Player Matchup

Chang'e
Chang'e
Gold V
BeNaNs
Chang'e
Gold V
Level 115
God Stats
2W - 0L
1,665 SR
Queue Stats
5W - 4L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,665 SR
1,400 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 47
1,500 SR
1,220 MMR
Pele
Pele
Bronze IV
DeluxPvP
Pele
Bronze IV
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 23L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeNaNs
Chang'e
20
5 / 2 / 0
12,835
856
11,807
14,897
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KaliVulcanBakasuraUllrVamana

VS

Bans
AnubisSkadiHou YiNe ZhaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
2 / 5 / 0
10,994
733
10,511
16,862
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BeNaNs
Chang'e
5
2
0
2.5
L
Pele
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
10,511
14,897
Taken
16,862
8,995
Mitigated
6,869
7,667
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BeNaNs
Chang'e
11,807
697
0
7,667
14,897
8,995
1,644
0
14,897
87,663
0
L
Pele
10,511
2,583
0
3,490
16,862
6,869
47
11,807
5,055
0
76,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,835
Gold Earned
10,994
151
Minions Killed
116
0
Camps Cleared
0
326,621
Distance Traveled
308,706
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,835
856
151
10
0
326,621
2
L
Pele
10,994
733
116
8
0
308,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role