Player Matchup

Da Ji
Da Ji
Robo Outlaw6994
Da Ji
Level 80
God Stats
1W - 3L
1,236 SR
Queue Stats
364W - 505L
1,414 Elo+
Party 1
Ares
Ares
a2037532767
Ares
Level 22
God Stats
2W - 5L
1,168 SR
Queue Stats
50W - 74L
1,326 Elo+
Solo
Olorun
Olorun
omegawolf231
Olorun
Level 6
God Stats
2W - 1L
1,800 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 1
Team Averages
Level 36
1,401 SR
1,499 Elo+

VS

Team Averages
Level 80
1,450 SR
1,358 Elo+
Nu Wa
Nu Wa
EatmanExtreme
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,454 Elo+
Solo
Chaac
Chaac
N0 WHEY
Chaac
Level 117
God Stats
30W - 34L
1,411 SR
Queue Stats
165W - 216L
1,364 Elo+
Party 2
Neith
Neith
Sasquatch2182
Neith
Level 16
God Stats
5W - 7L
1,440 SR
Queue Stats
15W - 27L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
8,594
614
3,585
11,066
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 5
9,004
643
5,720
15,563
15,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
13
2 / 5 / 6
8,714
622
8,921
11,753
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
10,976
784
13,516
7,671
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
N0 WHEY
Chaac
14
2 / 1 / 14
10,073
720
12,535
14,338
7,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 4 / 5
10,391
742
5,758
6,739
2,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
7
Kills
16
16
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Chaac
N0 WHEY
Chaac
2
1
14
9
L
2
6
5
0.75
W
6
4
5
2.13
L
3
5
5
1.1
L
Olorun
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
31,809
38,382
Taken
28,748
25,550
Mitigated
12,874
3,713
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,516
4,567
0
391
7,671
2,596
1,743
3,064
4,607
42,164
0
W
Chaac
N0 WHEY
Chaac
12,535
1,208
0
6,085
14,338
7,952
228
6,877
7,461
0
41,145
L
3,585
334
0
0
11,066
4,774
29
2,927
8,139
0
23,546
W
5,758
1,549
0
937
6,739
2,326
697
4,311
2,428
0
25,114
L
5,720
117
0
0
15,563
15,841
0
5,243
10,320
17,778
0
L
Olorun
8,921
3,122
1,005
2,708
11,753
4,935
29
5,346
6,407
41,479
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
31,440
128
Minions Killed
144
0
Camps Cleared
0
686,926
Distance Traveled
753,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,976
784
45
3
0
247,121
4
W
Chaac
10,073
720
55
4
0
281,554
0
L
Da Ji
8,594
614
39
3
0
210,499
2
W
Neith
10,391
742
44
3
0
224,602
0
L
Ares
9,004
643
36
3
0
240,924
0
L
Olorun
8,714
622
53
4
0
235,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role