Player Matchup

Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigPapiJDawg
Ymir
Level 123
God Stats
4W - 3L
1,872 SR
Queue Stats
707W - 652L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
xMsToxicDevilx
Nu Wa
Level 144
God Stats
9W - 14L
1,217 SR
Queue Stats
418W - 468L
1,542 Elo+
Party 1
Team Averages
Level 91
1,530 SR
1,531 Elo+

VS

Team Averages
Level 74
1,606 SR
1,554 Elo+
Hercules
Hercules
JChis13
Hercules
Level 99
God Stats
3W - 3L
1,616 SR
Queue Stats
17W - 16L
1,568 Elo+
Solo
Sol
Sol
Oretania
Sol
Level 120
God Stats
2W - 1L
1,701 SR
Queue Stats
140W - 161L
1,477 Elo+
Solo
Set
Set
strodgamer
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 4
7,407
1,058
5,814
3,558
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 6
6,476
925
2,783
2,982
1,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 7
5,993
856
3,937
3,720
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JChis13
Hercules
8
2 / 3 / 1
5,781
826
2,861
9,349
5,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 6 / 2
6,068
867
3,957
6,761
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 2 / 0
4,323
618
0
1,622
398
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
W
3
0
6
6
L
Hercules
JChis13
Hercules
2
3
1
0.83
L
1
6
2
0.33
L
0
2
0
0
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
6,818
10,260
Taken
17,732
4,517
Mitigated
8,223
2,656
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,814
215
0
897
3,558
1,474
507
771
2,787
29,300
0
W
2,783
602
0
705
2,982
1,599
123
1,216
1,766
5,881
0
L
Hercules
JChis13
Hercules
2,861
518
0
1,653
9,349
5,886
0
6,463
2,886
0
8,871
L
3,957
975
0
1,070
6,761
1,939
459
4,723
2,038
16,913
0
L
0
0
0
0
1,622
398
0
1,348
274
0
93
W
3,937
1,417
0
1,054
3,720
1,444
168
1,970
1,750
13,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,876
Gold Earned
16,172
85
Minions Killed
45
0
Camps Cleared
0
340,610
Distance Traveled
240,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,407
1,058
58
8
0
124,307
1
W
Ymir
6,476
925
6
1
0
109,086
0
L
Hercules
5,781
826
10
1
0
126,123
0
L
Sol
6,068
867
35
5
0
90,922
1
L
Set
4,323
618
0
0
0
23,111
0
W
Nu Wa
5,993
856
21
3
0
107,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role