Player Matchup

Cupid
Cupid
Cristhianito_
Cupid
Level 88
God Stats
4W - 3L
1,342 SR
Queue Stats
235W - 240L
1,484 Elo+
Party 1
Scylla
Scylla
S3RGii0jl
Scylla
Level 15
God Stats
7W - 6L
1,523 SR
Queue Stats
12W - 18L
1,363 Elo+
Party 1
Hercules
Hercules
Sebasleyva96
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,366 Elo+
Party 1
Vamana
Vamana
javierelpollito
Vamana
Level 44
God Stats
19W - 15L
1,488 SR
Queue Stats
135W - 114L
1,445 Elo+
Party 1
Ymir
Ymir
mlgolmo20
Ymir
Level 14
God Stats
6W - 5L
1,482 SR
Queue Stats
9W - 9L
1,420 Elo+
Party 1
Team Averages
Level 37
1,467 SR
1,416 Elo+

VS

Team Averages
Level 22
1,538 SR
1,447 Elo+
Fenrir
Fenrir
AggelosSkl
Fenrir
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
95W - 116L
1,447 Elo+
Solo
Hou Yi
Hou Yi
DinoJoe93
Hou Yi
Level 29
God Stats
38W - 27L
1,507 SR
Queue Stats
129W - 121L
1,481 Elo+
Solo
Bellona
Bellona
JButler99
Bellona
Level 18
God Stats
8W - 8L
1,449 SR
Queue Stats
103W - 97L
1,456 Elo+
Solo
Horus
Horus
nlbattler
Horus
Level 18
God Stats
15W - 17L
1,342 SR
Queue Stats
378W - 382L
1,433 Elo+
Solo
Chronos
Chronos
oh okay5709
Chronos
Level 18
God Stats
0W - 1L
1,699 SR
Queue Stats
21W - 22L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,121
562
14,398
10,406
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
S3RGii0jl
Scylla
15
3 / 2 / 7
9,472
526
11,525
8,172
3,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sebasleyva96
Hercules
15
1 / 2 / 2
8,601
478
4,325
13,104
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 1 / 10
10,706
595
13,990
14,046
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
2 / 4 / 12
9,070
504
6,621
13,994
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AggelosSkl
Fenrir
13
0 / 6 / 0
8,186
455
4,633
14,838
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hou Yi
DinoJoe93
Hou Yi
10
4 / 6 / 0
7,371
410
9,624
12,827
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JButler99
Bellona
15
4 / 3 / 1
9,812
545
12,143
13,407
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
nlbattler
Horus
12
1 / 3 / 4
8,180
454
5,380
14,174
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
oh okay5709
Chronos
13
1 / 4 / 2
8,227
457
6,453
13,581
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
22
Kills
10
10
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AggelosSkl
Fenrir
0
6
0
0
W
7
1
9
11.5
L
Hou Yi
DinoJoe93
Hou Yi
4
6
0
0.67
L
Bellona
JButler99
Bellona
4
3
1
1.5
W
Scylla
S3RGii0jl
Scylla
3
2
7
3.25
W
Hercules
Sebasleyva96
Hercules
1
2
2
1
W
9
1
10
14
W
Ymir
2
4
12
2
L
Horus
nlbattler
Horus
1
3
4
1
L
Chronos
oh okay5709
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,859
Damage
38,233
59,722
Taken
68,827
35,093
Mitigated
34,855
20,797
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AggelosSkl
Fenrir
4,633
374
0
4,322
14,838
6,872
0
3,128
11,564
0
53,101
W
14,398
7,676
693
5,924
10,406
3,311
3,742
424
9,982
0
67,793
L
Hou Yi
DinoJoe93
Hou Yi
9,624
4,369
0
3,006
12,827
4,190
0
3,283
9,524
0
45,291
L
Bellona
JButler99
Bellona
12,143
4,530
0
5,253
13,407
11,144
808
2,001
11,381
0
50,834
W
Scylla
S3RGii0jl
Scylla
11,525
1,110
0
500
8,172
3,358
1,706
2,996
5,176
45,856
0
W
Hercules
Sebasleyva96
Hercules
4,325
977
0
6,130
13,104
8,552
0
0
13,104
0
37,418
W
13,990
9,926
0
4,779
14,046
8,304
60
1,481
12,565
0
69,294
W
Ymir
6,621
612
354
2,417
13,994
11,568
510
1,552
12,442
26,381
0
L
Horus
nlbattler
Horus
5,380
2,054
577
4,376
14,174
8,407
0
2,254
11,877
0
13,163
L
Chronos
oh okay5709
Chronos
6,453
2,022
0
3,262
13,581
4,242
568
6,766
6,335
38,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
41,776
434
Minions Killed
376
0
Camps Cleared
0
1,662,762
Distance Traveled
1,601,453
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,186
455
104
6
0
353,435
5
W
Cupid
10,121
562
122
7
0
301,028
0
L
Hou Yi
7,371
410
70
4
0
241,985
4
L
Bellona
9,812
545
107
6
0
328,150
0
W
Scylla
9,472
526
89
5
0
325,942
0
W
Hercules
8,601
478
78
4
0
304,687
0
W
Vamana
10,706
595
102
6
0
401,706
0
W
Ymir
9,070
504
43
2
0
329,399
0
L
Horus
8,180
454
21
1
0
374,614
4
L
Chronos
8,227
457
74
4
0
303,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role