Player Matchup

Sylvanus
Sylvanus
Klaero
Sylvanus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,557 Elo+
Solo
Neith
Neith
RensSta2003
Neith
Level 66
God Stats
4W - 12L
1,533 SR
Queue Stats
69W - 96L
1,327 Elo+
Party 2
Anubis
Anubis
game_panda077
Anubis
Level 25
God Stats
15W - 9L
1,590 SR
Queue Stats
48W - 61L
1,358 Elo+
Party 2
Team Averages
Level 65
1,541 SR
1,414 Elo+

VS

Team Averages
Level 64
1,473 SR
1,384 Elo+
Hera
Hera
EscachoMC
Hera
Level 38
God Stats
2W - 1L
1,337 SR
Queue Stats
57W - 57L
1,312 Elo+
Party 1
Bacchus
Bacchus
FuerteTop
Bacchus
Level 127
God Stats
41W - 35L
1,648 SR
Queue Stats
243W - 256L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 26
God Stats
55W - 51L
1,433 SR
Queue Stats
98W - 117L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Klaero
Sylvanus
16
3 / 4 / 8
11,211
590
9,611
19,828
17,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 4 / 8
12,021
633
16,772
16,171
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 6
11,731
617
12,285
19,295
10,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 7 / 11
12,123
638
13,551
10,711
3,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
FuerteTop
Bacchus
17
2 / 3 / 11
11,699
616
14,955
22,751
22,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Lunnhe
Danzaburou
18
9 / 3 / 5
13,714
722
19,815
16,592
5,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
12
Kills
14
14
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
3
7
11
1.21
W
Bacchus
FuerteTop
Bacchus
2
3
11
2.5
L
Sylvanus
Klaero
Sylvanus
3
4
8
1.75
W
Danzaburou
Lunnhe
Danzaburou
9
3
5
3.83
L
5
4
8
2.25
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
48,321
55,294
Taken
50,054
36,012
Mitigated
30,617
25,461
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,551
2,354
0
2,037
10,711
3,407
74
3,818
6,893
37,430
0
W
Bacchus
FuerteTop
Bacchus
14,955
977
0
4,710
22,751
22,147
78
7,832
14,919
41,960
0
L
Sylvanus
Klaero
Sylvanus
9,611
952
8,544
8,345
19,828
17,221
385
9,671
10,157
33,528
0
W
Danzaburou
Lunnhe
Danzaburou
19,815
7,167
429
6,102
16,592
5,063
2,922
10,246
6,346
0
64,786
L
16,772
4,774
0
3,535
16,171
8,416
866
10,262
5,909
0
58,304
L
12,285
426
0
5,037
19,295
10,375
471
8,573
10,722
39,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
37,536
188
Minions Killed
203
0
Camps Cleared
0
858,287
Distance Traveled
1,008,476
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,123
638
59
3
0
314,786
2
W
Bacchus
11,699
616
42
2
0
366,094
4
L
Sylvanus
11,211
590
54
3
0
309,104
4
W
Danzaburou
13,714
722
102
5
0
327,596
4
L
Neith
12,021
633
80
4
0
290,735
2
L
Anubis
11,731
617
54
3
0
258,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role