Player Matchup

Ganesha
Ganesha
Diamond II
Meinardas-
Ganesha
Diamond II
Level 123
God Stats
27W - 22L
1,612 SR
Queue Stats
246W - 226L
2,342 MMR
Party 1
Rama
Rama
Diamond III
ZekiChoud
Rama
Diamond III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 287L
2,296 MMR
Party 1
Thoth
Thoth
Diamond II
iRourkey
Thoth
Diamond II
Level 127
God Stats
8W - 11L
1,619 SR
Queue Stats
651W - 644L
2,364 MMR
Solo
Loki
Loki
Platinum I
nаthan
Loki
Platinum I
Level 84
God Stats
9W - 8L
1,829 SR
Queue Stats
212W - 181L
2,290 MMR
Solo
Arachne
Arachne
Masters
oohacherry
Arachne
Masters
Level 160
God Stats
33W - 30L
1,672 SR
Queue Stats
532W - 545L
2,796 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,646 SR
2,417 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,677 SR
2,466 MMR
Bacchus
Bacchus
Diamond II
I MisterKnopf I
Bacchus
Diamond II
Level 149
God Stats
3W - 0L
1,667 SR
Queue Stats
153W - 126L
2,363 MMR
Party 2
Tyr
Tyr
Diamond II
Kepachi-ZaRaKi-_
Tyr
Diamond II
Level 146
God Stats
1W - 0L
1,695 SR
Queue Stats
104W - 97L
2,276 MMR
Solo
Eset
Eset
Masters
Yeeouai
Eset
Masters
Level 152
God Stats
347W - 249L
1,679 SR
Queue Stats
642W - 644L
2,784 MMR
Solo
Awilix
Awilix
Platinum II
l Sazurox I
Awilix
Platinum II
Level 128
God Stats
25W - 10L
1,838 SR
Queue Stats
51W - 21L
2,246 MMR
Party 2
Cernunnos
Cernunnos
Diamond I
ĎĚÂÐŹØŇĚ
Cernunnos
Diamond I
Level 159
God Stats
1W - 1L
1,504 SR
Queue Stats
89W - 71L
2,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Meinardas-
Ganesha
13
0 / 7 / 6
8,902
469
4,065
17,588
8,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
15
1 / 4 / 0
9,005
474
4,338
13,573
4,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
iRourkey
Thoth
15
0 / 5 / 4
8,677
457
5,926
10,999
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
nаthan
Loki
20
6 / 3 / 1
12,245
644
8,315
13,256
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
oohacherry
Arachne
15
0 / 7 / 0
8,992
473
5,850
19,430
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatSetPersephoneAthenaGilgamesh

VS

Bans
NemesisHeimdallrSobekApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,107
585
9,632
15,405
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 0 / 5
12,371
651
12,881
13,916
12,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
Yeeouai
Eset
17
3 / 3 / 7
11,339
597
9,192
9,050
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
19
12 / 3 / 3
12,936
681
11,866
12,407
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
18
2 / 0 / 3
11,689
615
7,932
11,165
5,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
26
26
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
5
0
5
7.5
L
Ganesha
Meinardas-
Ganesha
0
7
6
0.43
W
Eset
Yeeouai
Eset
3
3
7
2.17
L
Rama
1
4
0
0.25
L
Thoth
iRourkey
Thoth
0
5
4
0.4
W
Awilix
12
3
3
4.5
L
Loki
nаthan
Loki
6
3
1
2.17
L
Arachne
oohacherry
Arachne
0
7
0
0
W
Cernunnos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
51,503
74,846
Taken
61,943
29,751
Mitigated
43,680
16,679
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,632
1,021
0
4,867
15,405
15,706
429
5,952
9,453
30,922
0
W
12,881
2,616
0
7,191
13,916
12,786
942
1,053
12,863
0
73,276
L
Ganesha
Meinardas-
Ganesha
4,065
402
0
2,522
17,588
8,141
0
8,515
8,917
22,927
0
W
Eset
Yeeouai
Eset
9,192
1,068
2,735
3,029
9,050
3,520
1,779
2,769
6,281
88,107
0
L
Rama
4,338
3,168
0
3,792
13,573
4,295
0
1,066
12,507
0
56,232
L
Thoth
iRourkey
Thoth
5,926
291
0
1,335
10,999
3,820
0
4,695
6,034
67,549
0
W
Awilix
11,866
5,018
0
1,064
12,407
6,556
1,127
1,338
11,069
0
95,038
L
Loki
nаthan
Loki
8,315
2,450
0
630
13,256
4,815
0
3,762
9,388
0
104,766
L
Arachne
oohacherry
Arachne
5,850
3,491
0
8,400
19,430
8,680
1,538
254
19,176
0
58,101
W
Cernunnos
7,932
4,067
0
6,760
11,165
5,112
6,636
1,197
9,968
0
93,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
59,442
576
Minions Killed
636
0
Camps Cleared
0
1,745,408
Distance Traveled
2,015,567
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,107
585
35
2
0
409,102
4
W
Tyr
12,371
651
148
8
0
443,215
1
L
Ganesha
8,902
469
15
1
0
355,911
8
W
Eset
11,339
597
169
9
0
371,731
5
L
Rama
9,005
474
109
6
0
327,613
7
L
Thoth
8,677
457
132
7
0
331,706
7
W
Awilix
12,936
681
140
7
0
414,622
3
L
Loki
12,245
644
193
10
0
399,630
1
L
Arachne
8,992
473
127
7
0
330,548
2
W
Cernunnos
11,689
615
144
8
0
376,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role