Player Matchup

Apollo
Apollo
Arbrelas
Apollo
Level 20
God Stats
6W - 10L
1,476 SR
Queue Stats
92W - 103L
1,424 Elo+
Solo
King Arthur
King Arthur
SneakSnekk
King Arthur
Level 23
God Stats
9W - 5L
1,880 SR
Queue Stats
120W - 132L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
SuHe234
Baron Samedi
Level 11
God Stats
2W - 10L
1,153 SR
Queue Stats
48W - 51L
1,341 Elo+
Solo
Ares
Ares
Voldemort88
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Solo
The Morrigan
The Morrigan
roseyule
The Morrigan
Level 27
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Team Averages
Level 17
1,541 SR
1,358 Elo+

VS

Team Averages
Level 18
1,565 SR
1,451 Elo+
Danzaburou
Danzaburou
CptJamz
Danzaburou
Level 26
God Stats
2W - 0L
1,769 SR
Queue Stats
127W - 111L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
MuchoSwag
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,594 Elo+
Party 1
Thor
Thor
Mаркус
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,350 Elo+
Solo
Bellona
Bellona
SupremeAINZ
Bellona
Level 28
God Stats
14W - 7L
1,600 SR
Queue Stats
129W - 179L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
wardus
Cthulhu
Level 17
God Stats
60W - 78L
1,458 SR
Queue Stats
109W - 160L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arbrelas
Apollo
11
0 / 6 / 2
6,864
381
6,969
14,032
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SneakSnekk
King Arthur
13
2 / 7 / 4
8,352
464
5,986
17,096
10,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SuHe234
Baron Samedi
13
2 / 9 / 1
7,848
436
4,347
10,439
3,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 2
7,812
434
2,461
10,131
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
roseyule
The Morrigan
14
1 / 2 / 1
8,627
479
4,378
8,504
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptJamz
Danzaburou
17
8 / 1 / 4
11,210
623
13,031
12,479
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
MuchoSwag
The Morrigan
14
2 / 2 / 4
9,198
511
6,860
4,912
1,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 7
9,580
532
5,555
11,258
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SupremeAINZ
Bellona
15
11 / 1 / 3
10,061
559
10,688
12,670
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
wardus
Cthulhu
15
5 / 0 / 8
9,775
543
7,328
11,957
8,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
29
30
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arbrelas
Apollo
0
6
2
0.17
W
Danzaburou
CptJamz
Danzaburou
8
1
4
10
W
The Morrigan
MuchoSwag
The Morrigan
2
2
4
2
W
3
3
7
2.17
L
King Arthur
SneakSnekk
King Arthur
2
7
4
0.57
L
Baron Samedi
SuHe234
Baron Samedi
2
9
1
0.28
W
Bellona
SupremeAINZ
Bellona
11
1
3
12.5
L
2
6
2
0.5
L
The Morrigan
roseyule
The Morrigan
1
2
1
0.75
W
Cthulhu
wardus
Cthulhu
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
43,462
60,202
Taken
53,276
28,893
Mitigated
28,207
9,351
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arbrelas
Apollo
6,969
4,335
0
3,104
14,032
4,867
1,064
4,016
10,016
0
35,291
W
Danzaburou
CptJamz
Danzaburou
13,031
6,905
0
6,615
12,479
5,018
2,347
2,336
10,143
0
89,838
W
The Morrigan
MuchoSwag
The Morrigan
6,860
1,581
0
215
4,912
1,837
853
1,796
3,116
49,993
0
W
5,555
1,320
0
3,166
11,258
5,709
2,230
1,140
10,118
0
58,339
L
King Arthur
SneakSnekk
King Arthur
5,986
600
0
2,342
17,096
10,564
227
2,637
14,459
0
44,872
L
Baron Samedi
SuHe234
Baron Samedi
4,347
332
274
1,177
10,439
3,745
256
2,945
7,494
28,166
0
W
Bellona
SupremeAINZ
Bellona
10,688
2,993
0
3,220
12,670
7,353
3,339
2,833
9,837
0
52,796
L
2,461
72
0
1,127
10,131
6,487
38
1,816
8,315
16,139
0
L
The Morrigan
roseyule
The Morrigan
4,378
1,183
0
1,327
8,504
3,230
702
3,182
5,322
53,555
2,720
W
Cthulhu
wardus
Cthulhu
7,328
326
253
3,746
11,957
8,290
338
1,962
9,995
39,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
49,824
341
Minions Killed
473
0
Camps Cleared
0
1,545,100
Distance Traveled
1,719,758
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,864
381
60
3
0
329,965
2
W
Danzaburou
11,210
623
140
8
0
331,351
4
W
The Morrigan
9,198
511
85
5
0
318,162
2
W
Thor
9,580
532
104
6
0
349,329
4
L
King Arthur
8,352
464
88
5
0
338,430
0
L
Baron Samedi
7,848
436
54
3
0
281,531
3
W
Bellona
10,061
559
80
4
0
358,133
0
L
Ares
7,812
434
20
1
0
295,370
0
L
The Morrigan
8,627
479
119
7
0
299,804
0
W
Cthulhu
9,775
543
64
4
0
362,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role