Player Matchup

Athena
Athena
DIVNAUTS428Kou
Athena
Level 10
God Stats
14W - 13L
1,722 SR
Queue Stats
23W - 46L
1,153 Elo+
Party 3
Achilles
Achilles
SHIN_DIVNAUTS
Achilles
Level 28
God Stats
5W - 12L
1,395 SR
Queue Stats
80W - 140L
1,257 Elo+
Party 3
Sol
Sol
WOLFERTRX
Sol
Level 34
God Stats
32W - 22L
1,443 SR
Queue Stats
117W - 104L
1,442 Elo+
Party 2
Ra
Ra
deathrohan
Ra
Level 27
God Stats
7W - 11L
1,232 SR
Queue Stats
51W - 58L
1,287 Elo+
Solo
Arachne
Arachne
tornillo_mega3
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,433 Elo+
Party 2
Team Averages
Level 23
1,458 SR
1,315 Elo+

VS

Team Averages
Level 25
1,544 SR
1,350 Elo+
Poseidon
Poseidon
KaOTicDonger
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Medusa
Medusa
Raginghaven5445
Medusa
Level 26
God Stats
7W - 9L
1,233 SR
Queue Stats
89W - 110L
1,198 Elo+
Solo
Loki
Loki
StepChair
Loki
Level 63
God Stats
2W - 1L
1,723 SR
Queue Stats
4W - 10L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
vMULLv2
Sun Wukong
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
19W - 18L
1,321 Elo+
Party 1
Ganesha
Ganesha
xKaOTic Gh0sTxX
Ganesha
Level 16
God Stats
2W - 0L
1,509 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,553
475
3,937
14,948
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SHIN_DIVNAUTS
Achilles
14
0 / 5 / 1
8,435
469
8,655
14,595
12,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 1
7,554
420
3,848
8,200
2,390
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 5 / 2
9,176
510
5,855
11,423
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 0
9,272
515
7,954
12,787
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KaOTicDonger
Poseidon
17
9 / 1 / 2
10,395
578
12,392
8,117
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,380
466
4,852
11,050
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
17
6 / 0 / 3
10,130
563
7,939
10,593
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
vMULLv2
Sun Wukong
16
2 / 0 / 2
9,185
510
5,208
11,430
9,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 9
8,875
493
8,350
13,964
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
20
20
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Poseidon
KaOTicDonger
Poseidon
9
1
2
10
W
3
4
2
1
L
Achilles
SHIN_DIVNAUTS
Achilles
0
5
1
0.1
W
Loki
6
0
3
7.5
L
1
3
1
0.5
L
1
5
2
0.4
L
4
2
0
2
W
Sun Wukong
vMULLv2
Sun Wukong
2
0
2
3
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
38,741
61,953
Taken
55,154
33,289
Mitigated
31,283
14,737
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,937
1,863
0
1,494
14,948
8,574
458
5,527
9,421
22,735
0
W
Poseidon
KaOTicDonger
Poseidon
12,392
1,967
0
1,800
8,117
3,889
513
1,060
7,057
70,157
0
W
4,852
2,330
0
3,020
11,050
3,916
1,150
4,814
6,236
0
41,803
L
Achilles
SHIN_DIVNAUTS
Achilles
8,655
2,960
0
3,502
14,595
12,762
196
465
14,130
0
48,522
W
Loki
7,939
2,071
0
5,530
10,593
4,270
0
1,449
9,144
0
61,992
L
3,848
1,102
0
1,626
8,200
2,390
49
3,963
4,237
37,193
0
L
5,855
437
460
4,315
11,423
3,950
197
5,614
5,809
60,312
0
L
7,954
5,948
0
3,340
12,787
5,613
0
5,173
7,614
0
63,468
W
Sun Wukong
vMULLv2
Sun Wukong
5,208
1,986
0
2,397
11,430
9,122
288
0
11,430
0
62,250
W
8,350
781
336
5,496
13,964
10,086
852
6,317
7,647
37,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
46,965
423
Minions Killed
469
0
Camps Cleared
0
1,654,081
Distance Traveled
1,764,813
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,553
475
45
3
0
317,634
1
W
Poseidon
10,395
578
134
7
0
370,631
6
W
Medusa
8,380
466
111
6
0
267,851
6
L
Achilles
8,435
469
88
5
0
338,005
9
W
Loki
10,130
563
112
6
0
410,675
2
L
Sol
7,554
420
59
3
0
309,048
0
L
Ra
9,176
510
121
7
0
302,768
1
L
Arachne
9,272
515
110
6
0
386,626
4
W
Sun Wukong
9,185
510
107
6
0
352,678
5
W
Ganesha
8,875
493
5
0
0
362,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role