Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ELO-_-94
Rama
Level 86
God Stats
1W - 3L
1,577 SR
Queue Stats
160W - 182L
1,444 Elo+
Solo
Hel
Hel
Symbiote2001
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,402 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,449 Elo+

VS

Team Averages
Level 89
1,528 SR
1,514 Elo+
Rama
Rama
Thetruefatz
Rama
Level 106
God Stats
3W - 1L
1,630 SR
Queue Stats
110W - 139L
1,423 Elo+
Solo
Cthulhu
Cthulhu
VanillaThrilla40
Cthulhu
Level 99
God Stats
9W - 13L
1,193 SR
Queue Stats
87W - 135L
1,374 Elo+
Solo
Chronos
Chronos
ps-ge71
Chronos
Level 61
God Stats
4W - 1L
1,761 SR
Queue Stats
208W - 112L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 4 / 4
8,244
634
6,921
15,951
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
12
2 / 5 / 2
8,327
641
10,097
12,850
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 7 / 3
7,899
608
7,883
14,858
6,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
9,656
743
10,014
11,264
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 7
8,870
682
8,247
12,220
7,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
ps-ge71
Chronos
14
6 / 0 / 9
10,005
770
18,644
13,184
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
16
16
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
4
4
0.75
L
Rama
2
5
2
0.6
L
2
7
3
0.5
W
6
2
6
4.5
W
4
3
7
2.5
W
Chronos
ps-ge71
Chronos
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
36,905
43,659
Taken
36,668
22,384
Mitigated
16,002
16,165
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,921
1,608
1,230
3,351
15,951
11,951
0
7,998
7,481
14,932
0
L
Rama
10,097
6,149
707
730
12,850
4,413
0
6,897
5,670
0
39,971
L
7,883
2,361
3,534
6,613
14,858
6,020
245
10,881
3,617
17,340
0
W
10,014
7,686
0
3,066
11,264
3,850
106
5,005
6,259
0
31,477
W
8,247
561
1,066
4,070
12,220
7,139
0
4,800
7,420
21,292
0
W
Chronos
ps-ge71
Chronos
18,644
7,913
0
6,030
13,184
5,013
2,412
4,999
8,185
48,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
28,531
96
Minions Killed
134
0
Camps Cleared
0
603,488
Distance Traveled
677,903
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,244
634
15
1
0
231,152
2
L
Rama
8,327
641
59
5
0
187,338
0
L
Hel
7,899
608
22
2
0
184,998
0
W
Rama
9,656
743
52
4
0
201,955
4
W
Cthulhu
8,870
682
28
2
0
229,555
2
W
Chronos
10,005
770
54
4
0
246,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role