296L
1,518 Elo+
Solo
Ra
Ra
JKIDD2317
Ra
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 88L
1,302 Elo+
Solo
Set
Set
XGlitchi
Set
Level 27
God Stats
2W - 5L
1,632 SR
Queue Stats
14W - 24L
1,403 Elo+
Solo
Mulan
Mulan
pitoco2122
Mulan
Level 26
God Stats
6W - 6L
1,454 SR
Queue Stats
74W - 67L
1,432 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,479 Elo+

VS

Team Averages
Level 17
1,534 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Bioshock1968358
Morgan Le Fay
Level 29
God Stats
39W - 19L
1,769 SR
Queue Stats
113W - 86L
1,611 Elo+
Solo
Apollo
Apollo
Hakurey__
Apollo
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,441 Elo+
Solo
Cthulhu
Cthulhu
MiLuLuPiX
Cthulhu
Level 12
God Stats
0W - 2L
1,292 SR
Queue Stats
13W - 20L
1,341 Elo+
Solo
Sobek
Sobek
PraiseBobRoss22
Sobek
Level 29
God Stats
2W - 4L
1,607 SR
Queue Stats
343W - 422L
1,388 Elo+
Solo
Thor
Thor
YQvQY
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,150
550
4,699
7,572
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
GreyNilX
Cerberus
11
3 / 4 / 3
7,622
586
3,257
8,900
5,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 3 / 0
7,952
612
5,793
7,322
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 0
6,830
525
1,397
6,411
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
14
5 / 0 / 0
8,291
638
6,682
6,784
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bioshock1968358
Morgan Le Fay
14
6 / 2 / 1
7,869
605
11,263
8,635
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Hakurey__
Apollo
11
3 / 6 / 0
7,034
541
3,578
8,756
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MiLuLuPiX
Cthulhu
10
1 / 2 / 2
5,837
449
3,355
6,249
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,894
453
2,742
8,801
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
YQvQY
Thor
9
0 / 5 / 1
5,834
449
1,232
8,170
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
17
Kills
10
11
Deaths
18
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bioshock1968358
Morgan Le Fay
6
2
1
3.25
W
2
2
2
1.5
W
Cerberus
GreyNilX
Cerberus
3
4
3
1.13
L
Apollo
Hakurey__
Apollo
3
6
0
0.5
W
5
3
0
1.67
L
Cthulhu
MiLuLuPiX
Cthulhu
1
2
2
1
L
0
3
0
0
W
2
2
0
1
L
Thor
YQvQY
Thor
0
5
1
0.1
W
Mulan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
22,170
36,989
Taken
40,611
17,370
Mitigated
18,337
7,339
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bioshock1968358
Morgan Le Fay
11,263
1,091
0
1,778
8,635
3,164
0
4,759
3,876
53,871
0
W
4,699
1,960
0
1,052
7,572
2,714
1,366
2,640
4,752
0
47,107
W
Cerberus
GreyNilX
Cerberus
3,257
219
0
378
8,900
5,032
0
3,075
5,615
18,600
0
L
Apollo
Hakurey__
Apollo
3,578
2,130
0
1,740
8,756
2,695
1,414
2,572
6,184
0
46,096
W
5,793
218
394
1,534
7,322
2,548
29
5,478
1,844
51,988
0
L
Cthulhu
MiLuLuPiX
Cthulhu
3,355
328
0
441
6,249
4,761
170
1,247
5,002
17,983
0
L
2,742
212
0
2,154
8,801
5,384
0
0
8,801
22,536
0
W
1,397
526
0
1,554
6,411
2,396
76
3,005
3,376
0
27,378
L
Thor
YQvQY
Thor
1,232
251
0
2,330
8,170
2,333
0
472
7,698
0
25,677
W
Mulan
6,682
984
0
2,427
6,784
4,680
478
2,742
4,042
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
32,468
366
Minions Killed
317
0
Camps Cleared
0
1,173,509
Distance Traveled
1,131,552
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,869
605
89
7
0
231,741
1
W
Ullr
7,150
550
82
6
0
210,900
4
W
Cerberus
7,622
586
33
3
0
259,896
0
L
Apollo
7,034
541
93
7
0
200,273
1
W
Ra
7,952
612
98
8
0
249,734
3
L
Cthulhu
5,837
449
30
2
0
252,835
2
L
Sobek
5,894
453
39
3
0
234,416
0
W
Set
6,830
525
57
4
0
249,834
0
L
Thor
5,834
449
66
5
0
212,287
0
W
Mulan
8,291
638
96
7
0
203,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role