Player Matchup

Yemoja
Yemoja
FranticBlock412
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Kingdebane
Nemesis
Level 27
God Stats
43W - 42L
1,337 SR
Queue Stats
282W - 329L
1,227 Elo+
Solo
Chernobog
Chernobog
Koffz_On_60_fps
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
blisfs
Gilgamesh
Level 16
God Stats
20W - 15L
1,539 SR
Queue Stats
118W - 143L
1,285 Elo+
Solo
Artemis
Artemis
yoiboiharrison
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,475 SR
1,402 Elo+

VS

Team Averages
Level 15
1,433 SR
1,314 Elo+
Achilles
Achilles
Jon_rb05
Achilles
Level 3
God Stats
1W - 4L
1,249 SR
Queue Stats
3W - 6L
1,079 Elo+
Party 1
Athena
Athena
Mrs_Kitsunee
Athena
Level 14
God Stats
9W - 4L
1,801 SR
Queue Stats
16W - 9L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
SlittyTrash6516
Cthulhu
Level 13
God Stats
8W - 12L
1,312 SR
Queue Stats
16W - 30L
1,163 Elo+
Solo
Jing Wei
Jing Wei
SukarettoKitsune
Jing Wei
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
33W - 28L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
TITANICPORTU
Sun Wukong
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
29W - 37L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
8,970
359
2,995
15,196
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Kingdebane
Nemesis
18
7 / 5 / 4
12,018
481
12,694
24,677
12,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Koffz_On_60_fps
Chernobog
16
1 / 12 / 6
11,006
440
9,897
18,653
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
blisfs
Gilgamesh
20
11 / 6 / 3
14,109
564
20,838
25,938
16,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

3
0 / 1 / 1
5,288
212
0
731
24

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jon_rb05
Achilles
13
1 / 5 / 5
10,178
407
4,129
12,555
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
17
7 / 3 / 16
13,618
545
12,282
19,886
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 8
11,870
475
6,995
14,595
17,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 3 / 5
15,479
619
32,933
19,406
8,151
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TITANICPORTU
Sun Wukong
15
6 / 3 / 7
11,304
452
7,784
13,845
8,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
20
Kills
34
34
Deaths
22
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Achilles
Jon_rb05
Achilles
1
5
5
0.7
L
Nemesis
Kingdebane
Nemesis
7
5
4
1.8
L
Chernobog
Koffz_On_60_fps
Chernobog
1
12
6
0.33
W
Athena
7
3
16
5
W
3
8
8
0.88
W
17
3
5
6.5
W
Sun Wukong
TITANICPORTU
Sun Wukong
6
3
7
3.17
L
Gilgamesh
blisfs
Gilgamesh
11
6
3
2.08
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
64,123
85,195
Taken
80,287
49,983
Mitigated
60,315
6,835
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,995
1,015
431
642
15,196
14,509
84
3,707
11,489
21,776
0
W
Achilles
Jon_rb05
Achilles
4,129
979
0
280
12,555
10,971
1,139
546
12,009
6,132
25,031
L
Nemesis
Kingdebane
Nemesis
12,694
6,283
0
2,658
24,677
12,313
2,682
3,656
21,021
0
76,374
L
Chernobog
Koffz_On_60_fps
Chernobog
9,897
6,572
0
700
18,653
6,690
650
4,173
14,480
0
49,165
W
Athena
12,282
3,610
0
2,962
19,886
15,301
2,295
788
19,098
32,647
0
W
6,995
675
1,406
1,563
14,595
17,688
412
423
14,172
44,220
0
W
32,933
28,447
1,453
5,767
19,406
8,151
12,848
441
18,965
0
120,368
W
Sun Wukong
TITANICPORTU
Sun Wukong
7,784
3,675
0
1,426
13,845
8,204
1,016
797
13,048
0
38,617
L
Gilgamesh
blisfs
Gilgamesh
20,838
6,119
306
2,098
25,938
16,447
380
8,358
17,580
0
78,225
L
0
0
0
0
731
24
0
0
731
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
62,449
317
Minions Killed
401
0
Camps Cleared
0
1,625,310
Distance Traveled
2,180,306
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,970
359
23
1
0
342,749
2
W
Achilles
10,178
407
56
2
0
389,123
0
L
Nemesis
12,018
481
100
4
0
492,934
2
L
Chernobog
11,006
440
88
4
0
343,895
2
W
Athena
13,618
545
39
2
0
455,704
2
W
Cthulhu
11,870
475
72
3
0
404,855
0
W
Jing Wei
15,479
619
179
7
0
449,097
2
W
Sun Wukong
11,304
452
55
2
0
481,527
1
L
Gilgamesh
14,109
564
106
4
0
445,732
1
L
Artemis
5,288
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role