Player Matchup

Cerberus
Cerberus
EastwoodStarlord
Cerberus
Level 47
God Stats
4W - 7L
1,437 SR
Queue Stats
227W - 229L
1,482 Elo+
Party 1
Sol
Sol
Markursi
Sol
Level 124
God Stats
3W - 3L
1,806 SR
Queue Stats
208W - 184L
1,585 Elo+
Party 1
Anhur
Anhur
NeZgel
Anhur
Level 63
God Stats
1W - 2L
1,439 SR
Queue Stats
128W - 106L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
kabi29991409
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,746 Elo+
Solo
Chang'e
Chang'e
mrTraxeR
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,595 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,577 Elo+

VS

Team Averages
Level 92
1,414 SR
1,502 Elo+
Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Martins123
Scylla
Level 119
God Stats
2W - 5L
1,303 SR
Queue Stats
114W - 113L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Skermer
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,479 Elo+
Solo
Tiamat
Tiamat
getlet
Tiamat
Level 105
God Stats
2W - 1L
1,600 SR
Queue Stats
126W - 121L
1,501 Elo+
Solo
Xbalanque
Xbalanque
josh211292
Xbalanque
Level 88
God Stats
6W - 6L
1,165 SR
Queue Stats
301W - 364L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 19
14,574
767
18,016
37,724
50,118
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 18
15,980
841
37,152
16,114
9,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
NeZgel
Anhur
20
12 / 7 / 10
14,668
772
18,797
23,057
14,063
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
kabi29991409
Cernunnos
6
0 / 0 / 0
8,644
455
403
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
mrTraxeR
Chang'e
20
4 / 5 / 20
12,385
652
12,337
25,566
39,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
2 / 6 / 15
12,786
673
13,725
18,463
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Martins123
Scylla
20
7 / 5 / 10
14,149
745
17,030
16,971
5,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Baron Samedi
Skermer
Baron Samedi
20
3 / 5 / 14
14,083
741
15,935
23,603
12,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
getlet
Tiamat
17
2 / 6 / 13
11,994
631
15,696
16,810
12,051
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
josh211292
Xbalanque
20
7 / 5 / 11
14,730
775
24,698
19,997
6,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
84
27
Kills
21
21
Deaths
27
67
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
6
15
1.58
L
4
6
19
2.25
L
7
3
18
5.33
W
Scylla
Martins123
Scylla
7
5
10
2.4
L
Anhur
NeZgel
Anhur
12
7
10
2.43
W
Baron Samedi
Skermer
Baron Samedi
3
5
14
2
W
Tiamat
getlet
Tiamat
2
6
13
1.42
W
Xbalanque
josh211292
Xbalanque
7
5
11
2.5
L
Cernunnos
kabi29991409
Cernunnos
0
0
0
0
L
Chang'e
mrTraxeR
Chang'e
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,705
Damage
87,084
102,461
Taken
95,844
114,080
Mitigated
44,078
44,401
Healing
50,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,725
6,554
8,061
5,779
18,463
6,739
2,053
15,797
2,666
29,711
0
L
18,016
48
3,857
12,486
37,724
50,118
446
17,720
20,004
29,012
0
L
37,152
5,399
2,420
5,083
16,114
9,985
3,773
12,334
3,780
97,315
0
W
Scylla
Martins123
Scylla
17,030
1,616
1,958
2,796
16,971
5,783
1,947
11,030
5,941
37,053
0
L
Anhur
NeZgel
Anhur
18,797
9,247
2,900
3,379
23,057
14,063
1,459
15,432
7,625
0
45,539
W
Baron Samedi
Skermer
Baron Samedi
15,935
815
7,426
9,245
23,603
12,962
1,178
18,316
5,287
41,557
0
W
Tiamat
getlet
Tiamat
15,696
925
1,734
4,148
16,810
12,051
896
10,981
5,829
32,062
0
W
Xbalanque
josh211292
Xbalanque
24,698
14,359
2,323
6,705
19,997
6,543
1,810
11,381
8,616
0
57,402
L
Cernunnos
kabi29991409
Cernunnos
403
0
0
0
0
0
0
0
0
0
407
L
Chang'e
mrTraxeR
Chang'e
12,337
914
8,166
6,110
25,566
39,914
170
16,900
8,666
20,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,251
Gold Earned
67,742
246
Minions Killed
219
0
Camps Cleared
0
1,316,163
Distance Traveled
1,524,530
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,786
673
32
2
0
257,535
0
L
Cerberus
14,574
767
43
2
0
354,448
1
L
Sol
15,980
841
125
7
0
320,467
1
W
Scylla
14,149
745
37
2
0
336,068
2
L
Anhur
14,668
772
62
3
0
286,051
2
W
Baron Samedi
14,083
741
62
3
0
329,350
1
W
Tiamat
11,994
631
34
2
0
269,579
3
W
Xbalanque
14,730
775
54
3
0
331,998
2
L
Cernunnos
8,644
455
2
0
0
37,029
0
L
Chang'e
12,385
652
14
1
0
318,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role