Player Matchup

Neith
Neith
Zon3Gam3rs
Neith
Level 23
God Stats
1W - 1L
1,450 SR
Queue Stats
6W - 11L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
beltrilp8
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,254 Elo+
Party 2
Ymir
Ymir
javier0240322
Ymir
Level 23
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 2
Nemesis
Nemesis
npj333
Nemesis
Level 40
God Stats
2W - 2L
1,588 SR
Queue Stats
13W - 29L
1,272 Elo+
Party 2
Hel
Hel
rur1234
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,292 Elo+
Party 2
Team Averages
Level 32
1,464 SR
1,266 Elo+

VS

Team Averages
Level 67
1,582 SR
1,533 Elo+
Bakasura
Bakasura
Jarl_George
Bakasura
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 185L
1,534 Elo+
Party 1
Sol
Sol
Lanky_Ginger_Guy
Sol
Level 87
God Stats
4W - 2L
1,540 SR
Queue Stats
227W - 189L
1,501 Elo+
Party 1
Ymir
Ymir
LevelOnePidgey
Ymir
Level 18
God Stats
69W - 32L
1,629 SR
Queue Stats
72W - 48L
1,509 Elo+
Party 1
Hel
Hel
OpTic1llus10n
Hel
Level 111
God Stats
14W - 11L
1,599 SR
Queue Stats
328W - 261L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeroSensey
Sun Wukong
Level 49
God Stats
5W - 1L
1,643 SR
Queue Stats
230W - 161L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 0
6,051
356
5,955
8,439
4,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
beltrilp8
Guan Yu
11
0 / 4 / 1
6,563
386
5,134
15,985
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 9 / 1
6,284
370
2,949
18,763
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
npj333
Nemesis
9
1 / 6 / 1
6,342
373
4,254
16,327
5,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Hel
10
0 / 7 / 1
5,923
348
5,747
12,730
5,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jarl_George
Bakasura
15
3 / 2 / 6
9,448
556
4,736
11,717
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 7
9,436
555
17,354
8,030
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 13
9,511
559
4,718
10,499
9,258
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 8
9,901
582
19,343
13,501
5,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ZeroSensey
Sun Wukong
16
8 / 0 / 6
10,028
590
14,118
12,022
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
2
Kills
30
31
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Jarl_George
Bakasura
3
2
6
3
W
7
0
7
10.5
W
2
1
13
8.5
W
10
0
8
14
W
Sun Wukong
ZeroSensey
Sun Wukong
8
0
6
11
L
Neith
1
5
0
0.2
L
Guan Yu
beltrilp8
Guan Yu
0
4
1
0.13
L
0
9
1
0.06
L
Nemesis
npj333
Nemesis
1
6
1
0.25
L
Hel
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
60,269
72,244
Taken
55,769
44,728
Mitigated
31,883
21,975
Healing
31,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Jarl_George
Bakasura
4,736
3,440
0
3,594
11,717
5,029
2,856
1,277
10,380
0
48,874
W
17,354
7,306
0
5,608
8,030
2,717
5,067
1,257
6,743
62,966
0
W
4,718
520
0
3,191
10,499
9,258
944
2,085
8,384
28,102
0
W
19,343
1,373
4,149
10,061
13,501
5,540
2,128
3,408
10,003
57,338
0
W
Sun Wukong
ZeroSensey
Sun Wukong
14,118
3,271
0
4,614
12,022
9,339
865
669
10,663
0
60,894
L
Neith
5,955
2,162
0
1,012
8,439
4,920
0
6,845
1,562
0
26,838
L
Guan Yu
beltrilp8
Guan Yu
5,134
935
3,434
6,030
15,985
13,877
0
4,474
10,678
0
23,936
L
2,949
423
0
936
18,763
14,817
0
15,342
3,197
17,439
0
L
Nemesis
npj333
Nemesis
4,254
841
648
2,781
16,327
5,925
0
6,377
9,674
0
28,655
L
Hel
5,747
153
3,209
3,925
12,730
5,189
0
8,377
4,103
24,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
48,324
199
Minions Killed
455
0
Camps Cleared
0
1,372,145
Distance Traveled
1,620,072
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,448
556
114
7
0
340,216
2
W
Sol
9,436
555
109
6
0
289,542
1
W
Ymir
9,511
559
48
3
0
321,712
3
W
Hel
9,901
582
95
6
0
348,495
1
W
Sun Wukong
10,028
590
89
5
0
320,107
1
L
Neith
6,051
356
41
2
0
255,878
5
L
Guan Yu
6,563
386
45
3
0
310,260
4
L
Ymir
6,284
370
18
1
0
245,662
3
L
Nemesis
6,342
373
50
3
0
262,234
0
L
Hel
5,923
348
45
3
0
298,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role