Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Eren_Jaeger058
Zeus
Level 64
God Stats
15W - 28L
1,378 SR
Queue Stats
84W - 122L
1,308 Elo+
Party 1
Neith
Neith
alexthegraet663
Neith
Level 103
God Stats
12W - 10L
1,568 SR
Queue Stats
361W - 317L
1,494 Elo+
Solo
Thanatos
Thanatos
kapo27
Thanatos
Level 14
God Stats
3W - 3L
1,513 SR
Queue Stats
8W - 11L
1,495 Elo+
Party 1
Ymir
Ymir
superviking123
Ymir
Level 63
God Stats
19W - 36L
1,462 SR
Queue Stats
137W - 182L
1,363 Elo+
Solo
Team Averages
Level 56
1,484 SR
1,432 Elo+

VS

Team Averages
Level 64
1,532 SR
1,471 Elo+
Loki
Loki
ChocoElNarco
Loki
Level 84
God Stats
15W - 18L
1,452 SR
Queue Stats
553W - 519L
1,503 Elo+
Solo
Discordia
Discordia
HardstyleCallE
Discordia
Level 48
God Stats
13W - 11L
1,500 SR
Queue Stats
153W - 164L
1,509 Elo+
Solo
Neith
Neith
alexacuario
Neith
Level 48
God Stats
22W - 28L
1,492 SR
Queue Stats
127W - 132L
1,487 Elo+
Solo
Arachne
Arachne
arman2745
Arachne
Level 42
God Stats
3W - 2L
1,597 SR
Queue Stats
21W - 21L
1,360 Elo+
Solo
Bacchus
Bacchus
shakil452
Bacchus
Level 100
God Stats
44W - 35L
1,620 SR
Queue Stats
538W - 548L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
6,201
477
1,939
6,684
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 7 / 0
6,056
466
6,179
7,164
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 1
6,026
464
4,694
7,808
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
kapo27
Thanatos
8
0 / 6 / 0
5,440
418
1,052
9,391
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 5 / 0
5,900
454
3,974
11,965
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,809
678
6,782
4,616
1,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
HardstyleCallE
Discordia
13
3 / 1 / 5
7,796
600
5,928
5,105
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 4
7,443
573
8,642
7,505
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
arman2745
Arachne
13
11 / 0 / 3
8,462
651
4,707
7,089
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
shakil452
Bacchus
10
1 / 1 / 11
6,903
531
6,532
8,325
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
25
25
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
5
0
0
5
L
2
7
0
0.29
W
Discordia
HardstyleCallE
Discordia
3
1
5
5.5
W
5
1
4
7
L
0
4
1
0.13
W
Arachne
arman2745
Arachne
11
0
3
12.5
L
Thanatos
kapo27
Thanatos
0
6
0
0
W
Bacchus
shakil452
Bacchus
1
1
11
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
32,591
43,012
Taken
32,640
15,736
Mitigated
12,538
9,244
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,939
48
0
1,468
6,684
2,419
0
323
6,361
29,477
0
W
6,782
1,015
0
1,660
4,616
1,941
0
1,753
2,677
0
56,949
L
6,179
324
0
0
7,164
2,326
0
3,815
2,931
27,734
0
W
Discordia
HardstyleCallE
Discordia
5,928
180
0
783
5,105
1,593
1,006
2,565
2,258
41,710
0
W
8,642
3,789
246
4,366
7,505
2,249
1,485
2,805
4,652
0
44,179
L
4,694
1,783
0
2,112
7,808
2,450
0
2,358
5,450
0
31,266
W
Arachne
arman2745
Arachne
4,707
4,403
0
3,149
7,089
2,373
0
1,502
5,493
0
37,311
L
Thanatos
kapo27
Thanatos
1,052
148
0
3,904
9,391
2,996
58
1,766
7,461
0
20,739
W
Bacchus
shakil452
Bacchus
6,532
256
0
3,961
8,325
4,382
228
2,753
5,468
17,939
0
L
3,974
531
0
1,760
11,965
5,545
0
3,559
8,349
27,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
39,413
299
Minions Killed
375
0
Camps Cleared
0
1,072,488
Distance Traveled
1,321,619
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,201
477
87
7
0
170,463
1
W
Loki
8,809
678
118
9
0
268,474
4
L
Zeus
6,056
466
54
4
0
201,272
0
W
Discordia
7,796
600
80
6
0
260,325
0
W
Neith
7,443
573
84
6
0
226,957
5
L
Neith
6,026
464
69
5
0
230,955
0
W
Arachne
8,462
651
73
6
0
275,886
0
L
Thanatos
5,440
418
50
4
0
226,306
0
W
Bacchus
6,903
531
20
2
0
289,977
2
L
Ymir
5,900
454
39
3
0
243,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role