Player Matchup

Hera
Hera
Bulldo76
Hera
Level 27
God Stats
2W - 1L
1,901 SR
Queue Stats
40W - 34L
1,430 Elo+
Solo
Vamana
Vamana
EscachoMC
Vamana
Level 39
God Stats
7W - 5L
1,361 SR
Queue Stats
57W - 57L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 26
God Stats
55W - 51L
1,455 SR
Queue Stats
98W - 117L
1,307 Elo+
Party 1
Team Averages
Level 31
1,572 SR
1,355 Elo+

VS

Team Averages
Level 76
1,479 SR
1,370 Elo+
Artio
Artio
KapteeniLaseri
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 125L
1,450 Elo+
Solo
Scylla
Scylla
Kyro Breeze
Scylla
Level 64
God Stats
7W - 7L
1,577 SR
Queue Stats
319W - 461L
1,339 Elo+
Party 2
Neith
Neith
SueFromCoop2
Neith
Level 25
God Stats
11W - 22L
1,359 SR
Queue Stats
36W - 59L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 5 / 7
9,215
658
10,384
9,661
2,878
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
EscachoMC
Vamana
13
4 / 1 / 5
10,107
722
11,466
11,373
6,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Lunnhe
Danzaburou
15
9 / 2 / 3
11,284
806
16,238
11,262
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,789
628
7,217
24,898
13,049
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
5 / 3 / 2
9,379
670
12,121
11,099
3,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 1
7,639
546
2,349
8,884
2,699
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
7
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
1
5
7
0.9
W
Vamana
EscachoMC
Vamana
4
1
5
6.5
L
2
4
3
0.88
L
Scylla
5
3
2
2
W
Danzaburou
Lunnhe
Danzaburou
9
2
3
5.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
21,687
32,296
Taken
44,881
13,521
Mitigated
19,573
10,681
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,384
2,188
0
854
9,661
2,878
825
7,152
2,509
31,612
0
W
Vamana
EscachoMC
Vamana
11,466
5,868
0
5,632
11,373
6,675
694
5,813
5,560
0
24,144
L
7,217
131
460
4,026
24,898
13,049
0
3,815
20,815
24,815
0
L
Scylla
12,121
82
219
2,012
11,099
3,825
0
2,672
8,179
34,321
0
W
Danzaburou
Lunnhe
Danzaburou
16,238
7,911
0
4,195
11,262
3,968
934
6,373
4,889
0
48,636
L
2,349
1,434
0
263
8,884
2,699
0
3,217
5,503
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
25,807
145
Minions Killed
108
0
Camps Cleared
0
794,629
Distance Traveled
640,545
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,215
658
63
5
0
237,153
2
W
Vamana
10,107
722
22
2
0
301,133
0
L
Artio
8,789
628
30
2
0
245,734
0
L
Scylla
9,379
670
47
3
0
246,458
0
W
Danzaburou
11,284
806
60
4
0
256,343
4
L
Neith
7,639
546
31
2
0
148,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role