Player Matchup

Hades
Hades
Astro-HellFire
Hades
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,520 Elo+
Party 2
Anubis
Anubis
Boujee_Booo
Anubis
Level 127
God Stats
7W - 15L
1,623 SR
Queue Stats
387W - 370L
1,486 Elo+
Solo
Danzaburou
Danzaburou
NOmoreHIROS1
Danzaburou
Level 128
God Stats
6W - 4L
1,741 SR
Queue Stats
527W - 483L
1,549 Elo+
Solo
Sylvanus
Sylvanus
PRiD3SmoKe
Sylvanus
Level 158
God Stats
10W - 7L
1,267 SR
Queue Stats
357W - 328L
1,518 Elo+
Solo
Nemesis
Nemesis
lJoshuL
Nemesis
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 64L
1,713 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,557 Elo+

VS

Team Averages
Level 132
1,510 SR
1,533 Elo+
Mulan
Mulan
Darth_Veliz
Mulan
Level 112
God Stats
12W - 11L
1,643 SR
Queue Stats
549W - 523L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N7 Gamester
Morgan Le Fay
Level 155
God Stats
5W - 3L
1,473 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 1
Horus
Horus
N7 Vanity
Horus
Level 143
God Stats
1W - 0L
1,195 SR
Queue Stats
15W - 18L
1,490 Elo+
Party 1
Arachne
Arachne
RollingAnkles
Arachne
Level 129
God Stats
8W - 4L
1,654 SR
Queue Stats
199W - 163L
1,607 Elo+
Party 1
Chronos
Chronos
SeanThaGinge
Chronos
Level 120
God Stats
14W - 10L
1,587 SR
Queue Stats
196W - 175L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,999
429
6,416
9,998
4,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
0 / 3 / 0
6,879
491
4,597
6,102
2,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NOmoreHIROS1
Danzaburou
10
1 / 3 / 1
6,065
433
3,650
7,432
2,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
PRiD3SmoKe
Sylvanus
10
1 / 4 / 1
5,742
410
5,312
11,940
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
lJoshuL
Nemesis
11
1 / 4 / 2
6,605
472
5,386
10,119
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,682
620
9,878
11,301
7,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
N7 Gamester
Morgan Le Fay
15
2 / 0 / 1
8,535
610
4,547
4,842
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
N7 Vanity
Horus
11
1 / 2 / 7
7,234
517
4,457
9,181
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
12
4 / 0 / 4
7,877
563
5,706
9,905
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
SeanThaGinge
Chronos
14
7 / 0 / 1
8,380
599
7,672
7,217
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
18
18
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Anubis
0
3
0
0
W
4
1
2
5
W
Morgan Le Fay
N7 Gamester
Morgan Le Fay
2
0
1
2.5
W
Horus
N7 Vanity
Horus
1
2
7
2.25
L
Danzaburou
NOmoreHIROS1
Danzaburou
1
3
1
0.5
L
Sylvanus
PRiD3SmoKe
Sylvanus
1
4
1
0.38
W
Arachne
4
0
4
6
W
Chronos
SeanThaGinge
Chronos
7
0
1
7.5
L
Nemesis
lJoshuL
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
32,260
45,591
Taken
42,446
19,717
Mitigated
20,500
15,005
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,416
463
0
2,742
9,998
4,630
0
0
9,998
31,268
0
L
Anubis
4,597
284
0
2,017
6,102
2,922
0
2,584
3,518
46,233
0
W
9,878
4,011
0
6,317
11,301
7,932
48
6,282
5,019
0
51,315
W
Morgan Le Fay
N7 Gamester
Morgan Le Fay
4,547
153
0
822
4,842
1,252
580
2,145
2,697
60,532
0
W
Horus
N7 Vanity
Horus
4,457
2,022
1,220
3,443
9,181
6,147
0
2,664
6,517
0
16,346
L
Danzaburou
NOmoreHIROS1
Danzaburou
3,650
1,782
0
2,111
7,432
2,152
0
3,082
4,350
0
29,838
L
Sylvanus
PRiD3SmoKe
Sylvanus
5,312
1,950
1,438
3,934
11,940
6,911
0
5,349
6,591
21,231
5,731
W
Arachne
5,706
4,267
0
2,099
9,905
2,910
0
2,280
7,625
0
47,104
W
Chronos
SeanThaGinge
Chronos
7,672
2,236
0
3,184
7,217
2,259
599
2,515
4,702
56,397
0
L
Nemesis
lJoshuL
Nemesis
5,386
2,820
0
2,763
10,119
3,102
0
1,204
8,915
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
40,708
352
Minions Killed
436
0
Camps Cleared
0
1,150,735
Distance Traveled
1,359,508
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,999
429
64
5
0
216,720
3
L
Anubis
6,879
491
111
8
0
231,422
5
W
Mulan
8,682
620
100
7
0
231,223
2
W
Morgan Le Fay
8,535
610
112
8
0
267,462
4
W
Horus
7,234
517
19
1
0
290,626
2
L
Danzaburou
6,065
433
50
4
0
202,648
2
L
Sylvanus
5,742
410
51
4
0
224,588
2
W
Arachne
7,877
563
86
6
0
326,448
1
W
Chronos
8,380
599
119
9
0
243,749
2
L
Nemesis
6,605
472
76
5
0
275,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role