Player Matchup

Hun Batz
Hun Batz
Johngardien
Hun Batz
Level 129
God Stats
3W - 7L
1,474 SR
Queue Stats
229W - 223L
1,484 Elo+
Party 1
Odin
Odin
Korrazon
Odin
Level 88
God Stats
3W - 2L
1,522 SR
Queue Stats
45W - 41L
1,520 Elo+
Party 1
Scylla
Scylla
Sena 62
Scylla
Level 88
God Stats
4W - 4L
1,876 SR
Queue Stats
130W - 94L
1,572 Elo+
Party 1
Team Averages
Level 102
1,624 SR
1,526 Elo+

VS

Team Averages
Level 31
1,530 SR
1,387 Elo+
Danzaburou
Danzaburou
CKone2K
Danzaburou
Level 28
God Stats
5W - 4L
1,864 SR
Queue Stats
214W - 207L
1,546 Elo+
Solo
Hera
Hera
EscachoMC
Hera
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 57L
1,319 Elo+
Party 2
Mulan
Mulan
Lunnhe
Mulan
Level 26
God Stats
1W - 9L
1,227 SR
Queue Stats
98W - 117L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Johngardien
Hun Batz
12
2 / 0 / 9
7,813
710
6,066
5,842
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
11
4 / 1 / 7
7,977
725
4,051
7,159
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Sena 62
Scylla
12
6 / 2 / 5
8,490
772
6,281
4,993
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CKone2K
Danzaburou
9
1 / 6 / 2
6,978
634
6,751
9,795
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hera
10
0 / 3 / 2
6,348
577
1,374
4,609
1,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Lunnhe
Mulan
10
2 / 3 / 1
7,147
650
4,015
6,500
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CKone2K
Danzaburou
1
6
2
0.33
L
Hera
0
3
2
0.33
W
Hun Batz
Johngardien
Hun Batz
2
0
9
6.5
W
Odin
4
1
7
7.5
L
Mulan
Lunnhe
Mulan
2
3
1
0.83
W
Scylla
Sena 62
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
12,140
17,994
Taken
20,904
9,369
Mitigated
7,598
3,192
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CKone2K
Danzaburou
6,751
2,426
0
3,020
9,795
3,779
0
2,867
6,748
0
29,494
L
Hera
1,374
224
0
890
4,609
1,271
0
900
3,648
14,488
0
W
Hun Batz
Johngardien
Hun Batz
6,066
1,208
0
370
5,842
2,698
679
353
5,489
0
25,544
W
Odin
4,051
731
0
1,561
7,159
5,216
54
900
6,259
0
12,588
L
Mulan
Lunnhe
Mulan
4,015
630
0
352
6,500
2,548
0
2,514
3,719
0
10,670
W
Scylla
Sena 62
Scylla
6,281
31
0
1,261
4,993
1,455
336
121
4,872
27,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
20,473
113
Minions Killed
86
0
Camps Cleared
0
596,666
Distance Traveled
552,200
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,978
634
44
4
0
172,303
1
L
Hera
6,348
577
25
2
0
183,557
0
W
Hun Batz
7,813
710
43
4
0
213,329
5
W
Odin
7,977
725
24
2
0
222,259
1
L
Mulan
7,147
650
17
2
0
196,340
4
W
Scylla
8,490
772
46
4
0
161,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role