Player Matchup

Sobek
Sobek
CrixusFPS
Sobek
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
c Vertigo
Morgan Le Fay
Level 113
God Stats
7W - 7L
1,549 SR
Queue Stats
38W - 43L
1,608 Elo+
Party 1
Medusa
Medusa
k9ruru
Medusa
Level 158
God Stats
1W - 0L
1,641 SR
Queue Stats
33W - 26L
1,568 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,568 Elo+

VS

Team Averages
Level 104
1,584 SR
1,590 Elo+
Neith
Neith
EZbeingWheezy
Neith
Level 98
God Stats
0W - 2L
1,532 SR
Queue Stats
7W - 6L
1,637 Elo+
Solo
Poseidon
Poseidon
OgaTasumi
Poseidon
Level 106
God Stats
1W - 3L
1,721 SR
Queue Stats
145W - 164L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wp KillShot
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrixusFPS
Sobek
15
2 / 3 / 9
12,290
723
6,408
21,137
23,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
c Vertigo
Morgan Le Fay
17
9 / 5 / 5
13,326
784
21,305
11,537
5,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
k9ruru
Medusa
15
3 / 8 / 7
11,351
668
8,577
15,351
5,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
11,265
663
13,644
16,157
5,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OgaTasumi
Poseidon
16
5 / 5 / 8
11,446
673
12,797
12,575
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Wp KillShot
Cu Chulainn
15
6 / 4 / 9
11,740
691
13,144
16,351
15,239
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
16
16
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
CrixusFPS
Sobek
2
3
9
2.17
L
5
5
8
1.8
L
Poseidon
OgaTasumi
Poseidon
5
5
8
1.8
L
Cu Chulainn
Wp KillShot
Cu Chulainn
6
4
9
2.63
W
Morgan Le Fay
c Vertigo
Morgan Le Fay
9
5
5
2.3
W
Medusa
k9ruru
Medusa
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
39,585
48,025
Taken
45,083
35,085
Mitigated
24,635
6,506
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CrixusFPS
Sobek
6,408
772
0
2,620
21,137
23,969
48
6,279
14,314
19,601
0
L
13,644
6,506
835
4,328
16,157
5,282
689
9,937
5,738
0
41,418
L
Poseidon
OgaTasumi
Poseidon
12,797
1,329
0
1,360
12,575
4,114
477
7,784
4,375
58,820
0
L
Cu Chulainn
Wp KillShot
Cu Chulainn
13,144
2,977
990
1,228
16,351
15,239
0
8,612
7,257
2,994
23,605
W
Morgan Le Fay
c Vertigo
Morgan Le Fay
21,305
1,713
88
2,563
11,537
5,314
918
2,035
9,286
53,301
0
W
Medusa
k9ruru
Medusa
8,577
3,976
0
1,235
15,351
5,802
1,919
4,296
10,645
0
40,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
34,451
147
Minions Killed
189
0
Camps Cleared
0
873,981
Distance Traveled
852,354
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,290
723
21
1
0
308,033
1
L
Neith
11,265
663
63
4
0
271,531
0
L
Poseidon
11,446
673
98
6
0
280,777
1
L
Cu Chulainn
11,740
691
28
2
0
300,046
0
W
Morgan Le Fay
13,326
784
73
4
0
292,924
1
W
Medusa
11,351
668
53
3
0
273,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role